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m (Modified by)
m (Patch changes)
 
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== Patch changes ==
 
== Patch changes ==
  +
* {{Patch 4.2.0|note=No longer causes creatures to attack players when cast.}}
 
* {{Patch 3.0.2|note=Mana cost changed to 9% of base mana in stead of 150 flat mana.}}
 
* {{Patch 3.0.2|note=Mana cost changed to 9% of base mana in stead of 150 flat mana.}}
  +
* {{Patch 2.3.0|note= This spell will now always be removed correctly if multiple Priests overwrite each other’s Shackle Undead.}}
   
 
== External links ==
 
== External links ==

Latest revision as of 02:43, January 7, 2013

Shackle Undead
Spell nature slow
  • Shackle Undead
  • 30 yd  range
  • 2.0% base mana
  • 1.5 sec cast
  • Shackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Usable by
ClassPriest
Properties
TypeDefensive
SchoolHoly
Cooldown (GCD 1.5 sec)
Level required32
Related debuff
Spell nature slow
  • Magic
  • Shackle Undead
  • Shackled.
  • Duration: 50 seconds

Shackle Undead is a priest ability learned at level 32. It will shackle an undead enemy, making it unable to move or attack for the duration of the spell, and the creature will be visibly enclosed within chains.

Modified by Edit

Inv glyph majorpriest2020
Inv glyph minorpriest2020
  • Glyph of Shackle Undead
  • Item Level 25Disenchants into:
    Not disenchantable
  • Minor Glyph
  • Classes: Priest
  • Requires Level 25
  • Use: Permanently teaches you this glyph.
    Changes the appearance of your Shackle Undead.
  • Sell Price: 1Silver

Notes Edit

  • It does not work against Forsaken players, because they are classified as Humanoid and not Undead.
  • It can however be used against death knights under the effect of Lichborne, as well as their ghouls.
  • The spell is used to remove an enemy from combat when attacked by multiple enemies, giving you time to kill off some of the other enemies. As such, this spell is a form of crowd control.
  • Shackle Undead interrupts any spells being cast when it lands, so it can also be used as an interrupt even if it is immediately broken by damage.

Patch changes Edit

  • Cataclysm-Logo-Small Patch 4.2.0 (28-Jun-2011): No longer causes creatures to attack players when cast.
  • Bc icon/Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Mana cost changed to 9% of base mana in stead of 150 flat mana.
  • Bc icon Patch 2.3.0 (13-Nov-2007): This spell will now always be removed correctly if multiple Priests overwrite each other’s Shackle Undead.

External links Edit


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