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* A few types of [[Humanoid|humanoid]]s are skinnable, like the [[Yeti]].
 
* A few types of [[Humanoid|humanoid]]s are skinnable, like the [[Yeti]].
 
* The Skinnable property in the info of the corpse (seen from moving the pointer over the selected corpse) will appear in different colors depending on the level of difficulty to [[Skin|skin]] the corpse relative to the skill of the character.
 
* The Skinnable property in the info of the corpse (seen from moving the pointer over the selected corpse) will appear in different colors depending on the level of difficulty to [[Skin|skin]] the corpse relative to the skill of the character.
* Tauren can't be skinned :(
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* Tauren can't be skinned.
   
 
*The level of skinning required in order to be able to skin a mob follows the formula: If mob lvl>20 then lvl * 5 = minimum required skinning level.
 
*The level of skinning required in order to be able to skin a mob follows the formula: If mob lvl>20 then lvl * 5 = minimum required skinning level.

Latest revision as of 02:10, May 6, 2010

A property of a corpse that makes it a resource for anyone with the Skinning profession.


Additional notes:

  • Only some types of beasts can leave skinnable corpses and they must have no loot left.
  • A few types of humanoids are skinnable, like the Yeti.
  • The Skinnable property in the info of the corpse (seen from moving the pointer over the selected corpse) will appear in different colors depending on the level of difficulty to skin the corpse relative to the skill of the character.
  • Tauren can't be skinned.
  • The level of skinning required in order to be able to skin a mob follows the formula: If mob lvl>20 then lvl * 5 = minimum required skinning level.
  • Critters are no longer skinnable as of Patch 3.2.0.

Skinnable color codes:

  • Red: Not skinnable.
  • Orange: Difficult to skin, may fail; 100% chance of increasing Skinning skill level.
  • Yellow: Moderately difficult to skin, almost never fail; 50% chance of increasing Skinning skill level.
  • Green: Easy to skin, should never fail; 50% or less chance of increasing Skinning skill level.
  • Gray: Very easy to skin, should never fail; 0% chance of increasing Skinning skill level.

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