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==November 2010== |
==November 2010== |
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+ | ===Monday, November 8, 2010=== |
− | * [[Elemental Unrest]] has begun! |
+ | * Phase 2 of [[Elemental Unrest]] has begun! |
+ | |||
+ | ===Monday, November 1, 2010=== |
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+ | * Phase 1 of [[Elemental Unrest]] has begun! |
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==October 2010== |
==October 2010== |
Revision as of 18:54, 8 November 2010
Summary info on World of Warcraft Hotfixes.
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November 2010
Monday, November 8, 2010
- Phase 2 of Elemental Unrest has begun!
Monday, November 1, 2010
- Phase 1 of Elemental Unrest has begun!
October 2010
Tuesday, October 19, 2010
See Class balance as of Oct 13, 2010 | 2010-10-14 00:38 by Zarhym.
- We have pushed a hotfix to improve hunter damage.
- Specifically, we increased the damage of the signature abilities (Chimera Shot, Explosive Shot and Kill Command) by 15-25%. This will both improve overall damage-dealing and make sure that these abilities are prioritized higher than other shots. We think this will bring hunters to a good enough state until they hit 85. Aspect of the Fox and Cobra Shot solve some specific issues at higher levels. Marksman hunters may still trump Survival and Beastmaster hunters until they’re 85, since their rotations rely a little on Cobra Shot.
Monday, October 18, 2010
See Class balance as of Oct 13, 2010 | 2010-10-14 00:38 by Zarhym.
- We are going to take the resilience buff down a little:
- It should end up as a 25% buff from where it stood originally, not a 50% buff. For point of comparison, maxing out resilience before our first hotfix reduced damage by ~50%. After out hotfix, the damage reduction with max resilience was 80%. With this most recent change, damage reduction with max resilience will go down to 60%.
- Clarification:
- We had buffed resilience by 50% and then lowered it by 25%. This is a 12.5% buff from before the patch. To use clean numbers, if you had 40% damage reduction, we buffed it to 60% (a 50% increase) and then lowered it to 45% (a 25% decrease)
Wednesday, October 14, 2010
See Class balance as of Oct 13, 2010 | 2010-10-14 00:38 by Zarhym.
- We lowered the damage of Shadow Word: Death, except when the target is at the 20% wounded state, at which point it will do full damage. We also fixed a bug where the energize from Masochism was causing too much threat. (This is just a clarification on the above note -- we have not nerfed it twice.)
- We lowered the base points and coefficients of several Balance spells, especially Insect Swarm.
- We lowered the damage of Drain Soul slightly.
Wednesday, October 13, 2010
See Class balance as of Oct 13, 2010 | 2010-10-14 00:38 by Zarhym.
- We buffed the base points and coefficients of many warrior dps abilities. We didn't do as much to tanking abilities.
- We buffed the base points and coefficients of many Ret abilities.
- We buffed the base points and coefficients of many Feral cat abilities.
- We lowered the base points and coefficients of many mage abilities, but lowered Fire more than the other two.
- We nerfed Shadow Word: Death, but it is possible we didn't nerf it enough. It should not be Shadow's biggest spell.
- We returned Searing Pain's damage to its 3.3.5 levels.
- We increased the benefit of resilience by 50% for players level 80 and below. The tooltips will probably not reflect this change.
September 2010
Tuesday, September 7, 2010
- The Operation: Gnomeregan and Zalazane's Fall events are now active.
July 2010
Tuesday, July 20, 2010
See Icecrown Citadel Raid Buffs Active | 2010-03-30 19:24 by Zarhym.
- We have increased the potency of the [Strength of Wrynn] and [Hellscream's Warsong] buffs in Icecrown Citadel by an additional 5% - these buffs are now at 30%.
June 2010
Tuesday, July 22, 2010
See Icecrown Citadel Raid Buffs Active | 2010-03-30 19:24 by Zarhym.
- We have increased the potency of the [Strength of Wrynn] and [Hellscream's Warsong] buffs in Icecrown Citadel by an additional 5% - these buffs are now at 25%.
May 2010
Tuesday, May 25, 2010
See Icecrown Citadel Raid Buffs Active | 2010-03-30 19:24 by Zarhym.
- We have increased the potency of the [Strength of Wrynn] and [Hellscream's Warsong] buffs in Icecrown Citadel by an additional 5% - these buffs are now at 20%.
