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Changes: Silencing Shot

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==Patch changes==
 
==Patch changes==
*{{Patch 5.0.4|note=Updated.}}
+
* {{Patch 5.0.4|note=Updated.}}
  +
* {{Patch 3.3.0|note=Updated tooltip to include the functionality that this ability also interrupts spellcasting on NPCs.}}
 
* {{Patch 3.2.0|note=This ability will also apply a 3 second interrupt effect against non-player controlled targets, making it more versatile against creatures immune to silencing effects.}}
 
* {{Patch 3.2.0|note=This ability will also apply a 3 second interrupt effect against non-player controlled targets, making it more versatile against creatures immune to silencing effects.}}
  +
* {{Patch 3.1.0|note=No longer on the global cooldown.}}
 
* {{Patch 3.0.2|note=This spell will now interrupt the current spell being cast on the target and lock out that school for 3 sec if the target is immune to silence effects.}}
 
* {{Patch 3.0.2|note=This spell will now interrupt the current spell being cast on the target and lock out that school for 3 sec if the target is immune to silence effects.}}
 
* {{Patch 2.0.6|note=Silencing Shot now does only 50% of weapon damage instead of 75%.}}
 
* {{Patch 2.0.6|note=Silencing Shot now does only 50% of weapon damage instead of 75%.}}
  +
* {{Patch 2.0.3|note=The hunter Marksmanship ability "Silencing Shot" is now triggering the "Auto-Shot" ability after using the ability.}}
 
* {{Patch 1.7.0|note=The tooltips for quick Hunter shots have been updated to show them as instant abilities.}}
 
* {{Patch 1.7.0|note=The tooltips for quick Hunter shots have been updated to show them as instant abilities.}}
 
* {{Patch 1.5.0|note=Special ability shots no longer add the ranged weapon speed or take into account ranged weapon haste when determining the actual cooldown. The tooltip and cooldown timers should now properly reflect the actual cooldown.}}
 
* {{Patch 1.5.0|note=Special ability shots no longer add the ranged weapon speed or take into account ranged weapon haste when determining the actual cooldown. The tooltip and cooldown timers should now properly reflect the actual cooldown.}}

Revision as of 02:46, December 29, 2012

Silencing Shot
Ability theblackarrow
  • Silencing Shot
  • 40 yd  range
  • 20 sec cooldown
  • Instant cast
  • Requires Ranged Weapon
  • A shot that silences the target and interrupts spellcasting for 3 sec.
Usable by
ClassHunter
Properties
SchoolPhysical
Cooldown20 sec
Talents
TalentedYes
Level required30
Other information
RequirementsRequires Ranged Weapon
Related debuff
Ability theblackarrow
  • Magic
  • Silencing Shot
  • Silenced.
  • Duration: 3 seconds
TCG image
SilencingShotTCG

Silencing Shot is a hunter talent available at level 30. It is an instant shot that silences the target for 3 seconds. It will interrupt spells being cast even if the target is immune to silence effects. The shot is off the global cooldown, allowing it to used "in between" other shots.

Modified by

Notes

  • Many monsters, instance and raid bosses in particular, are immune to silence effects. Some are also immune to interrupts.
  • Does not share a cooldown with any other hunter abilities.
  • The silence effect is considered to be an Arcane-based effect, meaning that mobs which are immune to Arcane magic will be immune to the silence effect.

Tips and tactics

  • Can be used to force caster mobs to move, as they will usually try to enter melee range when silenced. This can be useful to get them to walk onto traps. This is especially useful in instances.
  • Especially useful to prevent healers from healing your target in PvP, buying you a few extra seconds to get that Kill Shot off.

Patch changes

  • Mists-Logo-Small Patch 5.0.4 (28 August 2012): Updated.
  • Wrath-Logo-Small Patch 3.3.0 (08-Dec-2009): Updated tooltip to include the functionality that this ability also interrupts spellcasting on NPCs.
  • Wrath-Logo-Small Patch 3.2.0 (04-Aug-2009): This ability will also apply a 3 second interrupt effect against non-player controlled targets, making it more versatile against creatures immune to silencing effects.
  • Wrath-Logo-Small Patch 3.1.0 (14-Apr-2009): No longer on the global cooldown.
  • Bc icon/Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): This spell will now interrupt the current spell being cast on the target and lock out that school for 3 sec if the target is immune to silence effects.
  • Bc icon Patch 2.0.6 (23-Jan-2007): Silencing Shot now does only 50% of weapon damage instead of 75%.
  • Bc icon Patch 2.0.3 (09-Jan-2007): The hunter Marksmanship ability "Silencing Shot" is now triggering the "Auto-Shot" ability after using the ability.
  • WoW Icon 16x16 Patch 1.7.0 (13-Sep-2005): The tooltips for quick Hunter shots have been updated to show them as instant abilities.
  • WoW Icon 16x16 Patch 1.5.0 (2005-06-07): Special ability shots no longer add the ranged weapon speed or take into account ranged weapon haste when determining the actual cooldown. The tooltip and cooldown timers should now properly reflect the actual cooldown.

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