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At the southeastern end of [[Thousand Needles]], on the border with [[Tanaris]], lies the '''Shimmering Flats'''. Home to the Mirage Raceway, this area is an open expanse devoid of any vegetation and home to various varieties of, among other things, basilisk, scorpid, tortoise and vulture. The area is a now-dried lakebed, as evidenced by the wrecked sailing vessel in the northern part.
 
At the southeastern end of [[Thousand Needles]], on the border with [[Tanaris]], lies the '''Shimmering Flats'''. Home to the Mirage Raceway, this area is an open expanse devoid of any vegetation and home to various varieties of, among other things, basilisk, scorpid, tortoise and vulture. The area is a now-dried lakebed, as evidenced by the wrecked sailing vessel in the northern part.
   
Although the flats are somewhat spartan, many find the sense of loneliness and silence give the area a unique beauty, and the Mirage Raceway in the middle of such a lonely place gives a strange sense of the surreal.
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Although the flats are somewhat spartan, many find the sense of loneliness and silence give the area a unique beauty, and the [[Mirage Raceway]] in the middle of such a lonely place gives a strange sense of the surreal.
   
 
Known as the Scorched Basin by some, the Shimmering flats are a flat, barren area just southeast of [[Thousand Needles]] (and is technically part of that zone).
 
Known as the Scorched Basin by some, the Shimmering flats are a flat, barren area just southeast of [[Thousand Needles]] (and is technically part of that zone).

Revision as of 14:42, 18 November 2007

Shimmering Flats

The Shimmering Flats

File:Shimmering Flats Map.jpg

Map Location of The Shimmering Flats

At the southeastern end of Thousand Needles, on the border with Tanaris, lies the Shimmering Flats. Home to the Mirage Raceway, this area is an open expanse devoid of any vegetation and home to various varieties of, among other things, basilisk, scorpid, tortoise and vulture. The area is a now-dried lakebed, as evidenced by the wrecked sailing vessel in the northern part.

Although the flats are somewhat spartan, many find the sense of loneliness and silence give the area a unique beauty, and the Mirage Raceway in the middle of such a lonely place gives a strange sense of the surreal.

Known as the Scorched Basin by some, the Shimmering flats are a flat, barren area just southeast of Thousand Needles (and is technically part of that zone).

The flatness of the area makes it especially desirable for Goblins and Gnomes, who have set up a race track in the area and constantly compete against each other to see who can build the fastest racing machine. Their inventions are frequently unstable, and the area is littered with the wreckage and parts of countless failed gizmos, as well as numerous craters.

Thanks to goblin prospecting, a portion of the large salt flat is actually a rich source of oil. The goblins have ventured to the basin in great numbers to collect and refine the "black gold." The otherwise amiable goblins are not very hospitable in this region and maintain guards to ensure no one steals their claim.Template:Cite

The area is full of turtles, buzzards, scorpids and basilisks. A group of Dwarven archaeologists were driven out of the ruins in the southwest when they inadvertently dug into a subterranean Silithid hive.

Shimmering Flats appears to be based on the Bonneville Flats in Utah, or Arizona's flats, many of which are test sites for rocket cars or airplanes.

History

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This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

As vicious as they are lovely harpies once moved on the the sands of the "Scorched Basin", vying with the centaur and razormanes for resources.