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m (minor spelling and grammatical corrections)
 
(A job well done you did here Grissom)
 
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{{Race_links}}
{{Infobox ability
 
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{{for|playable blood elves|blood elf (playable)}}
| name = Slam
 
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{{Racebox
| image = Ability_Warrior_DecisiveStrike.png
 
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| image = BloodElvesSots.jpg
| description = Slams the opponent, causing weapon damage plus X.
 
  +
| caption = A blood elf female and a blood elf male.
| class = [[Warrior]]
 
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| name = Blood elves, in honor of the Perished
| type = Offensive
 
| school = [[Physical]]
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| capital = [[Silvermoon City]]
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| faction = [[Horde]] ([[Kingdom of Quel'Thalas]]), [[Illidan's forces]] ([[Eclipsion]] and others), [[Burning Legion]] ([[Kael'thas' forces]]), [[Scryers]], [[Sunreavers]], [[Argent Crusade]], [[Independent]]
| target = Unfriendly
 
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| character = [[Hunter]], [[Mage]], [[Priest]], [[Rogue]], [[Warlock]], [[Paladin]], [[Death knight]] ([[WoW]]); [[Scout]], [[Warrior]], [[Felsworn]], [[Ranger]], [[Demon hunter]], [[Necromancer]] (RPG); [[Priest (Warcraft III)|Priest]], [[Sorceress]], [[Spell breaker]], [[Blood mage]] (WC3); [[elven druid|Druid]] (Lore)
| cost = 15 [[Rage]]
 
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| mount = [[Hawkstrider]], [[Dragonhawk]]
| range = 5 yd
 
  +
| homeworld = [[Azeroth (world)|Azeroth]]
| cast_time = 1.5 sec (1/0.5 with talents)
 
  +
| region = [[Quel'Thalas]] ([[Eversong Woods]], [[Ghostlands]]), [[Northrend]] ([[Dalaran]]), [[Outland]]
| improvement = [[Improved Slam]]
 
  +
| language = [[Thalassian]], [[Common (language)|Common]]
| ranks = 6
 
  +
| slang = [[Darnassian]], [[Dwarven]], [[Eredun]], [[Goblin (language)|Goblin]], [[Kalimag]], [[Kalimdoran]], [[Orcish]], [[Nazja]]
| requirements = Requires [[Melee weapon]]
 
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| leader = [[Kael'thas Sunstrider|Prince Kael'thas Sunstrider]] (Illidan's forces/Burning Legion)<br />[[Lor'themar Theron|Regent Lor'themar Theron]] (Horde)<br />[[Voren'thal the Seer]] (Scryers)<br />[[Aethas Sunreaver|Archmage Aethas Sunreaver]] (Sunreavers)
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| secondary leader(s) = [[Halduron Brightwing]] (Ranger General of Farstriders), [[Lady Liadrin]] (Blood Knight Matriarch)
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| height = 5'8" - 6'6" (170 to 195 cm) (male), 5'4" - 6'2" (160 to 185 cm) (female){{Citation needed}}
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| alignment = Usually [[Neutral_good#Neutral_alignments|Neutral]]<ref name="MG64">''[[Monster Guide]]'', pg. 64</ref>
 
}}
 
}}
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:''"We are the sin'dorei – the blood elves! We have sworn to avenge the ghosts of [[Quel'Thalas]]. This dead land... will be cleansed."''
'''Slam''' is a weapon-dependent ability, that causes [[damage]] plus X, consumes 15 rage, generates no extra [[threat]], and resets the swing timer.
 
   
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The '''blood elves''', '''sin'dorei''' in [[Thalassian]] ("children of the blood"), are the race that the vast majority (approximately 90%) of the surviving [[high elves]] converted to following the [[Third War]].<ref>http://www.wow-europe.com/en/info/encyclopedia/429.xml</ref>
Also, Slam is the only [[warrior]] ability that requires '[[Cast_time|Cast Time]]'. The default cast time is 1.5 seconds, and it is not interrupted by damage (from [[Patch_2.0.3_(Release_Notes)|patch 2.0.3]]), with a [[Fury]] Tier 5 "Improved Slam", 2 point [[talent]] that decreases the cast time with 0.5/1 second (making it a 0.5 second cast ability with 2/2 Improved Slam). This is basically the difference between it and Heroic Strike (Next melee) and Mortal Strike / Bloodthirst ([[Formulas:Instant_Melee_Attacks|instant attacks]]).
 
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For nearly 7,000 years, high elven society centered on the sacred [[Sunwell]], a magical fount that was created using a vial of pure arcane energy from the first [[Well of Eternity]]. Nourished and strengthened by the Sunwell’s potent energies, the high elves’ enchanted kingdom of [[Quel'Thalas]] prospered within the verdant forests north of [[Lordaeron]]. During the Third War, however, the high elves were nearly scoured from [[Azeroth]]. Led by the [[death knight]] [[Arthas]], a [[Scourge]] army stormed into Quel’Thalas, slaughtering almost ninety percent of the kingdom’s population. Arthas then used the mystical Sunwell to resurrect the fallen necromancer [[Kel'Thuzad]], irrevocably tainting the fount in the process. The high elven prince, [[Kael'thas Sunstrider]], quickly rushed to the aid of his people - and destroyed the tainted fount to avert further disaster. However, the elves came under the merciless sway of withdrawal, and desperately sought to relieve it. To this end, Kael'thas commanded the great ranger [[Lor'themar Theron]] to safeguard the elven homeland, while he went to battle alongside the [[New Alliance]] - and later, [[Illidan Stormrage]].
   
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Kael'thas had assured his people that one day he would return to Quel'Thalas and lead them to paradise, yet time revealed that his promises were nothing more than lies. On Outland, the prince became twisted due to his reliance on fel energy, the dark and corrupting essence wielded by the demonic [[Burning Legion]] itself. Unbeknownst to Illidan, Kael'thas also came under the sway of the Legion's commander, [[Kil'jaeden]]. The prince ultimately returned to Quel'Thalas, seeking to usher his new master into Azeroth, though was killed for his treachery before his cataclysmic ambitions could be fulfilled. The defiled Sunwell, however, would not remain so for much longer - the [[draenei]] prophet, [[Velen]], used the essence of a [[M'uru|darkened naaru]] to restore it - freeing the blood elves of their bane.
Slam also gets more benefit from slower weapons than [[Mortal Strike]]/[[Whirlwind]]/[[Overpower]], due to it not being normalized. So while Mortal Strike does better damage with slower weapons due to higher damage range, Slam gets a higher bonus from weapon speed (that is not normalized for non-instant attacks). One other example of non-normalized attack is Heroic Strike (which is a ''next melee'' attack).
 
