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{{#data:itemtip
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{{Infobox ability
 
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| name = Slam
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|name=Lightbringer Wristguards
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|quality=epic
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| image = Ability_Warrior_DecisiveStrike.png
 
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|icon=inv_bracer_14
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| description = Slams the opponent, causing weapon damage plus X.
 
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|bind=BoP
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| class = [[Warrior]]
 
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|slot=Wrist
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| type = Offensive
 
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|type=Plate
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| school = [[Physical]]
 
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|armor=832
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| target = Unfriendly
 
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|strength=21
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| cost = 15 [[Rage]]
 
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|stamina=49
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| range = 5 yd
 
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|blue-sockets=1
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| cast_time = 1.5 sec (1/0.5 with talents)
 
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|sockbonus=+2 Spell Power
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| talented = No
 
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|durability=55
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| improvement = Improved Slam
 
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|classes=Paladin
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| ranks = 6
 
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|set=Lightbringer Armor
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| requirements = Requires [[Melee weapon]]
 
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|level=70
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}}
 
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|ilvl=154
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|itemid=34433
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|dodge=32
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|parry=15}}
   
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This is part of the [[Lightbringer Armor]] set, the raid [[Tier 6]] armor set for protection [[paladin]]s.
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==Overview==
 
   
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==Source==
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Slam is a weapon-dependent ability, that causes [[damage]] plus X, consumes 15 rage, generates no extra [[threat]], and resets the swing timer.
 
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This item is purchased from {{NPC||Theremis|Keeper of Lost Artifacts}} in [[Isle of Quel'Danas]] in exchange for {{loot|epic|Bracers of the Forgotten Conqueror}}.
   
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==External links==
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Also, Slam is the only [[warrior]] ability that requires '[[Cast_time|Cast Time]]'. The default cast time is 1.5 seconds, and it is not interrupted by damage (from [[Patch_2.0.3_(Release_Notes)|patch 2.0.3]]), with a [[Fury]] Tier 5 "Improved Slam", 2 point [[talent]] that decreases the cast time with 0.5/1 second (making it a 0.5 second cast ability with 2/2 Improved Slam). This is basically the difference between it and Heroic Strike (Next melee) and Mortal Strike / Bloodthirst ([[Formulas:Instant_Melee_Attacks|instant attacks]]).
 
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{{Elinks-item|34433}}
   
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[[Category:World of Warcraft plate wrist items]]
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Slam also gets more benefit from slower weapons than [[Mortal Strike]]/[[Whirlwind]]/[[Overpower]], due to it not being normalized. So while Mortal Strike does better damage with slower weapons due to higher damage range, Slam gets a higher bonus from weapon speed (that is not normalized for non-instant attacks). One other example of non-normalized attack is Heroic Strike (which is a ''next melee'' attack).
 
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[[Category:World of Warcraft epic items]]
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[[Category:World of Warcraft socketed items]]
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==Notes==
 
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Often misunderstood, this ability seems worse than [[Heroic Strike]], but the key is the weapon used. Slam bypasses the usual melee swing timer, instead using a Channelling type bar more usually found on spells. This, in effect, gives all weapons a flat speed of 1.5 seconds (Less with talent). This is not helpful when using daggers and dual wielding, but with very large two-handed weapons, it can reduce swing times from the default, and therefore, increase DPS, drastically.
 
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Heroic Strike, on the other hand, is 'Next Attack', which varies wildly depending on weapon.
 
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Effective the 2.0.3 patch, Slam is no longer subject to interruption while casting. Previous to 2.0.3, Slam was interruptable in the same way as spell-caster; knocking the charge-up bar backward each time damage is taken, which can lower the DPS back to nearer normal levels.
 
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In general though, use this instead of Heroic Strike if using two-handed weapons. If using one-handers or dual wield, stick with Heroic Strike. Also, Slam generates much less threat than Heroic, which can be useful in Secondary Tanking.
 
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{| colspan="5" style="float: right; border: 1px solid #606060; padding: 0.2em; background: #202020; font-size: 0.9em; width: 23em; text-align: center;"
 
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|-style="background-color: #00476D;"
 
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! | Rank || [[Warrior#Rage|Rage]] Cost || Damage || Level || Cost
 
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|-
 
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! | 1 || 15 || + 32 || 30 || {{g|1}}{{s|8}}
 
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|-style="background-color: #303030;"
 
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! | 2 || 15 || + 43 || 38 || {{g|1}} {{s|80}}
 
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|-
 
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! | 3 || 15 || + 68 || 46 || {{g|3}}{{s|24}}
 
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|-style="background-color: #303030;"
 
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! | 4 || 15 || + 87 || 54 || {{g|5}}{{s|4}}
 
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|-
 
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! | 5 || 15 || + 105 || 61 || {{g|5}}{{s|85}}
 
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|-style="background-color: #303030;"
 
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! | 6 || 15 || + 140 || 69 || {{g|5}}{{s|85}}
 
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|}
 
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Slam is affected by the [[Global Cooldown]] though, and if you have a top-speed connection, the Global Cooldown of 1.48 seconds will thus make talent points spent in Improved Slam rather useless for PVE, if you chain-cast the spell. In pvp, however, improved slam talent allows you to get near mortal strike damage without having to stand in one place for very long.
 
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While Slam is without a doubt a good ability, being spell with casting-time, it resets the swing timer of your weapon, and therefore you would rather use an Instant Ability like [[Whirlwind]], [[Bloodthirst]] or [[Mortal Strike]], if you have access to them.
 
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----
 
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{{AbilitiesFooter|Warrior}}
 
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[[Category:Warrior Abilities]]
 

Revision as of 22:12, 20 February 2011

Inv bracer 14

This is part of the Lightbringer Armor set, the raid Tier 6 armor set for protection paladins.

Source

This item is purchased from Theremis <Keeper of Lost Artifacts> in Isle of Quel'Danas in exchange for [Bracers of the Forgotten Conqueror].

External links