Thursday, May 12, 2010
See Recent In-Game Fixes - May 2010 - 5/11 | 2010-05-11 17:29 by Drokthul.
- Bryan Landers in Dalaran is no longer continuously repeating his greeting emote.
Wednesday, May 11, 2010
See Recent In-Game Fixes - May 2010 - 5/11 | 2010-05-11 17:29 by Bornakk.
- The amount of health has been increased on demolishers in the Strand of the Ancients battleground.
April 2010
Tuesday, April 27, 2010
See Icecrown Citadel Raid Buffs Active | 2010-03-30 19:24 by Zarhym.
- We have increased the potency of the [Strength of Wrynn] and [Hellscream's Warsong] buffs in Icecrown Citadel by an additional 5% - these buffs are now at 15%.
- The number of attempts allotted for all final bosses in Icecrown Citadel on Heroic difficulty has been increased to 45.
Friday, April 16, 2010
See Lil XT sounds | 2010-04-16 14:48 by Vaneras.
- A hotfix was recently applied, which temporarily disabled some of the sounds [Lil' XT] makes.
Friday, April 2, 2010
See Recent In-Game Fixes - April 2010 - 4/2 | 2010-04-02 23:21 by Bornakk.
- The agility bonus provided by the [Strength of Earth Totem] now applies to characters within the appropriate range.
March 2010
Wednesday, March 31, 2010
See Recent In-Game Fixes - March 2010 - 3/31 | 2010-03-24 20:46 by Bornakk.
- The talent [Brain Freeze] should no longer to be triggered by casting the spell [Frostfire Bolt].
- Scourgelord Tyrannus should no longer remount Rimefang during the encounter.
- [Revenge] can now only be used once for each time it activates.
- The damage buff the generals in Alterac Valley receive from the tower guards has been increased.
Tuesday, March 30, 2010
See Icecrown Citadel Raid Buffs Active | 2010-03-30 19:24 by Zarhym.
- We have increased the potency of the [Strength of Wrynn] and [Hellscream's Warsong] buffs in Icecrown Citadel by an additional 5% - these buffs are now at 10%.
- The number of attempts allotted for all final bosses in Icecrown Citadel on Heroic difficulty has been increased to 40.
Friday, March 26, 2010
See Recent In-Game Fixes - March 2010 - 3/24 | 2010-03-24 20:46 by Bornakk.
- The [Endless Healing Potion] is no longer usable in arenas as intended.
- Warlocks using a lower rank of [Life Tap] will receive a reduced benefit from their shadow spell power.
- The damage done by the cannons in the gunship encounter in Icecrown Citadel has been increased and the rate at which their heat decays has been reduced.
- In Alterac Valley, the buffs that the Generals get from the Warmasters and Marshals now grant them negative enemy dodge. This means they will now ignore some of their target's total dodge percentage. The base health of the Generals has been increased and the buff also grants a slightly increased amount of damage and health.
- The cheese items in Dalaran as well as the Kvaldir Berserkers in Icecrown will once again respawn at a faster rate.
- The window that comes up when talking to an NPC should no longer close on its own.
- Some changes to the battleground queuing system have been made to improve performance and group queuing.
- The timer for when the next battle in Wintergrasp will occur should no long disappear.
Wednesday, March 24, 2010
See Recent In-Game Fixes - March 2010 - 3/24 | 2010-03-24 20:46 by Bornakk.
- The Glory of the Icecrown Raider (10 player) meta achievement no longer requires Neck-Deep in Vile to be completed.
- For the Sindragosa encounter, Frost Breath cast under 35% HP no longer has a snare component and there are no longer diminishing returns on Taunt effects.
- The [High Test Eternium Fishing Line] now correctly adds +5 fishing skill.
- The [Weather-Beaten Fishing Hat] now applies the +75 fishing buff as intended.
- Transmuting [Spellweave], [Ebonweave], and [Moonshroud] items no longer places a buff on the player.
- The NPC Halthenis is properly appearing again which allowing Hunters to complete the Beast Training quest.
- Horde and Alliance Master Engineers should once again be able access the Auction House through Reginald Arcfire and Brassbolt Mechawrench respectively.
- Druids are able to use [Swiftmend] on targets that have received a rejuvenation from their 4-piece Tier 10 bonus as intended.
- [Pyroblast] should correctly benefit from Torment the Weak for players with the [Molten Fury] talent.
- The Warrior 4-piece Tier 10 bonus should now have the appropriate chance to proc.