{| colspan="5" style="float: center; border: 1px solid #606060; padding: 0.2em; background: #202020; font-size: 0.9em; width: 23em; text-align: center;"
 
|-style="background-color: #00476D;"
 
! | Rank || [[Warrior#Rage|Rage]] Cost || Damage || Level || Cost
 
|-
 
! | 1 || 15 || + 32 || 30 || {{Cost|g=1|s=8}}
 
|-style="background-color: #303030;"
 
! | 2 || 15 || + 43 || 38 || {{Cost|g=1|s=80}}
 
|-
 
! | 3 || 15 || + 68 || 46 || {{Cost|g=3|s=24}}
 
|-style="background-color: #303030;"
 
! | 4 || 15 || + 87 || 54 || {{Cost|g=5|s=4}}
 
|-
 
! | 5 || 15 || + 105 || 61 || {{Cost|g=5|s=85}}
 
|-style="background-color: #303030;"
 
! | 6 || 15 || + 140 || 69 || {{Cost|g=5|s=85}}
 
|}
 
==Notes==
 
Often misunderstood, this ability seems worse than [[Heroic Strike]], but the key is the weapon used. Slam bypasses the usual melee swing timer, instead using a Channeling type bar more usually found on spells. This, in effect, gives all weapons a flat speed of 1.5 seconds (Less with talent). This is not helpful when using daggers and dual wielding, but with very large two-handed weapons, it can reduce swing times from the default, and therefore, increase DPS, drastically.
 
   
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Inspired by the Sunwell's rebirth, the blood elves have since entered into a shining new era in their ancient race's history. Although some elves remain hesitant to abandon their dependence on arcane magic, others have embraced change for the betterment of Quel'Thalas. Yet only time will tell if the blood elves can avoid repeating the tragic mistakes of their past.<ref>http://us.battle.net/wow/en/game/race/blood-elf</ref>
Heroic Strike, on the other hand, is 'Next Attack', which varies wildly depending on weapon.
 
   
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The blood elves are currently led by [[Lor'themar Theron|Regent Lord Lor'themar Theron]], who seeks to lead his people into a prosperous future.
Effective the 2.0.3 patch, Slam is no longer subject to interruption while casting. Previous to 2.0.3, Slam was interruptible in the same way as spell-caster; knocking the charge-up bar backward each time damage is taken, which can lower the DPS back to nearer normal levels.
 
   
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==Introduction==
==So, When Should You Use Slam, Anyway?==
 
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[[File:Bloodmagesamwise.jpg|left|thumb|Prince [[Kael'Thas Sunstrider]], Lord of the blood elves.|300px]]
As stated above, use this instead of Heroic Strike if using two-handed weapons. As a general rule of thumb:
 
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[[File:Grand Magister Rommath.jpg|thumb|[[Rommath]], [[Grand Magister|Grand Magister of Quel'Thalas.]]|200px]]
'''if your weapon speed is greater than 2, Slam is preferred over Heroic Strike'''.
 
   
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Those now known as blood elves were once high elves. Practitioners of the Arcane, they fed on the magics of the Sunwell, using it much like the Highborne they descended from used the Well of Eternity. Life for the high elves changed during the Third War, when [[Arthas Menethil|King Arthas]]' Scourge attacked Quel'Thalas and shattered the elven race. The Scourge slew more than 90% of the high elven population, devastating their culture, and slaying King [[Anasterian Sunstrider]]. His son and heir, Prince Kael'thas Sunstrider was thankfully studying magic in [[Dalaran]] at the time of the disaster and did not join his father in death. He returned to find Quel'Thalas in ruins, and thirsting for vengeance, gathered the survivors and renamed them "blood elves" in honor of their fallen kin. Prior to the [[Sunwell]]'s destruction, all high elves were constantly bathed in its magical power. Now bereft of this [[arcane]] energy, the blood elves (and high elves) suffered from their withdrawals. Kael'thas worried that they would soon die without another magical source to replace the Sunwell. The blood elves therefore set about learning to drain magic from alternative sources.
   
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Soon, the blood elves clashed with the Scourge and the [[Amani Empire|Amani]] trolls, who were making inroads into former elven territory. The blood elves defended their homeland, and, eventually, having reestablished a degree of safety to their land and prevented their society from degenerating, Kael'thas left his homeland. He took a group of the strongest blood elf warriors and spell casters and joined the [[Alliance]] against the Scourge. They were eager to avenge themselves on the undead forces; however, bigotry on the part of the Alliance commander prevented the [[human]] forces from fully utilizing the aid the blood elves could bring to their fight. Due to [[Garithos|Grand Marshal Garithos]]' prejudices, Kael'thas was forced to accept the assistance of [[Lady Vashj]], and her reptilian Naga. When the humans discovered that the blood elves were working with the naga, they were imprisoned and sentenced to death by Garithos, for "conspiring with the enemy". However Kael'thas and his soldiers escaped the prisons of [[Dalaran]] with the aid of the naga, who told Kael about [[Illidan Stormrage]], and the possibility of his knowing a way to help the Blood Elves with their magical addiction. This group of blood elves then helped defeat the demon [[Magtheridon]] and claimed his [[Black Citadel]] as their own.
   
