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<onlyinclude>{{Infobox talent
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[[Image:Sistersteel.JPG|thumb]]
 
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|name=Divine Purpose
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|image=Spell_Holy_DivinePurpose
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|description=The following attacks have a 7/15% chance to cause your next Holy Power ability to consume no Holy Power and to cast as if 3 Holy Power were consumed:<br/>- Judgement<br/>- Exorcism<br/>- Templar's Verdict<br/>- Divine Storm<br/>- Inquisition<br/>- Holy Wrath<br/>- Hammer of Wrath
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|class=Paladin
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|location=Retribution, Tier 5
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|affects=[[Templar's Verdict]]<br>[[Inquisition]]<br>[[Word of Glory]]
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|ranks=2
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|points_req=20
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|talent_req=None
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|buff_image=spell_holy_mindvision
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|buff_desc=Next Holy Power ability consumes no Holy Power and casts as if 3 Holy Power were used.
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|buff_dur=8 seconds
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}}</onlyinclude>
   
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'''Divine Purpose''' is a [[Paladin]] talent located in the fourth tier of the [[Paladin_talent#Retribution|Retribution]] tree. It gives several of the Paladin's spells a chance to make the next [[Holy Power]] ability free, and cast as if 3 Holy Power were consumed.
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In this time of conflict, members of both [[gender]]s take up sword and axe and shield and march to the frontlines. However, due to long tradition, more men than women become [[soldier]]s. As conflicts continue, men become noticeably scarcer in [[Stormwind]], [[Ironforge]], and other [[Alliance]] [[city|cities]]. More and more, women perform the tasks traditionally reserved for men, such as working at the forge. The '''sisters of steel''' are just such a group of [[female]] [[blacksmith]]s.
 
   
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Abilities that can proc this effect are [[Judgement]], [[Exorcism]], [[Templar's Verdict]], [[Divine Storm]], [[Inquisition]], [[Holy Wrath]] and [[Hammer of Wrath]].
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Long experience at the [[forge]] toughens the sisters' skin and strengthens their muscles to the point where they can plunge their hands into fire without wincing, and blades rebound from their flesh. Some whisper that these abilities are due to more than just a mundane connection to the forge — that strange and ancient [[magic]] is at work. Some sisters claim that they benefit from the blessings of [[Khaz'goroth]], the [[titan]] shaper and forger of the [[Azeroth (world)|world]]. When the need arises, the sisters of steel lift the weapons they forged and move out to combat their enemies.
 
   
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Abilities that can use the proc are [[Templar's Verdict]], [[Inquisition]] and [[Word of Glory]].
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The first sisters of steel were [[Ironforge dwarves]], and most members are [[dwarves]]. Their allies are glad for their aid, though a bit bemused at their powers. The fact that a few [[human]] and [[gnome]] women belong to their ranks proves false the idea that their abilities stem from dwarf-only phenomenon. Whatever the case, the sisters' allies are glad to stand by their sides. Their enemies view them with a healthy mixture of respect and fear.
 
   
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==Patch changes==
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In these troubled days many sisters routinely leave their forges to patrol areas around Ironforge, crushing [[trogg]]s and other enemies of their people. Some travel farther afield, supporting the [[Alliance]] on distant battlefronts. Others, knowing their strength in combat and seeking to enhance their smithing skills, travel the world in search of rare materials.
 
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* {{Patch 4.0.6|note=The chance for applicable abilities to generate Holy Power has been reduced to 7/15%, down from 20/40%, but instead of generating 1 Holy Power, the next applicable ability used consumes no Holy Power and acts as if the paladin has 3 Holy Power.|comment=Functionality implemented from previous version of [[Hand of Light]].}}
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* {{Patch 4.0.3a|note=Now also affects [[Hammer of Wrath]].}}
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* {{Patch 4.0.1|note=Redesigned. No longer reduces reduces the Paladin's chance to be hit by spells and ranged attacks, nor affects Hand of Freedom (old: gave it a 50/100% chance to remove stun-effects on the target). Instead gives several spells the ability to generate the new resource Holy Power.}}
   
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== External links ==
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Sisters of steel excel at soaking up damage and dishing it out. They wade into melee combat, smashing their enemies with maces and axes as bullets and blades glance off their stonelike skin. The sisters of steel are staunch members of the [[Alliance]], but the rare defector is possible.
 
