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== Loot ==
 
== Loot ==
{{Lootbox|Dragon's Call|Crest of Supremacy|Dire Nail|Dragon's Eye|Horns of Eranikus|Rod of Corrosion|Tooth of Eranikus|Essence of Eranikus}}
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{{Lootbox||Dragon's Call|Crest of Supremacy|Dire Nail|Dragon's Eye|Horns of Eranikus|Rod of Corrosion|Tooth of Eranikus|Essence of Eranikus}}
   
 
== External links ==
 
== External links ==

Revision as of 18:55, 14 June 2007

Bosses

Ogom the Wretched
Jammal'an the Prophet
Wardens of the Dream
Shade of Eranikus
Avatar of Hakkar

(lore)
(lore)
(lore)
(lore)
(lore)

NPCs

Lord Itharius

Loot
File:ShadeofEranikus.jpg

Shade of Eranikus

The Shade of Eranikus is a level 55 elite ghostly dragon boss found in the Temple of Atal'Hakkar. In order to be able to attack Eranikus, you must first defeat Jammal'an the Prophet, and then the two drakes that spawn afterwards.

Background

The great Emerald Wyrm Eranikus was dispatched by Ysera, the Dragon Aspect of the Emerald Dream to deal with the growing troll threat in the Swamp of Sorrows. Unfortunately Eranikus was possessed and corrupted by the Old Gods and now is a malevolent force in the Sunken Temple.

Strategy

The Shade of Eranikus is quite difficult. It's good to have at least two tanks: when Eranikus sleeps his target, it makes the battle all that much easier if you have another tank on hand to draw the aggro. If not, it is likely he'll go and take down your cloth wearers within seconds. Other than that, the best strategy for Eranikus is to have at least one DPS class and one priest. Always kill all other dragonkin in the instance before fighting this boss. Otherwise, he will aggro all of them and wipe out your party.

When Eranikus puts someone to sleep, their current threat level is wiped. Unless a tank in the group has a true taunt (warrior, druid or paladin), they will be very unlikely to regain enough aggro after being put to sleep.

The Shade of Eranikus has a knockback attack that can send a player flying. If the maintank runs straight past Eranikus to stand with his back against the back wall, this can be nullified, yet care must be made that the knockback does not put the player with aggro up on the ledge around the wall. This will put the player out of range of any of Eranikus' attacks, forcing him to enter an auto-evade mode and regenerate health at a huge rate. If a player is knocked up onto the wall, they must drop to the ground immediately or risk having to restart the fight.

Quests

Loot

External links