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In exchange for the blood elves' loyal service, Illidan gave them a place to live, as well as further techniques to siphon [[mana]] from anything with arcane power. Blood elves in Outland now hunt [[demon]]s and feed off their magic. As a consequence, they started to undergo slight demonic tainting, starting with a change to their eyes, shifting from the arcane blue of a high elf to the fel green most blood elves now have. Not every blood elf lives in Outland. Most blood elves still live in Azeroth, particularly in Quel'Thalas. These blood elves seek to reclaim their lost homeland and destroy the Scourge at any cost.<ref name="MG65">''[[Monster Guide]]'', pg. 65</ref> A lone representative, [[Rommath]], was sent back to Azeroth with a message of hope for the blood elves remaining in Quel'Thalas: That one day Kael'thas would return to lead his people to paradise. Rommath has made great progress in teaching the blood elves advanced techniques to manipulate arcane energies. With renewed purpose, the blood elves have now rebuilt the city of Silvermoon, though it is powered by volatile demonic magics.<ref name="ReferenceA">http://www.youtube.com/watch?v=NE-4Edh3RuM 5:02 Burning Crusade Behind the Scenes DVD</ref> Emboldened by the promise of Kael'thas' return, the weary citizens of Quel'Thalas now focus on regaining their strength, even as they forge a new path into an uncertain future.<ref>''[[World of Warcraft: The Burning Crusade]]'' manual, pg. 12-13</ref> While they despise most other races, they have come to accept that the [[Forsaken]] are different, or at least share the same goals as the blood elves. The blood elves in Outland do not give the Alliance or the [[Horde]] much thought. They are busy seeking power and honing their abilities.<ref name="MG65"/>
Here comes the math:
 
   
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==History==
Ignoring Heroic Strike (Rank 10)'s damage buff against targets and considering the un-talent-buffed Slam (Rank 6), then the DPS by Slam is greater than the DPS from Heroic Strike when:
 
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[[File:Silvermoon City TCG.jpg|thumb|"The glorious Silvermoon City has been home to the elven population of the Eastern Kingdoms for millennia." - Explorers' Guild's Guide to the Eastern Kingdoms.]]
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[[File:Blood Elf Art Glenn Rane.jpg|thumb|A blood elf by [[Glenn Rane]]. Notice the magical runes around his right eye.]]
   
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Ten thousand years ago, during the reign of the [[night elf]] [[Queen Azshara]], there was an elite magic-using sect known as the [[Highborne]], who dabbled in magics that many other [[elf|elves]] considered heretical by drawing upon the power of the [[Well of Eternity]]. Fiercely loyal to their queen, the Highborne opened a number of portals under her direction that brought forth the [[Burning Legion]], triggering the [[War of the Ancients]]. Some time after the [[Great Sundering]], most of the surviving Highborne were exiled from [[Kalimdor]] and settled in the [[Eastern Kingdoms|eastern continent]], founding the kingdom of [[Quel'Thalas]]. They became known as [[high elves]]. During this time, they created the [[Sunwell]], and switched to a diurnal waking cycle. Their purple skin eventually faded to a pale peach color, like that of some [[human]]s and [[dwarves]].
   
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''For the history of the high elves in the years between their exile and the Third War, see [[high elf]].''
{| style="background-color:#222; border:1px solid white; padding:10px"
 
|-
 
| <tt>[(Avg. Weap. Dam.)+140]*1/1.5 > [(Avg. Weap. Dam.)+176]*1/(Weap. Speed)</tt>
 
|-
 
|}
 
   
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During the [[Third War]], [[Prince Arthas]] led his army of the [[Scourge]] against them, ravaging Quel'Thalas and corrupting the Sunwell. Most of what was left of Quel'Thalas was burned down by the high elves in an effort to give the Scourge a psychological victory and leave the few high elves left who were making their last stand on [[Sunstrider Isle]]. Despite their efforts, most of the high elven population were eradicated during this conflict. The elven scion, [[Kael'thas Sunstrider]], quickly rushed to the aid of his homeland to rally the survivors. In remembrance of their fallen brethren, most of them renamed themselves the blood elves, or sin'dorei, and swore to avenge their fallen race. The [[Sunwell]] had become tainted with dark magic during the Scourge invasion, and Kael'thas destroyed it to avert another catastrophe - this dark power corrupting the elves. Though he was successful in this regard, without the fount of power to sate them, the elves of Quel'Thalas suffered a withdrawal-based lethargy.<ref>http://eu.battle.net/wow/en/game/race/blood-elf</ref>
   
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[[File:Icon of Blood.jpg|left|thumb|[[Icon of Blood]]]]
Where (Avg. Weap. Dam.) is weapon dps multiplied by it's speed.
 
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Cut off from their source of power once again, the elves went into magic withdrawal. Desperate for aid following the Third War, the blood elves rejoined what was dubbed the "[[New Alliance]]." Kael'thas commanded [[Lor'themar Theron]] to safeguard the elven homeland, while Kael himself took 15% of the blood elven race (including some of his most powerful and gifted [[magisters]]) to join with the Alliance fighting in the equally destroyed [[Lordaeron]]. However, this tenuous alliance would not last, and the blood elves came under the bigoted scrutiny of one [[Grand Marshal Garithos]]. Garithos, a human supremacist, consistently gave the blood elves either meager tasks beneath their capabilities, or worse, suicidal missions devoid of reinforcements, in order to rid himself of the sin'dorei.<ref>[[Blizzard lore posts]]</ref>
   
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Kael'thas and his forces were offered aid from an unlikely source - the [[naga]] under [[Lady Vashj]], who shared a common ancestry with the elves and a common enemy in the Scourge. Out of options, Kael warily accepted her aid, though Garithos scapegoated this decision to put the entire blood elven contingent to death in the [[Dungeons of Dalaran]]. Viewing this as outright betrayal, Kael'thas was not so reluctant to accept Vashj's aid again when she offered to assist his escape.
Rewriting this inequality as a function of average weapon damage vs. weapon speed gives:
 
   
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Prince Kael'thas led his followers to freedom, to the extra dimensional wastes of [[Outland]], the remnants of [[Draenor]], and pledged allegiance to [[Illidan]] who promised to grant them a new source of magic by siphoning the chaotic energies of demons. Together with their allies the naga, Illidan led the blood elves to conquer Outland, gaining in the process the friendship of the nearly extinct [[Broken]]. The blood elves then followed Illidan to the [[Icecrown Glacier]] in an attempt to destroy the [[Lich King]]; however, they were defeated by Arthas, who wounded Illidan, forcing the blood elves and naga to retreat, allowing Arthas to ascend the glacier and merge with the Lich King. During the battles in [[Northrend]], several of the deceased blood elves (including the powerful bearer of [[Quel'Delar]], [[Blood-Queen Lana'thel|Lana'thel]]) were raised into undeath by Arthas, to serve him as his "[[San'layn]]."
   
