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(rewritten to not be verbatim from RPG)
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[[Image:Twopandaren.jpg|thumb|Shodo-pan]][[Image:Shodo-pan.jpg|thumb]]
 
[[Image:Twopandaren.jpg|thumb|Shodo-pan]][[Image:Shodo-pan.jpg|thumb]]
   
Once, there was only one '''shodo-pan''' at any one time. Hailed as the mightiest scion of the [[pandaren]] people and emperor of the empire, the shodo-pan was the blessed of the very spirits of the pandaren people. With the fall of the old empire, the term "shodo-pan" has come to reflect not a single ruler, but the heads of the various pandaren clans.
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In the time of the emperor, there was only one '''shodo-pan''' at any one time. At that time, the shodo-pan was the pinnacle of military and spiritual leadership, second only to the emperor. When the empire declined and the [[pandaren]] fragmented into [[shao'din]] or clans, the shodo-pan represented the leader chosen to head each shao'din.<ref name="MoM80">''[[Manual of Monsters]]'', pg. 80</ref>
   
A shodo-pan is unique, in that he straddles the two worlds - the physical and the spiritual. Though he is a capable wardancer, the shodo-pan must also understand and practice the arts of the geomancers, for there are times when the two forms of practice must overlap. In the rare times when the spirits of a place cannot be appeased, the shodo-pan must dance war against them. And, just as the geomancers minister to the needs of the spirits of the land, the shodo-pan ministers to the needs of the spirit of the pandaren people.
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A shodo-pan must share the perspectives of the militant and the spiritual. Thus, they must learn both the skills and techniques of a [[wardancer]] along with the insights and powers of the [[geomancer]]. When the shodo-pan cannot negotiate witht he spirits of places, he must fight and defeat them. And, just as the geomancers deal with the spirits of place, the shodo-pan must also care for the spiritual needs of their shao'din.<ref name="MoM80" />
   
The pandaren honor and revere their shodo-pans as the living embodiment of their people's spirit. Indeed, it is said that the ancestors of the pandaren whisper in the ears of the geomancers who will be a clan's next shodo-pan. There is no nobility among the pandaren, for any of the wardancers or geomancers might be chosen as the next shodo-pan.
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The shodo-pans channel and embody the spirit of the pandaren. It is said the ancestors may foretell a future shodo-pan from among the deserving geomancers and wardancers of the clan. However, neither geomancer or wardancer is favored above the other to become a shodo-pan and candidates must master the the [[shaktani warblade]]s of the wardancers and learn the [[Hundred Spirit Songs]] of the geomancers to qualify for the revered role.<ref name="MoM80" />
   
When that happens, the prospective shodo-pan is taken away from his first discipline and taught the other. [[Geomancer]]s are forbidden to use their spirit-arts until they have mastered the [[wardance]]; likewise, young [[wardancer]]s must put away their armor and shaktani warblades to learn the [[Hundred Spirit Songs]] of the geomancers.
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From their dual mastery, they can draw from both the precise strikes of the [[wardance]] and the spiritual bulwark of the [[geomancy]] to augment their tactics in combat. The [[centaur]] [[khan]]s of the past were known to wisely fear a coming shodo-pan.<ref name="MoM80" />
 
In combat, the shodo-pan are capable of bringing great force to bear, for they dance war as well as any wardancer. Yet their power is augmented by their geomantic knowledge — instead of a troop of pikemen, the shodo-pan may be aided by a gathering of rock elementals and other spirits. He may summon spirits to possess his blade, so that it strikes faster, surer, and with more deadly accuracy. The [[centaur]] [[khan]]s are right to fear the coming of the shodo-pan.<ref>''[[Manual of Monsters]]'', pg. 80</ref>
 
   
 
== Pandaren April Fools ==
 
== Pandaren April Fools ==
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== See also ==
 
== See also ==
 
* [[Pandaren (language)]]
 
* [[Pandaren (language)]]
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* [[Shao'din]]
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[[Category:Lore]]
 
[[Category:Pandaren]]
 
[[Category:Pandaren]]
 
[[Category:Shamans]]
 
[[Category:Shamans]]

Revision as of 04:50, August 15, 2012

Twopandaren
Shodo-pan
Shodo-pan

In the time of the emperor, there was only one shodo-pan at any one time. At that time, the shodo-pan was the pinnacle of military and spiritual leadership, second only to the emperor. When the empire declined and the pandaren fragmented into shao'din or clans, the shodo-pan represented the leader chosen to head each shao'din.[1]

A shodo-pan must share the perspectives of the militant and the spiritual. Thus, they must learn both the skills and techniques of a wardancer along with the insights and powers of the geomancer. When the shodo-pan cannot negotiate witht he spirits of places, he must fight and defeat them. And, just as the geomancers deal with the spirits of place, the shodo-pan must also care for the spiritual needs of their shao'din.[1]

The shodo-pans channel and embody the spirit of the pandaren. It is said the ancestors may foretell a future shodo-pan from among the deserving geomancers and wardancers of the clan. However, neither geomancer or wardancer is favored above the other to become a shodo-pan and candidates must master the the shaktani warblades of the wardancers and learn the Hundred Spirit Songs of the geomancers to qualify for the revered role.[1]

From their dual mastery, they can draw from both the precise strikes of the wardance and the spiritual bulwark of the geomancy to augment their tactics in combat. The centaur khans of the past were known to wisely fear a coming shodo-pan.[1]

Pandaren April Fools

Main article: Pandaren (April Fools)

For a 2002 April Fools joke, Blizzard announced the "Shodo-Pan" as a hero unit of the 5th Warcraft III race, the Pandaren.

References

  1. ^ a b c d Manual of Monsters, pg. 80

See also

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