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(What is Shamanistic?)
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{{for|the pre-2.0 honor system [[Feat of Strength]]|Grunt (achievement)}}
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Shamanism is a range of traditional beliefs and practices that involve the ability to diagnose, cure, and sometimes cause human suffering by traversing the axis mundi and forming a special relationship with, or gaining control over, spirits. Shamans have been credited with the ability to control the weather, divination, the interpretation of dreams, astral projection, and traveling to upper and lower worlds. Shamanistic traditions have existed throughout the world since prehistoric times.
 
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[[Image:Grunt.jpg|right]]
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{{for|the Warcraft III unit|Grunt (Warcraft III)}}
   
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'''Grunts''' were the first level of warrior in the service of [[Orcish Horde]] during the [[First War]]. Trained for close combat, these soldiers make excellent fodder for wading through human forces. Use of the axe and shield is their speciality, and they are hearty fighters with a taste for blood.<ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Warcraft: Orcs & Humans]] manual (Orcs) |pages=48}}</ref>
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Shamanism is based on the premise that the visible world is pervaded by invisible forces or spirits that affect the lives of the living. In contrast to animism and animatism, which any and usually all members of a society practice, shamanism requires specialized knowledge or abilities. Shamans are not, however, organized into full-time ritual or spiritual associations, as are priests.
 
   
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Those orcs who distinguish themselves enough in the arts of war to be trained as grunts epitomize the merciless spirit of the [[Horde]]. Equipped with mighty axes and battle-worn armor, they are prepared to fight to the death. Devoted to the Horde and to their clans, the grunt lusts for battle ā€” wanting nothing more than to wade into the field of carnage and die a bloody death surrounded by the bodies of his fallen enemies.<ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Warcraft II: Battle.net Edition]] manual |pages=69}}</ref>
   
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Grunts are the first and last line of the Horde's defense. These powerful fighters arm themselves with mighty battle-axes and display all of the savagery and cunning of their race. In past generations, grunts were characterized by their depravity and brutality. But now, under the visionary leadership of Thrall, they more closely resemble their savage, yet noble warrior ancestors.<ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Warcraft III: Reign of Chaos]] Manual |pages=86}}</ref>
== Races ==
 
   
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In Warcraft I, II, and III they are voiced by [[Bill Roper]].
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The following races in Azeroth are Shamanistic.
 
   
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==In Warcraft I and II==
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* List
 
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<gallery>
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* To
 
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Image:GruntW1.JPG|A grunt from Warcraft I.
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* Be
 
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Image:WC1PGrunt.gif|Grunt icon from Warcraft I.
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* Made
 
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Image:WC1Grunt.gif|WCI Grunt unit.
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Image:Grunt.png|A grunt from Warcraft II.
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File:Grunt (WC2 cinematic).gif|Grunt from Warcraft II cinematics.
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Image:OrcGrunt.gif|WCII Grunt unit.
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</gallery>
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During the [[First War|First]] and [[Second War|Second]] Wars, the Grunts acted as the main foot soldiers of the Horde and functioned as the Orcish counterparts of the human [[Footmen]].
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==In Warcraft III==
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{{main|Grunt (Warcraft III)}}
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<gallery>
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File:The Prophecy Grunt.jpg|Grunt from Warcraft III cinematics.
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Image:WC3Grunt.gif|WCIII grunt unit.
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</gallery>
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In Warcraft III, grunts are stronger and have slightly less armor than [[footmen]], but cost more [[food]] and [[resource]]s.
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==In World of Warcraft==
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{{wow-section}}
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Grunts are [[guard]]s in orcish Horde [[cities]] and [[town]]s such as [[Orgrimmar]] and [[Razor Hill]], but also in Horde orcish settlements throughout [[Azeroth (world)|Azeroth]] and [[Outland]]. Curiously, their signature horned helmets are absent.
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{{npc||Orc Grunt}}s are used as the pawns in the [[Karazhan]] [[chess event]].
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== Quotes ==
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*See [[Quotes_of_Warcraft_II#Grunt|Warcraft II grunt quotes]]
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*See [[Quotes_of_Warcraft_III/Orc_Horde#Orc_Grunt|Warcraft III grunt quotes]]
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==References==
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{{Reflist}}
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{{Warcraft I units}}
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{{Warcraft II units}}
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{{Warcraft III units|h}}
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[[es:Grunt]]
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[[Category:Grunts| ]]
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[[Category:NPC titles]]

Revision as of 12:59, 21 February 2011

For the pre-2.0 honor system Feat of Strength, see Horde Achievement pvp h 02 [Grunt].
Grunt
For the Warcraft III unit, see Grunt (Warcraft III).

Grunts were the first level of warrior in the service of Orcish Horde during the First War. Trained for close combat, these soldiers make excellent fodder for wading through human forces. Use of the axe and shield is their speciality, and they are hearty fighters with a taste for blood.[1]

Those orcs who distinguish themselves enough in the arts of war to be trained as grunts epitomize the merciless spirit of the Horde. Equipped with mighty axes and battle-worn armor, they are prepared to fight to the death. Devoted to the Horde and to their clans, the grunt lusts for battle ā€” wanting nothing more than to wade into the field of carnage and die a bloody death surrounded by the bodies of his fallen enemies.[2]

Grunts are the first and last line of the Horde's defense. These powerful fighters arm themselves with mighty battle-axes and display all of the savagery and cunning of their race. In past generations, grunts were characterized by their depravity and brutality. But now, under the visionary leadership of Thrall, they more closely resemble their savage, yet noble warrior ancestors.[3]

In Warcraft I, II, and III they are voiced by Bill Roper.

In Warcraft I and II


During the First and Second Wars, the Grunts acted as the main foot soldiers of the Horde and functioned as the Orcish counterparts of the human Footmen.

In Warcraft III

Main article: Grunt (Warcraft III)


In Warcraft III, grunts are stronger and have slightly less armor than footmen, but cost more food and resources.

In World of Warcraft

WoW Icon update This section concerns content related to the original World of Warcraft.

Grunts are guards in orcish Horde cities and towns such as Orgrimmar and Razor Hill, but also in Horde orcish settlements throughout Azeroth and Outland. Curiously, their signature horned helmets are absent.

Orc Grunts are used as the pawns in the Karazhan chess event.

Quotes

References