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Back in Quel'Thalas, the blood elves under [[Lor'themar Theron]] and [[Halduron Brightwing]] were undergoing their own tribulations. Retaking their homeland seemed a daunting task, as the Scourge was still occupying it in large numbers. The essence of the Sunwell, a woman named [[Anveena Teague]], was kidnapped by the great traitor [[Dar'Khan Drathir]] (who had sold his people out to Arthas during the Scourge invasion) and brought to Quel'Thalas. Lor'themar attempted to avenge the Sunwell's destruction by killing Dar'Khan, though was unsuccessful in the face of his dark magics. The blood elves ultimately allied with the [[blue dragon]] [[Kalecgos]] and his companions, and succeeded in eliminating Dar'Khan for the time being. Lor'themar put Anveena under sin'dorei protection; her status as the Sunwell's mortal avatar to be kept a closely guarded secret.
{| style="background-color:#222; border:1px solid white; padding:10px"
 
|-
 
| <tt>(Avg. Weap. Dam.) > [264/(Weap. Speed) -140]/[1-1.5/(Weap. Speed)]</tt>
 
|-
 
|}
 
   
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As things looked bleak, however, Kael'thas sent back [[Grand Magister Rommath]] and a group of [[magisters]] to Quel'Thalas, to spread Illidan's teachings (said teachings Rommath smoothly attributed to Kael) and to reclaim Quel'Thalas with their colossally powerful magic. Invigorated by the formidable new techniques at their disposal, such as forcibly taking the magic and power of sentient creates (even demons), the blood elves were able to retake much of Quel'Thalas and even restore much of [[Silvermoon City]]. The remaining Scourge proved little match for Rommath and the magisters, who quickly went about destroying them and rebuilding the city "almost overnight." Emboldened by the notion of the prince's promised return to lead his people to power and glory, the blood elves began to focus on regaining all of their homeland and their strength to this end.<ref>http://www.wow-europe.com/en/info/encyclopedia/338.xml</ref>
   
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The blood elves, now under the official regency of Lor'themar Theron in the absence of Kael'thas, looked to finding new allies. This initially came to pass in a strange incarnation - the [[Forsaken]] of [[Lordaeron]], who offered aid and support to the bewildered and overstretched sin'dorei.
or, for any rank of Heroic Strike and Slam:
 
   
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The Forsaken have been working closely with the blood elves to purge the greater phalanxes of [[Scourge]] presence from the [[Ghostlands]] since their induction. Lor'themar Theron was [[Sylvanas Windrunner]]'s second in command during the Second Battle of Quel'Thalas, and many Forsaken were high elves culled from the same battle. The aid provided by the Forsaken has included reinforcements, a number of outposts in and around the reclaimed blood elf territories, and a teleportation device between the [[Undercity]] and [[Silvermoon]].
   
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===Burning Crusade ===
{| style="background-color:#222; border:1px solid white; padding:10px"
 
