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Shadow Word: Pain

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Shadow Word: Pain
  • Shadow Word: Pain
  • Instant Cast
  • 30 yds. range
  • 575 Mana
  • A word of darkness that causes X Shadow damage over 18 sec.
Usable By
Class Priest
Properties
Type Offensive
School Shadow
Cooldown None/Global Cooldown
Talents
Improvement
Talents
Improved Shadow Word: Pain, Shadow Affinity, Shadow Weaving, Shadow Reach, Darkness, Misery, Mental Agility
Other Information
Ranks 10
Related Buff
  • Magic
  • Shadow Word: Pain
  • X Shadow damage every 3 seconds.
  • Duration: 18 sec.
This spell envelopes a target briefly in a cloud of dark energy conjured from the netherworld.WoWRPG 336

Shadow Word: Pain is Shadow based damage over time spell. It is often considered the strongest DoT in the game.

Rank Level Mana cost Damage Cost
1 4 25 30 1s 
2 10 50 66 3s 
3 18 95 132 20s 
4 26 155 234 54s 
5 34 230 366 1g 8s 
6 42 305 510 1g 98s 
7 50 385 672 2g 70s 
8 58 470 852 3g 96s 
9 65 510 1002 7g 20s 
10 70 575 1236 12g 60s 

[edit] Notes

  • Shadow Word: Pain recieves 110% of your shadow damage
  • The Absolution Regalia (2) Set increases the duration of your Shadow Word: Pain ability by 3 sec. (1 "tick")

[edit] Tips and tactics

  • If you are an Undead Priest, you can deal an immense amount of damage with just Shadow Word: Pain and Devouring Plague. If you also happen to be Shadow spec, you can add Vampiric Touch to the mix for even more damage.


[edit] Damage Formula

The formula below is based on the real base spell value listed in the table above. The value listed in the tooltip includes bonuses from the darkness talent and the Improved Shadow Word: Pain talent, but not the misery talent. To convert the listed damage back to the original value, use this mouthful of a conversion formula

Real_base_damage = (Listed_base_damage * (18/(18+Improved_SW_Pain_duration_bonus)) ) / (1+Darkness)

The damage formula itself looks like this

Damage = (Real_base_damage + (1.1 * Shadowdamage * Downrank_factor )) * (1 + Misery + Darkness) * ((18+Improved_SW_Pain_duration_bonus)/18)
Damage_per_tick = Damage / ((18/3)

A lvl 70 priest with full talents and 1000 spell damage will deal (max damage)

Damage = (1236 + (1.1 * 1000 * 1.0 )) * (1 + 0.05 + 0.10) * ((18+6)/18) = 3581 damage
Damage_per_tick = 3581 / 6 = 597

Additional talents like Shadow Weaving will indirectly boost this damage much further.

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