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{{Elinks-spell|85117}}
   
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{{classfooter|Paladin}}
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The sister of steel has "Skin of Steel". Her skin looks to be made of [[steel]] or [[stone|rock]], and indeed at least part of her body is a form of rocky and/or metallic flesh. The sister of steel's weight doubles. As she trains, the time spent training and at forges adds muscle mass, and she becomes stronger. Soon, the sister of steel's impressive skin causes blows to glance away, reducing the damage or negating it entirely. As the sister of steel continues her transformation into stone, she has an increased chance of blocking critical strikes against her, and soon arrows simply rebound off her skin. Note that as this is a supernatural ability, it is negated in an "anti-magic field" or similar effect. If the sister of steel loses her skin of steel ability (temporarily or permanently, for whatever reason), she also loses much of the protection she had gained through transformation reverting back to original self.
 
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In time a sister of steel surpasses her mortality through "Steelflesh Ascendance" and becomes a being of living stone and metal. Her type changes from [[humanoid]] to [[elemental]]. She gains immunity to poison, sleep effects, paralysis and stunning. She is not subject to critical hits at all. She no longer needs to eat, sleep, or breathe. Her weight doubles (in total, she weighs eight times her original weight). Unlike most other living creatures, the sister of steel no longer has dual nature — her soul and body form one unit. If she is slain, no soul is set loose. Spells that restore souls to their bodies such as [[raise dead]], [[reincarnate]], and [[resurrection]], don't work on her. It takes a different magical effect, such as [[limited wish]]es, [[wish]]es, [[miracle]]s, or [[true resurrection]] to restore her to life.<ref>''[[Alliance Player's Guide]]'', 63-64</ref>
 
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== References ==
 
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{{reflist}}
 
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{{WoW RPG classes}}
 
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[[Category:Prestige classes]]
 
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[[Category:Blacksmithing]]
 
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[[Category:Ironforge dwarves]]
 
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[[Category:Alliance Player's Guide]]
 

Revision as of 12:22, 15 March 2011

Divine Purpose
Spell holy divinepurpose
  • Divine Purpose (2 ranks)
  • The following attacks have a 7/15% chance to cause your next Holy Power ability to consume no Holy Power and to cast as if 3 Holy Power were consumed:
    - Judgement
    - Exorcism
    - Templar's Verdict
    - Divine Storm
    - Inquisition
    - Holy Wrath
    - Hammer of Wrath
Requirements
Class Paladin
Talent required None
Properties
Affects Spell paladin templarsverdict [Templar's Verdict]
Spell holy unyieldingfaith [Inquisition]
Inv helmet 96 [Word of Glory]
Related buff
Spell holy mindvision
  • Divine Purpose
  • Next Holy Power ability consumes no Holy Power and casts as if 3 Holy Power were used.
  • Duration: 8 seconds

Divine Purpose is a Paladin talent located in the fourth tier of the Retribution tree. It gives several of the Paladin's spells a chance to make the next Holy Power ability free, and cast as if 3 Holy Power were consumed.

Abilities that can proc this effect are Judgement, Spell holy excorcism 02 [Exorcism], Spell paladin templarsverdict [Templar's Verdict], Ability paladin divinestorm [Divine Storm], Spell holy unyieldingfaith [Inquisition], Spell holy excorcism [Holy Wrath] and Spell paladin hammerofwrath [Hammer of Wrath].

Abilities that can use the proc are Spell paladin templarsverdict [Templar's Verdict], Spell holy unyieldingfaith [Inquisition] and Inv helmet 96 [Word of Glory].

Patch changes

  • Cataclysm Patch 4.0.6 (2011-02-08): The chance for applicable abilities to generate Holy Power has been reduced to 7/15%, down from 20/40%, but instead of generating 1 Holy Power, the next applicable ability used consumes no Holy Power and acts as if the paladin has 3 Holy Power.
    Functionality implemented from previous version of Hand of Light.
  • Cataclysm Patch 4.0.3a (2010-11-23): Now also affects Spell paladin hammerofwrath [Hammer of Wrath].
  • Cataclysm Patch 4.0.1 (2010-10-12): Redesigned. No longer reduces reduces the Paladin's chance to be hit by spells and ranged attacks, nor affects Hand of Freedom (old: gave it a 50/100% chance to remove stun-effects on the target). Instead gives several spells the ability to generate the new resource Holy Power.

External links