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[[Image:BloodKnightSots.jpg|thumb|200px|[[Blood Knight]].]]
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{{bc-section}}
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The sin'dorei were able to reclaim much of Quel'Thalas, coming under the leadership of [[Lor'themar Theron|Regent Lord Lor'themar Theron]], [[Halduron Brightwing|Ranger General Halduron Brightwing]], and [[Grand Magister Rommath]]. However, new trials appeared on the horizon - the technique of callously taking magic from other beings resulted in the birth of the "[[Wretched]]," a small offshot of undead-esque, disorganized magical additcs who were unable to keep their withdrawal in check. Their presence became a reminder to the blood elves of the importance of controlling their magical addiction - for if they do not, it will control them. Blood elven adventurers went about putting down a number of the small pockets of Wretched lingering in [[Eversong]].
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The blood elves were caught in the throes of constant combat: with the Scourge presence emanating from [[Deatholme]] on one hand; and continued raids and attacks coming from the [[Amani]] [[troll]]s, who maintain their own holdings within the ruins and ziggurats of [[Zul'Aman]] on the other. The former threat was ultimately neutralized, thanks to the combined efforts of the sin'dorei and the Forsaken. Under direction from leaders within the [[Ghostlands]], this culminated with the eventual battle with and demise of the Scourge leader, [[Dar'Khan Drathir]], whose head was sent to [[Lor'themar Theron|Regent Lord Lor'themar]]. Concurrent with [[Prospector Anvilward|failed negotiations]] with the [[Alliance]], and [[Sentinel Spies|night elven incursions]] into Quel'Thalas, Lor'themar began to forge an alliance with the faction his Forsaken allies now belonged to - the [[Horde]]. Several ambassadors were sent to and from Silvermoon, and Dar'Khan's death allowed the blood elves to take an equal seat at [[Warchief]] [[Thrall]]'s political table. Thus, the blood elves were officially accepted into the Horde.
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With that, Quel'Thalas began to find its footing once again. Rommath and the magisters quickly went about [[Priest Kath'mar|silencing]] any dissidents speaking against the new direction Silvermoon was taking, and the blood elves enforced what bordered on a totalitarian police state to better keep their people united. With the goal of joining with Prince Kael'thas on the agenda, several blood elves began undertaking pilgrimages to the shattered world of [[Outland]]. However, what they expected to find was a far cry from the trials and revelations that awaited them.
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[[File:Silvermoon banner two.jpg|thumb|230px|left|The [[Silvermoon City]] emblem, the metaphorical rising phoenix.]]
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Meanwhile, the blood elves in Outland under Prince Kael'thas dispersed - most, such as the powerful [[Sunfury]] forces, remained with the prince, and took over the mana-rich area of [[Netherstorm]]. Others, such as the [[Eclipsion]], travelled to serve [[Illidan Stormrage]]'s ambitions in [[Shadowmoon Valley]]. Several were trained as [[demon hunter|demon hunters]], though the success rate of this training was mixed.
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Under Kael'thas' direction, the blood elves attacked the citadel of [[Tempest Keep]]. Slaughtering its defenders and causing the outmanned [[draenei]] to flee in [[Exodar|their vessel]], Kael'thas finally found himself dealing with an odd sight - a [[naaru]], named [[M'uru]], who proved to be the Keep's final defender. After some hassle, Kael'thas was able to overcome it, claiming Tempest Keep as his own, and sent the subdued naaru back to Quel'Thalas as a gift for his people to feed upon. This decision led to the creation of the [[Blood Knights]], a powerful order of [[paladins]] wielding light stolen from the naaru's being. Back in Quel'Thalas, the coming to power of this order was met with mixed reactions - many citizens viewed them as staunch and iron defenders of Quel'Thalas, though others (such as the Farstriders) looked down upon their modus operandi.
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[[File:Hanthal Lightward.jpg|thumb|180px|Hanthal Lightward, Blood Knight of Silvermoon.]]
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During this time, Kael'thas underwent a change that would have dire consequences. Outing Illidan as an inefficient leader, Kael sold his loyalties to [[Kil'jaeden]] and the [[Burning Legion]]. In secret, he began harvesting the great power coursing through Netherstorm, and his judgement -- and actions -- became increasingly callous. After ordering the slaughter of the [[Kirin'Var Village]], Kael sent a raid of blood elves under [[Voren'thal the Seer]] to attack [[Shattrath City]]. However, Voren'thal and his followers surrendered to the [[Sha'tar]], and betrayed the twisted prince; forming the [[Scryers]] in order to oppose him.
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The blood elves in Quel'Thalas thus began their travels into Outland, along with their Horde allies. However, what awaited them was not the paradise that was promised - but the barren wasteland of Hellfire. Kael's switch of allegiences was uncovered by the Scryers, and the prince himself was cornered in Tempest Keep. He was defeated, left for dead, though clinging to life. Kael'thas appeared before the leader of the Sha'tar, the naaru [[A'dal]], and berated him for not finishing the job. Announcing his loyalties to all those present, Kael'thas resolved to usher [[Kil'jaeden]] into [[Azeroth]].
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Kael'thas returned to Quel'Thalas, and briefly attacked [[Silvermoon City]] with his [[felblood]] minions. Retaking [[M'uru]] from its chambers, Kael'thas set the stage for his final stand on the [[Isle of Quel'Danas]]. He also spirited [[Anveena]] away from her undisclosed location in Quel'Thalas. [[Lady Liadrin]], the Blood Knight Matriarch, witnessed this attack on Silvermoon herself - and now without a power source for the Blood Knights, travelled to Shattrath to meet with A'dal. She learned that M'uru had resigned himself to this fate a long time ago, and pledged the blades of the Blood Knights to ending the prince's dark ambitions, and restoring Silvermoon to its glory. The [[Shattered Sun Offensive]], a coalition of the Scryers' blood elves and the [[Aldor]]'s draenei, marched to liberate Quel'Danas.
  +
  +
Kael'thas made his final stand in the [[Magisters' Terrace]], little more than a shadow of his former being - a [[Wretched]] himself. He was cut down, and the Shattered Sun Offensive took the battle to the blood elves' [[Sunwell]] - now occupied by the most powerful blood elves under Kael's command, the [[Shadowsword]], allowed to gorge themselves upon unlimited fel-power - becoming a demon hybrid in the process, reinforced by the Burning Legion's demons.
  +
  +
Ultimately, the Shattered Sun Offensive relieved the Sunwell from the Burning Legion, and even banished [[Kil'jaeden]] back to the [[Twisting Nether]].
  +
  +
====The Sunwell Restored====
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[[File:Sunwell 800.jpg|thumb|250px|[[Fury of the Sunwell]].]]
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After the encounter involving [[Kil'jaeden]], it appeared that the [[Sunwell]]'s powers were exhausted due to [[Anveena]] sacrificing herself, banishing Kil'jaeden back to the Twisting Nether; however, Prophet Velen and Lady Liadrin appeared to the scene shortly afterwards. [[Velen]] dropped [[M'uru]]'s small flickering "spark" into the Sunwell and, with that, a huge pillar of light emerged from the Sunwell, at which Velen responded:
  +
"In time, the light and hope within,[''sic''] will rebirth more than this mere fount of power... Mayhap - they will rebirth the soul of a nation."
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===Quel'Thalas' interregnum===
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Following the dramatic events put into motion with the betrayal and death of Prince Kael'thas, the sin'dorei have endured - coming under the full leadership of [[Lor'themar Theron|Regent Lord Lor'themar Theron]], who has resolved to see his people conquer their addiction completely. Rather than proclaim a new elven dynasty, Lor'themar has opted to retain his title of regent, despite being encouraged by both [[Halduron Brightwing]] and [[Grand Magister Rommath]] to take a more prestigeous role. With no surviving members of the [[Sunstrider dynasty]], Lor'themar has thus become the sole ruler of Quel'Thalas.
