* {{Patch 3.2.2|note=Thunderstorm and Shamanistic Rage can no longer be used while Frozen, Cycloned, Sapped, or Incapacitated.}}
* {{Patch 3.2.0|note=Cooldown is now 1 minute, down from 2 minutes. Successful melee attacks now have a chance to generate mana equal to 15% of the shaman's attack power, down from 30%.}}
* {{Patch 3.2.0|note=Cooldown is now 1 minute, down from 2 minutes. Successful melee attacks now have a chance to generate mana equal to 15% of the shaman's attack power, down from 30%.}}
* {{Patch 2.4.0|note=Is now a Physical ability instead of a Magic spell, and thus is no longer dispellable. It now reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. This lasts for 15 seconds with a 2 minute cooldown. }}
* {{Patch 2.4.0|note=Is now a Physical ability instead of a Magic spell, and thus is no longer dispellable. It now reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. This lasts for 15 seconds with a 2 minute cooldown. }}
Reduces all damage taken by 30% and causes your skills, totems, and offensive spells to consume no mana for 15 sec. This spell is usable while stunned.
Reduces all damage taken by 30% and causes your skills, totems, and offensive spells to consume no mana for 15 sec. This spell is usable while stunned.
Shamanistic Rage is a shaman ability learned at level 65 for those with the enhancement specialization. It reduces damage taken and also removes the mana cost of all skill, totems, and offensive spells for a brief period. It is also usable while stunned.
Use: Permanently teaches you this glyph. Activating your Shamanistic Rage ability also cleanses you of all dispellable harmful Magic effects.
Sell Price: 1
Sample Macros
Here are two simple macros that combine racial abilities and trinkets to greatly enhance Shamanistic Rage in a single button press. These can be combined with other trinkets and abilities as long as they don't force a global cooldown.
Patch 3.2.2 (2009-09-22): Thunderstorm and Shamanistic Rage can no longer be used while Frozen, Cycloned, Sapped, or Incapacitated.
Patch 3.2.0 (04-Aug-2009): Cooldown is now 1 minute, down from 2 minutes. Successful melee attacks now have a chance to generate mana equal to 15% of the shaman's attack power, down from 30%.
Patch 2.4.0 (25-Mar-2008): Is now a Physical ability instead of a Magic spell, and thus is no longer dispellable. It now reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. This lasts for 15 seconds with a 2 minute cooldown.
Patch 2.3.0 (13-Nov-2007): Now also reduces all damage taken by 30% for the duration.