Thursday, March 4, 2010
See Recent In-Game Fixes - March 2010 - 3/4 | 2010-03-05 00:52 by Bornakk.
- In the Lord Marrowgar encounters, the boss will no longer reset threat after a bone storm and will now wait a small amount of time before attacking at the end of a bone storm.
- In the Deathbringer Saurfang encounters, the boss is now less likely to cast Blood Nova on targets affected by Mark of the Fallen Champion.
- In both normal and heroic versions of the 10 player Rotface encounter, the mutated infection ability will not be cast as quickly while the fight progresses.
- In the 10- and 25-player heroic Festergut encounters, the malleable goo ability should no longer target pets.
- In the Valithria Dreamwalker encounters, the duration of Emerald Vigor and Twisted Nightmares were slightly increased.
- In the Sindragosa encounters, the duration of the instability debuff was slightly reduced.
Tuesday, March 2, 2010
See Icecrown Citadel Raid Buffs Active | 2010-03-03 00:27 by Zarhym.
- Hard-mode attempts on end of wing bosses in Icecrown Citadel increased from 20 to 35.
- The Icecrown Citadel zone-wide buffs are now active. Strength of Wrynn / Hellscream's Warsong are both now set to 5%. This buff increases total health, Healing Done, and Damage done by 5%.
February 2010
Wednesday, February 17, 2010
See Recent In-Game Fixes - February 2010 - 2/17 | 2010-02-04 01:43 by Bornakk.
- The drop rate of [Frost Lotus], from herbs in Northrend, has been increased by 50%.
Thursday, February 11, 2010
See Recent In-Game Fixes - February 2010 - 2/11 | 2010-02-04 01:43 by Crygil.
- Using a [Bag of Heart Candies] with a full inventory will now cause the local postmaster to send you any candy not recieved.
- Sindragosa will now be more consistent in her application of Unchained Magic in 25-player difficulty.
Wednesday, February 10, 2010
See Recent In-Game Fixes - February 2010 - 2/10 | 2010-02-04 01:43 by Crygil.
- In the Apothecary Frye encounter, area of effect damage has been reduced against pets.
- Dying during the Blood-Queen Lana'thel encounter will no longer prevent you from gaining Once Bitten, Twice Shy achievement.
Tuesday, February 9, 2010
See Recent In-Game Fixes - February 2010 - 2/9 | 2010-02-04 01:43 by Crygil.
- [Titan-Forged Spaulders of Triumph] are purchasable by druids as intended.
- Lovely Charms now stack to 40.
- Any player who has a [Lovely Charm Collector's Kit] in their bags now has a chance to receive a [Lovely Charm] when in a group or raid and a group member gets a killing blow as long as they are within a certain range of the kill.
- In all difficulties of the Lich King encounter, players who are tanking raging spirits are no longer valid Harvest Soul targets during phase 3, Vile Spirits in phase 3 now spawn at a greater height, and Vile Spirits in phase 3 will not be spawned as often.
- In the 10 player Lich King encounter, Raging Spirits have had their health decreased in both normal and heroic versions and then fewer Vile Spirirts will be summoned in just the 10 player normal mode.
- Svala Sorrowgrave in Utgarde Pinnacle should no longer get stuck in the air during her transformation phase.
- The Blue Sack of Gems earned from completing a random heroic Occulus dungeon is no longer tradeable.
- The Tier 10 tanking plate gloves and chest pieces now have their appropriate durability on them.
Monday, February 8, 2010
See Recent In-Game Fixes - February 2010 - 2/8 | 2010-02-04 01:43 by Bornakk.
- Sindragosa's Mystic Buffet will now pulse every 6 six seconds, up from 5 seconds. In the normal 10 player encounter the debuff increase has also been slightly reduced.
- In the Toravon the Ice Watcher encounter, the effect of the Whiteout debuff has been reduced. Additionally, the damage done by Frozen Orbs has been reduced.
See Icecrown Citadel Attempts on Normal | 2010-02-09 02:42 by Daelo.
- After each region's maintenance this week, raids will no longer lose attempts on wipes in Normal mode for Professor Putricide, Blood-Queen Lana'thel, Sindragosa, and the Lich King. There will still be limited attempts in Heroic mode.
Friday, February 5, 2010
See Recent In-Game Fixes - February 2010 - 2/5 | 2010-02-04 01:43 by Bornakk.
