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Shadowguard

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  • Magic
  • Shadowguard
  • Causes X Shadow damage to attacker on hit. This damage causes no threat. 3 charges.
  • Duration: 10 minutes

Contents

Overview

Shadowguard

"The Shadows themselves protect me, mortal..."

Shadowguard is a Shadow-based buff. When getting attacked, it does direct damage to the attacker. It can only proc every few seconds and has 3 charges. It is only available to Troll Priests.

Functionality

Use

  • Casting Time: Instant
  • Tree, School: Shadow Magic, Shadow
  • Target: Self
  • Duration: 10 min. or 3 charges
  • Cooldown: N/A

Talents

Notes

  • This is a racial spell and it is only available to Trolls.
  • Each charge receives ~28% of spell damage.
  • The damage caused is considered direct damage, though it cannot crit.
  • Functionally similar to Lightning Shield, and got a new animation in 2.0.
  • Causes no threat and is actually safe to use when grouping.
  • Each charge will consume a charge of the Zandalarian Hero Charm's Unstable Power aura.
  • As of patch 2.1 there is a bug which causes every Shadowguard proc to instantly stop spell channeling, such as Mind Flay. In addition, it causes pushback to enemy casters. (Channeling Bug fixed in 2.4)

Description

  • Spell description: "The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for X Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min."
  • Buff description: "Causes X Shadow damage to attacker on hit. This damage causes no threat. 3 charges."

Ranks

Rank Level Casting Cost Description Learning Cost
1 20 50 mana Does 20 damage per charge. 1s 
2 28 85 mana Does 35 damage per charge. 20s 
3 36 120 mana Does 51 damage per charge. 35s 
4 44 160 mana Does 70 damage per charge. 60s 
5 52 200 mana Does 90 damage per charge. 95s 
6 60 250 mana Does 116 damage per charge. 1g 15s 
7 68 270 mana Does 130 damage per charge. 58s 50c 

Tips and Tactics

  • This spell should always be active. Due to it being instant it cannot be interrupted. Furthermore it does good damage, especially with a decent amount of spell damage.
  • Especially for Shadow Priests, this spell is extremely powerful. In addition to its good damage, it has three chances to proc Blackout, Shadow Weaving, "passive" Vampiric Embrace healing, and spell hit procs, such as the one from [Mark of Defiance].

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