Sindragosa (tactics)
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- This article is about the strategy for defeating Sindragosa in Icecrown Citadel. For her character biography see Sindragosa.
| This article or section is a PTR Patch 3.3.0 stub. You can help expand it by editing it.
|
| Sindragosa
| |
|---|---|
| Title | <Queen of the Frostbrood>
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| Gender | Female
|
| Race | Frost wyrm (Undead) |
| Level | ?? Boss
|
| Health | 9,760,000
34,900,000 |
| Reaction | |
| Affiliation | |
| Location | |
| Status | Killable |
Sindragosa is the second boss of the Frostwing Halls wing of the Icecrown Citadel raid. The encounter with the undead frost wyrm queen will be similar to Sapphiron.
Contents |
Abilites
Sindragosa has a 10 minutes enrage.
Phase One
- Cleave — Inflicts normal damage plus 50 to an enemy and its nearest allies, affecting up to 10 targets.
- Tail Smash — Inflicts 11,250 to 18,750 damage on enemies in a cone behind the caster, knocking them back.
- Frost Aura — Deals 4,500 Frost damage to all nearby enemies every 3 seconds.
- Frost Breath — Inflicts 37,000 to 43,000 Frost damage to enemies in a 60 yards cone in front of the caster. In addition, the targets' attack speed and chance to dodge are decreased by 50% for 6 seconds.
- Icy Grip — Extend tendrils of frigid wind to pull all nearby enemies to the caster. After she uses this, she will follow it up with a Blistering Cold.
- Blistering Cold — Deals 35,000 Frost damage to enemies within 25 yards.
- Unchained Magic — Inflicts an arcane malediction on the target, causing any spells cast to result in a backlash of Arcane power after 8 seconds. Multiple spellcasts by the afflicted target will intensify the backlash.
- Instability — Using magic while afflicted with Unchained Magic will build up unstable energy, dealing 2,000 Arcane damage to the caster per spell cast, 8 seconds after spellcasting ends. Stacks 99 times.
Phase Two
- Frost Beacon — Marks a target for imprisonment in an Ice Tomb.
- Ice Tomb — Entombs the targeted foe and all enemies within 10 yards in ice. She targets 5 random players after taking off and casts this on them. They are then trapped in a tomb with 454,000 HP which must be killed. These tombs also block line of sight on Frost Bomb, but anyone inside the tomb has Asphyxiation placed on them.
- Frost Bomb — Deals 23,563 to 26,437 Frost damage to all nearby targets. You need to hide behind Ice Tombs to avoid this damage. Sindragosa will target locations in the room while flying and cast it there. After she uses this 4 times she lands.
Phase Three
- Mystic Buffet — Buffets all foes within 200 yards with arcane energy, increasing all magic damage taken by 10% per application for 8 seconds. Stacks 99 times.
Strategy
Every so often Sindragosa will take off into the air. This is considered phase two for the encounter. She will target 5 players with Frost Beacon, and those players will then be placed into an Ice Tomb shortly after. From there she will drop 4 Frost Bombs at random locations in the room.
The goal here is to hide out of Line of Sight of the Frost Bombs -- similar to Sapphiron -- while damaging the Ice Tombs to break frozen players out. Don't kill the tombs too early, though, or you may take damage from a Frost Bomb.
At 30% health Sindragosa enters what could be considered a "soft enrage," causing the fight to become a bit more hectic. She no longer takes off into the air, but instead begins casting Ice Tomb on random targets.
In addition, she casts a new ability called Mystic Buffet which increases magic damage taken with each application. This can be very deadly for the tank if the fight lasts too long.
Make sure to hide behind Ice Tombs to reset the stack of Mystic Buffet, as it can be blocked by Line of Sight similar to Frost Bomb in phase two.
Quotes
- Aggro
- You are fools who have come to this place! The icy winds of Northrend will consume your souls!
- Unchained Magic
- Suffer, mortals, as your pathetic magic betrays you!
- Blistering Cold
- Can you feel the cold hand of death upon your heart?
- Unknown
- Aaah! It burns! What scorcery is this?!
- Air Phase
- Your incursion ends here! None shall survive!
- Phase 3
- Now feel my master's limitless power and dispair!
- Killing a player
- Perish!
- A flaw of mortality...
- Berzerk
- Enough! I tire of this games!
- Death
- Free...at last...
Videos
10 player PTR encounter
Achievements
[All You Can Eat (10 player)]
[All You Can Eat (25 player)]
[The Frostwing Halls (10 player)]
[The Frostwing Halls (25 player)]
[Heroic: The Frostwing Halls (10 player)]
[Heroic: The Frostwing Halls (25 player)]