- Rimefang now flies less frequently in all raid formats.
- The Fountain of Light proc effect can now heal players outside of the caster’s party.
- Animated Bones summoned by the Anub’ar Necromancers, no longer award experience when defeated.
- The amount of damage being absorbed by [Sacred Shield] and [Power Word: Shield] is being reduced by 10% correctly in only battlegrounds, Arenas, and Wintergrasp.
- The range of the Lich King’s Remorseless Winter aura has been increased in Halls of Reflection.
- The Val’kyr Shadowguards in the Icecrown Citadel Lich King raid encounter should always properly pick up their target.
- Deathbringer Saurfang should gain blood power less rapidly in normal 10 and normal 25 player modes and players can also no longer zone in while this encounter is active.
- Sindragosa’s Backlash ability can no longer crit.
- The rejuvenation procs from the Druid Tier 10 will now work better in a raid group and not avoid targets that have any rejuvenation spell on them though it will continue to avoid targets that have the casting druid’s rejuvenation on them.
- The damage bonus done by [Devastate] has been appropriate increased to be in line with the changes made in patch 3.3.2.
See Re: Nibelung: Why it should be reevaluated. | 2010-02-04 21:44 by Bornakk.
[Nibelung] & Nibelung (heroic)
- Proc chance for a val’kyr to appear being increased from 1% to 2%.
- Anytime a summoned val’kyr casts her smite spell, she will heal herself for 25% of the damage done.
See Tanking and Survivability Changes | 2010-02-05 06:38 by Crygil.
Tooltips to be fixed in the next patch.
Paladin:
- [Sacred Duty] now provides 2 / 4% Stamina, down from 4 / 8% Stamina. The cooldown advantages of the talent remain unchanged.
Death Knight:
- [Frost Presence] now provides 8% Stamina, up from 6% Stamina.
- [Icebound Fortitude] now provides 30% base damage reduction, up from 20% damage reduction. For a geared tank with high defense, this translates to 50% damage reduction, up from 40%.
Wednesday, February 3, 2010
See Recent In-Game Fixes - February 2010 - 2/3 | 2010-02-04 01:43 by Bornakk.
- Blood-Queen Lana'thel will now begin her flight phase a little earlier in 25 player mode, Vampiric Bite is no longer mitigated by armor, and the damage of Vampiric Bite has been reduced.
- Toravon will not be affected appropriately by Area-of-Effect damage spells.
- The Frost Orb corpses in the Toravon encounter will now despawn faster.
- Players who are dead will now get credit as intended when defeating the Valithria Dreamwalker encounter.
- Players can no longer zone in while the Valithria Dreamwalker encounter is active.
- Anti Magic Shell no longer resets the Mystic Buffet stacks in the Sindragosa encounter.
- The Val’kyr in the Lich King encounter are no longer affected by Death Grip and will head to ledges faster.
See Disabling Saronite Bombs | 2010-02-04 01:34 by Daelo.
- We just made a hotfix that disables the siege damage dealt by Saronite Bombs and the Global Thermal Sapper Charge. The siege damage of the bombs was causing the Frozen Throne platform to rebuild, which greatly decreases the difficulty of the encounter.
January 2010
See Recent In-Game Fixes - January 2010 - 1/11 | 2010-01-04 17:35 by Bornakk.
Friday, January 22nd
See Recent Icecrown Citadel Hotfixes | 2010-01-22 19:03 by Daelo.
- Prince Keleseth will no longer melee players. So if you get knocked into Keleseth or happen to move by him, he won't swipe in between his casts and kill a non-tank.
- The first Shadow Resonance should appear earlier in the fight, which will allow the Keleseth tank to have more orbs on him or her if Keleseth is empowered second instead of third. We didn't want which Blood Prince was empowered second to be a major element of the difficulty in the fight.
- We reduced the melee damage for the Princes by 10% for the 10 player difficulty. They were doing less damage than the 25 player before the hotfix, but this change lowers the damage further.
- Empowered Flames will now run out of power after shooting fewer firebolts in the 10 player difficulty. We did not change the initial impact damage.
- The Blood-Queen is no longer spawned until the Blood Princes dies. This will prevent any unfortunate entry of her highness while a raid is fighting the Blood Princes. The initial hotfix for this causes the Blood-Queen to not spawn at all in a particular circumstance, but this was also fixed last night.
