Pursuit of Justice | |
---|---|
| |
Requirements | |
Class | Paladin |
Tree | Retribution |
Points required | 5 |
Talent required | None |
Properties | |
Affects | Holy Power generation, movement & mount speed |
Pursuit of Justice is a talent in the Retribution tree, and one will need to spend 7 points in Retribution to max it. It yields, most notably, one of the few effects in the game which boosts mounted movement speed.
Overview
The talent is very nifty for moving around; a maximum +15% bonus to normal and mounted movement speed will really boost you when you're running around doing quests and whatnot. Keep in mind, however, that the mounted effect will be surpassed by [Crusader Aura] at level 62. As Pursuit of Justice also affects your normal movement speed, it is still a useful talent before and after this, especially in PvP.
Pursuit of Justice is also a popular paladin tank talent, for those that go this far into the Retribution tree. The 15% speed is helpful in moving around for positioning which a tank has to do often in some boss fights. The situational Holy Power-generation is also a nifty bonus in fights where the tank loses threat due to a stun or a fear; the Holy Power may be just what's needed to handle the situation. This trick also applies to Holy paladins as it means another [Word of Glory].
See Paladin Talents for more details.
Patch changes
- Patch 4.0.3a (2010-11-23): Now has an 8-second internal cooldown, shared with [Blessed Life].
- Patch 4.0.1 (2010-10-12): Partially redesigned. No longer reduces the duration of [Disarm] effect, gives instead a chance to gain a charge of the new resource Holy Power when struck by a Stun, Fear or Immobilize effect.
- Patch 3.2.0 (2009-08-04): This talent will no longer sometimes be deactivated when leaving a battleground.
- Patch 3.0.2 (2008-10-14): Reduced to 2 ranks for 8/15% movement increase and 1/2% less chance to be hit by spells.
- Patch 2.3.0 (2007-11-13): Is now 3 ranks and increases movement speed by 5/10/15% and also reduces the chance you'll be hit by spells by 1/2/3%.
External links
|