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During this peroid, the blood elves have fortified the [[Isle of Quel'Danas]], keeping it well guarded and not open to visitations. [[Halduron Brightwing]] now controls access to the revitalized [[Sunwell]], and the sin'dorei remain ever vigilant. Lor'themar has attempted to mend bridges with his [[quel'dorei]] cousins, allowing them access to the sacred Sunwell and even offering a certain [[Quel'Lithien Lodge|high elven lodge]] aid and supplies. These attempts have varied in success; the former making pilgrimages to Quel'Thalas and the latter outright declining any assistance.
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Following Kael'thas' demise, a number of the [[Sunfury]] forces have returned home to serve their people.<ref>[[In the Shadow of the Sun]]</ref>
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Though Lor'themar was apprehensive to commit to another battle after the events that transpired on Quel'Danas, with [[Sylvanas Windrunner]]'s own brand of insistence the sin'dorei agreed to fight alongside their allies in a renewed [[Northrend]] campaign, to finally end the Lich King and avenge Quel'Thalas.
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===Wrath of the Lich King===
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{{wotlk-section}}
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[[File:Archmage Aethas Sunreaver.jpg|thumb|[[Archmage Aethas Sunreaver]].]]
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The blood elves accompanied the [[Warsong Offensive|Horde advance]] into [[Northrend]], to do battle with the [[Lich King]]. [[Archmage Aethas Sunreaver]], a powerful blood elven member of the [[Council of Six]], was instrumental in allowing the Horde a sanctuary in the magical city of [[Dalaran]], and his followers, the [[Sunreavers]], seek to have blood elves admitted as members of the [[Kirin Tor]]. The Sunreavers sent numerous battle-mages to the Horde capital cities, in order to allow their allies quick travel to [[Wintergrasp Fortress]].
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Eventually, the Argent Crusade acquired a foothold in [[Icecrown]], and proclaimed the [[Argent Tournament]] open. The Sunreavers represented the Horde champions during the tournament, and several blood elves including the [[Blood Knight]] champion, [[Malithas Brightblade]], fought during the spectacle. An ancient quel'dorei blade known as [[Quel'Delar]] was discovered sheathed in the snow outside the tournament grounds. Its owner, [[Thalorien Dawnseeker]], had perished valiantly during the Scourge invasion, wielding the blade in defense of the Sunwell. It was later retrieved by Thalorien's good friend, [[Lana'thel]], who accompanied Prince Kael'thas into Northrend, where she wielded Quel'Delar against the Lich King. However, she was cut down, and raised into undeath. Now as the Blood-Queen of the [[San'layn]], a fallen sect of blood elves from that fateful expedition now forced to serve Arthas' will, Lana'thel reappeared and shattered Quel'Delar in an effort to sever all ties of emotion to it. The onlooking elves swore to see it restored.
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The journey to purify Quel'Delar of its Scourge taint would ultimately lead heroes to the [[Sunwell]], where they are admitted entry once [[Halduron Brightwing|Ranger General Halduron Brightwing]] gives his permission. Within, [[Lor'themar Theron]], [[Grand Magister Rommath]], and [[Lady Liadrin]] are seen, along with [[Auric Sunchaser]] and groups of elven pilgrims. The purification of Quel'Delar - which varies from near-death for a non-blood elf and all-around praise for a sin'dorei - ends with the reforged blade taken back to Dalaran.
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[[Blood-Queen Lana'thel]] and her [[San'layn]] minions would ultimately perish during the battle in [[Icecrown Citadel]], and the [[Lich King]] himself would follow suit. At long last, the blood elves had achieved their goal of seeing the despoiler of Quel'Thalas fall.
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===Cataclysm===
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[[File:Lor'themarspire.jpg|250px|thumb|[[Lor'themar Theron]], [[Halduron Brightwing]], and [[Grand Magister Rommath]] preside over Quel'Thalas from [[Sunfury Spire]].]]
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{{Cata-section}}
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Though relatively unhurt by [[the Shattering]], the blood elves of Quel'Thalas are still dealing with sating their addiction. With the encouragement of their Regent Lord, Lor'themar Theron, and the renewed Sunwell's Holy energy, a great number of sin'dorei resolved to overcome the magical addiction that had plagued their race, though some still cling to their old ways.
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The blood elves seem to have generally accepted Lor'themar Theron's rule in the apparent absence of surviving royalty, or after the last scion's great betrayal. Lor'themar, who had weathered many of the kingdom's darkest days, fittingly will be the one to lead his people into a prosperous future.<ref>[http://us.battle.net/wow/en/game/race/blood-elf]</ref>
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Under the leadership of [[High Examiner Tae'thelan Bloodwatcher]], an ancient order known as [[The Reliquary]] has resurfaced to support Quel'Thalas and its Horde allies. With the goal of acquiring powerful magical artifacts for the safekeeping (and perhaps not only that), the agents of the Reliquary have established themselves as a force to be reckoned with.
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A number of the blood elves seem to have taken on a more active role within the wider Horde following the shattering. [[Garrosh Hellscream]] himself holds court with several representatives of Silvermoon, and the [[Blood Knight]] [[Master Pyreanor]] is referred to as one of Warchief Hellscream's personal advisors. [[Envoy Sheelah]] and [[Guardian Menerin]] were sent to [[Ashenvale]] to support the [[Warsong Clan]], though [[night elf|enemy agents]] were able to interrupt their plans. [[Subjugator Devo]] gains the loyalty of the [[Boulderslide Kobolds]], and uses them to reinforce [[Overlord Krom'gar]]'s army against the Alliance. Following the death of [[Furien]] at the hands of the Alliance in [[Desolace]], his bereaved sister [[Cerelia]] goes about claiming vengeance - culminating in the eradication of [[Nijel's Point]].<ref>[[Quest:Avenge Furien!]]</ref> In [[Azshara]], several blood elves are found learning more about their heritage from the ancient elven ruins. [[Andorel Sunsworn]] coordinates the forced removal of the lingering night elves in the area.
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[[Halduron Brightwing]] and a regiment of [[Farstriders]] are found on the outskirts of [[Zul'aman]], securing the area and conversing with both the [[Darkspear]] Chieftain, [[Vol'jin]], and [[Vereesa Windrunner]]. With the threat of a new [[troll]] empire brewing within Zul'Aman, the Ranger General has called upon the support Vereesa could offer, to which she gladly accepted, though [[Lor'themar Theron]] is [[Silvermoon Messenger|less than pleased]] with this decision.
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==Physical appearance==
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[[File:Blood elf maiden.jpg|thumb|A CGI representation of a blood elf priest.]]
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Blood elves between the Third War and ''World of Warcraft'' were physically identical to [[High elf|high elves]], save that they dressed primarily in blacks and reds to remind themselves of their terrible losses. Many painted runes or mysterious tattoos on their faces, arms and shoulders for warding off demons or celebrating significant kills or simply to look intimidating — something high elves would never do. As well, they adopted hair styles that went against the norms of high elf society.<ref name="A&HC15">''[[Alliance & Horde Compendium]]'', pg. 15</ref> Nevertheless when approaching Alliance towns blood elves would often disguise themselves as high elves to avoid harm.<ref name="A&HC68">''[[Alliance & Horde Compendium]]'', pg. 68</ref> Sin'dorei are also likely have long [[life spans]], and as well, they may grow old and age in a similar way to high elves. How fast they age is unknown but there is evidence of some Sin'dorei being old enough to have existed since their exile from their Kaldorei cousins.