- We increased the duration of Essence of the Blood Queen to 60 seconds in 25 player difficulty, and 75 seconds in 10 player difficulty. A strategy developed for managing the Essences throughout the fight that involved intentionally killing a player, and this change addresses that strategy. The new timing does interact with some of her other abilities in new ways, but there are methods that players have to lessen that impact.
Thursday, January 21st
- Blood Queen Lana'thel will only be available after the Blood Prince Council is defeated.
- Blood Queen Lana'thel's Essence has a longer duration.
- Kinetic Bombs no longer aggro Blood Queen Lana’thel during the Blood Princes encounter.
- Blood Queen Lana'thel should no longer cast Vampiric Bite on pets.
Wednesday, January 20th
See PvP Resilience Changes | 2010-01-20 16:50 by Bornakk.
- This hotfix will double the value of resilience in reducing damage done by players.
Tuesday, January 19th
See Koralon in VoA? | 2010-01-19 21:03 by Daelo.
- We're working on a hotfix to return Koralon back to the Vault of Archavon. He thought that the time in between Arena seasons was leisure time for him.
Wednesday, January 13th
See Professor Putricide Hotfixes | 2010-01-13 03:01 by Daelo.
- Fixed an issue where the Mutated Transformation and Mutated Plague ability were doing significantly less damage in 25 player mode than intended.
- Professor Putricide's Tear Gas should no longer cancel player abilities such as Devotion aura. Instead of being totally immune, players now take 99% less damage.
Monday, January 11th
- Professor Putricide's Tear Gas will no longer remove player auras.
- The Growing Ooze Puddles in the Professor Putricide encounter will no longer continue to grow while players are stunned.
Thursday, January 7th
- Rotface’s hit points have been reduced in the 10 person encounter.
- Stealthed rogues should no longer trigger traps in Ice Crown Citadel from long range.
- The base damage bonus from [Hunger for Blood] has been reduced from 10% to 5%.
- The bonus damage rogues gain from attack power for poisons has been decreased. This applies to [Instant Poison], [Deadly Poison], and [Wound Poison].
Wednesday, January 6th
- Deathbringer’s Will trinket will now proc haste as a replacement for armor penetration.
- The val’kyrs spawned by the Nibelung staff will now always hit with their smite attack and their damage has been increased for both normal and heroic versions of the staff.
- The chance for the proc to activate on the [Black Bruise] weapon has been increased.
- In the Rotface encounter, big oozes should now properly combine.
- Rotface’s acidic blood and Festergut's acidic blood now function appropriately through the use of the group looting and master looting systems.
Tuesday, January 5th
- The proc for the item, the [Last Word], has been greatly increased to allow for more continuous uptime.
- The NPC Margrave Dhakar in Icecrown will properly respawn if killed while doing the quest, The Flesh Giant Champion.
- [Wyvern Sting] no longer triggers the extra shot effect from [Zod's Repeating Longbow].
- The Oculus had some additional changes made. The Planar Anomlies during the Eregos encounter will have a shorter duration and do reduced damage, some of the drakes above Varos’s platform have been removed, and the drakes controlled by players will move a little faster.
- Players can now send a whisper to a player from another realm that is currently in their party.
- The Invigoration buff from melee attacks using the Heartpierce dagger will now grant twice as much resources as before. It now grants 2 rage, 4 energy, or 120 mana every 2 seconds for 10 seconds.
- The Lady Deathwhisper encounter has seen the following changes in the 25 player normal version: mana pool has been reduced, the health on all adds has been reduced, and Adherents will wait a little longer after spawning before they start casting.
- Interrupting a fireball being cast by the Ymirjar Flamebearers in normal and heroic Pit of Saron will no longer make them instantly cast Hellfire.
- The ghost waves at the beginning of both normal and heroic Halls of Reflection have undergone several changes that should make them easier to defeat such as preventing 2 mages or 2 mercenaries from spawning in the 5 mob pulls, a shorter duration of the spectral footman’s shield bash, and the spectral mage’s flamestrike having a longer cast time, shorter duration, and (in heroic) doing less damage.
- The Oculus loot improvements posted here have been made: http://blue.mmo-champion.com/12/12025295932-oculus-loot-improvements.html
Monday, January 4th
- The mail Bloodsunder Bracers have had their appropriate socket bonus added.
- The proc on [Zod's Repeating Longbow] should no longer reset auto shots.
- The gear requirement for heroic Halls of Reflection has been increased.
References
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