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Blood elves have slim athletic bodies, long pointy ears, acute senses and keen sight in the darkness. Night elves have long, slanted ears while blood elves' ears are shorter and tend to point upwards.
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While it was once believed that blood elves and high elves were exactly the same biological race,<ref>http://www.worldofwarcraft.com/info/encyclopedia/339.xml</ref> separated more by cultural differences than physiological ones, it has since been determined that they are, in fact, beginning to evolve into a separate race, due largely to their consumption of mana from primarily fel sources.<ref>''[[Alliance & Horde Compendium]]'', pg. 6-7, 14-15, 67-69</ref><ref>''[[Monster Guide]]'', pg. 54-55</ref> This reliance on fel magic causes the eyes of blood elves to glow green with demonic fire.<ref name="MG64"/> This readily available source of energy also tends to give blood elves a ruddier or paler look compared to their quel'dorei cousins. A blood elf can appear like a high elf bearing odd red tattoos across his or her face and arms. However, his or her hair and skin is much paler than that of a high elf, their eyes glint with a green light, and they wear blood-red robes.<ref name="MG64"/> These represent signs of evolution from their high elven cousins, and it is believed that, with time, they may become as physically distant to high elves as satyrs are to night elves.<ref name="MG64"/>
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Recently, those blood elves which were most loyal to Kael'thas Sunstrider have been gifted by [[Kil'jaeden]] with the privilege of engorging themselves on copious amounts of demonic blood, seemingly hastening their demonic evolution into what have come to be known as [[felblood elves]], developing a variety of demonic traits in the process. Those blood elves and high elves who succumb to their magical addiction and descend into madness are counted among the [[Wretched]].
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===Eyes===
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[[File:BelfWhiteEyes.jpg|thumb|Prior to BC, Blood Elves were depicted without glowing green eyes.|200px]]
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Although the [[Monster Guide]], says their eyes are green,<ref name="MG64"/> they have been shown different in some sources:
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In ''[[The Frozen Throne]]'', blood elven eyes were depicted white and pupil-less, both in-game and in official artwork. A possible explanation for this is that when the blood elves first began to feed on demonic magic, it took a while for their eyes to change to the green they are known for today. However, since they were deprived of the magic of the [[Sunwell]] their eyes lost their blue hue and became white. This is probably false though, since when [[Valeera Sanguinar]] absorbed the magic of a [[naga]] Sea Witch's trident, her eyes instantly turned purple, the color of the magic in the trident.
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In classic ''World of Warcraft'', blood elves had normal white eyes with pupils. The [[Sunwell Trilogy]] also depicted them with this appearance. A possible explanation is that all blood elves having green eyes in ''World of Warcraft: The Burning Crusade'' is simply an exaggeration by Blizzard to help differentiate blood and high elf NPCs, or it's simply a mistake by Blizzard.
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The only thing that supports the theory of Blizzard planned Blood Elves to have glowing green eyes all along is the Priest unit in Warcraft III The Frozen Throne. These units have glowing green eyed models, but before the expansion (in Reign of Chaos) the Priest unit had glowing blue eyes. This shows how Blood Elves gained green glowing eyes instead of blue ones when they changed their source of power from Sunwell to other sources.
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==Culture==
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[[File:BloodElfWarlock.jpg|left|thumb|Blood elf [[warlock]]]]
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[[File:StartArea Bloodelf.jpg|thumb|Blood elven architecture]]
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Blood elves wear crimson-colored robes to suggest their fiery affiliation and the blood of the fallen elves in [[Quel'Thalas]]. Many concentrate on studying arcane and fire magic, as opposed to the traditional frost and water spells of their lost high elf society.
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Blood elf architecture is much like high elf architecture ([[Allerian Stronghold]] as an example of high elf architecture in-game) it involves pendulous creations of wondrous curves and columns, its designs natural, floral, flowing, animal, and borrows much from the [[wikipedia:Art Nouveau|Art Nouveau]] style. Their fountains seem to defy physical boundaries, creating or warping water in impossible ways.
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Blood elves have flags that feature a [[phoenix]]. In the [[Third War]], blood mages had the ability to call phoenixes from the [[Elemental Plane]] of fire. These creatures appear to be deeply connected with the blood elves, possibly because they share a destructive nature, or perhaps due to their purely magical composition. This could allow the blood elves to have increased control over them. Since the phoenix dies and becomes reborn, it could be a symbol for the blood elves — the blood elves metaphorically 'died' as high elves and were reborn as blood elves.
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Blood elves speak Thalassian and Common due to having learned the languages of their allies.<ref name="MG65"/><ref>''[[Alliance & Horde Compendium]]'', pg. 16</ref> In ''World of Warcraft'' players speak Thalassian and Orcish.
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===Magical addiction===
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Since the destruction of the [[Sunwell]] at the hands of [[Arthas]] and the [[Scourge]], the blood elves have been forced to deal with the sudden relapse of their addiction to arcane energy. A constant curse since the original [[Well of Eternity]] was destroyed, the addiction has become more powerful than ever. Blood elves spend their waking days struggling with their weakness, seeking either to sate it by siphoning magical energy from their surroundings or to resist the urge to feed.
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Due to their addiction, a blood elf must spend one hour each morning in meditation, resisting any distractions from their withdrawal. Blood elves have learned to slake their thirst through the absorption of fel energies. If the blood elf partakes of demon’s blood, the magic addiction abates for a number of days.<ref name="MG65"/>
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While the blood elves do not abstain from draining arcane power directly, they are careful to keep their addictions under control, keeping the power their new abilities offer while maintaining self-discipline. Those who lose control over their addiction change into [[Wretched]], and invariably fall into insanity and corruption.
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As Arcanist Helion (a starting zone quest NPC) says, "Control your thirst for magic... It is a thirst unending."<ref>http://pc.gamespy.com/pc/world-of-warcraft-expansion/662489p1.html</ref>
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===Classes===
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[[File:Spellbreaker.jpg|thumb|[[Spell breaker]]]]
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Many blood elves are warlocks or mages, though some become hunters, scouts, or warriors — especially those seeking to be spell breakers, demon hunters, and rangers.<ref name="MG65"/> A few continue to draw power from the Light and remain priests. Some blood elves take their demonic obsession one step further and become felsworn,<ref name="MG65"/> while others choose to draw on the magic of the Legion and become [[blood mage]]s.
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===Population===
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Following the quel'dorei's decimation at the hands of the [[Scourge]], 90% of the surviving elves took Kael'thas' namechange in honor of their fallen brethren, while the remaining 10% retained their quel'dorei status.
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Following the Blood Elves' abandonment of [[Garithos]]' "[[new Alliance]]", Kael'thas took 15% of the Blood Elven people to find and claim a new homeland in [[Outland]], while the remaining 85% remained on [[Azeroth]] to reclaim [[Quel'Thalas]] from the Scourge.<ref>http://www.wow-europe.com/en/info/encyclopedia/338.xml</ref>
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===Alignment===
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Most blood elves are not insane or evil—they just choose to fight fire with fire. They are suffering due to the loss of their precious Sunwell; they all needed—and still need—to feed on arcane energies, even though most of them aren't spellcasters. The most powerful blood elf spellcasters are insane, as the magic they wield is corrupting.<ref>''[[Monster Guide]]'', pg. 64-65</ref> On the other hand, the [[Farstriders]], using little magic, are considered to be the epitome of selfless dedication. This blood elven sect is considered valiant, honorable and noble on the official site <ref>http://worldofwarcraft.com/info/encyclopedia/402.xml</ref> and is one of the few groups that still have any of these virtues.<ref>''[[Dark Factions]]'', pg. 152</ref>
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===Relationships===
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While they hate most races, they have come to accept the Forsaken, as they share the same goals.<ref name="MG64"/> The western Horde recognizes the blood elves as dangerous, volatile and ultimately destructive.<ref name="A&HC15"/> The Horde orcs, Darkspear trolls and tauren distrust the blood elves, as their addiction to magic makes the high elves look like amateurs. In particular, the orcs revile the blood elves because they see them as descending down the same path toward damnation that so corrupted the orcish people — the orcs can smell the demon taint on the blood elves and know how badly it will twist them. The blood elves consider the Horde to be barbarians who refuse to grasp power in front of them. They especially dislike the orcs, who should have been strong enough to control the power the demons gave them instead of falling under their command.<ref>''[[Alliance & Horde Compendium]]'', pg. 68-69</ref> Blood elves reek of fel power, offending the spiritual senses of night elves and tauren.<ref name="MG65"/>
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[[File:Varanis Bitterstar ART.jpg|thumb|[[Varanis Bitterstar]] fighting the undead Scourge.]]
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Blood elves feel betrayed by the Alliance and are enemies of both humanity and the night elves. The blood elves try to draw the remaining high elves into their fold — a concept the goodly high elves view with horror and revulsion. Indeed, the existence of the blood elves demonstrates the depth of the corruption possible for this once mighty race, and the high elves see them as a dire warning. Many high elves seek to make amends for evils wrought by their demented kin. Blood elves get along well with the naga — with whom they share Highborne ancestry — and other independent factions. They are not welcome in Alliance lands.<ref name="A&HC15"/> The Alliance represents all that the blood elves hate in the world. The humans led the Exodus from Lordaeron, abandoning the blood elves to the Scourge, taking many high elves with them. The high elves are weak; they have potential to reach blood elf status, but they will not embrace the power and therefore are of little use. The night elves are remembered as the elves who banished them from their homes so very long ago, and those grudges still run deep. The other races are disliked merely for their representation in the Alliance — the friend of my enemy is my enemy, so to speak. The Alliance view them as dangerous (and mad, in some cases). The arcane spellcasters in the Alliance agree that the blood elves have gone too far in their quest for power — even the high elves are sickened and frightened by their former brethren's loss of compassion and self-control. The blood elves have little use for the Alliance, and the downfall of this faction is next on their list after they have purged the Scourge from Lordaeron.<ref name="A&HC68"/>
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The blood elves consider the naga their allies and friends. The other neutral races that interest them are the goblins and some of dark trolls. The goblins are the only merchants who will sell to the blood elves without prejudice; if an Alliance or Horde merchant would even allow a blood elf to look at her goods, she would most certainly raise the prices astronomically. The troll tribes often have items or information of use to the blood elves, and they hate the night elves with almost the same passion. The blood elves have few opinions on the other independent races — those that worship a divine power are weaklings, and those that remain neutral are of little consequence.<ref name="A&HC68"/>
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Many blood elves have insinuated their way back into the world and seek out places rich in magical power — such as Ashenvale Forest. Some blood elves, steeped so thick in pain and anger, have joined the Shadow Council in Felwood.<ref name="A&HC15"/>
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===Blood elves and the Horde===
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[[File:MagistrixValthin.jpg|thumb|Magistrix Valthin, a blood elf mage.]]
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The vast majority of blood elves are now members of the [[Horde]] -- this alliance conveying a strong clash of culture. The blood elves are a major part of the eastern Horde, along with their former Ranger-general [[Sylvanas Windrunner]] and the [[Forsaken]]. As relatively new members, the blood elves have sent several diplomats to various cities and leaders of the Horde (such as [[Ambassador Sunsorrow]] and [[Ambassador Dawnsinger]]), and diplomats of each Horde nation are found within [[Silvermoon City]]. Though the wider Horde was initially reluctant to forge allegiances with the sin'dorei, the vouching of Sylvanas, and the general consensus that the Blood Elves could bring to the table what the Horde had previously lacked <ref>[[Horde Emissaries]]</ref>, would ultimately pave way to [[Quel'Thalas]] being accepted as an equal independent nation of the Horde.
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Several blood elves prefer to keep with their own company, viewing their deployment outside of Quel'Thalas as something of a nuisance, though others have been seen to integrate fairly well into the wider Horde, even coming to appreciate its vastly different culture. <ref>[[Lorrin Foxfire]]</ref> The blood elves were a major driving force in the Horde's [[Northrend]] campaign; [[Aethas Sunreaver]] ensuring them a vital sanctuary within the former [[Alliance]] city of [[Dalaran]]. A number of the sin'dorei have risen in the Horde's ranks, serving as generals <ref>[[General Salaman]]</ref> and as spy leaders.<ref>[[Spy-Mistress Anara]]</ref>
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Some powerful blood elves have even been inducted into the [[Kor'kron Guard]]<ref>http://www.wowhead.com/npc=37035/korkron-vanquisher#abilities</ref>, the most elite fighting force in the Horde's arsenal. The blood blven [[Reliquary]] is dedicated to giving the Horde a monopoly on artifacts of great power.
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==Blood elf organizations==
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The sin'dorei have a number of organizations, mostly affiliated directly with [[Quel'Thalas]].
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===Magisters===
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[[File:Magister male.jpg|thumb|Magister Kaslinth.]]
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{{main|Magisters}}
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One of the most prominent groups within Quel'Thalas, and a group whose magical formidability is considered fearsome by even [[Dalaran]]'s standards<ref>[[In the Shadow of the Sun]]</ref>, are the magisters. Led by [[Rommath]], the [[Grand Magister|Grand Magister of Quel'Thalas]], the magisters are among the most respected and politically powerful groups in all of Quel'Thalas, and serves as Silvermoon's primary order of [[magi]]. They are directly responsible for the reclamation of the elven homeland from the [[Scourge]], and it was their mastery over magic that enabled them to rebuild [[Silvermoon City]] "almost overnight." The magisters were able to twist even the energies of a [[M'uru|naaru]] for the blood elves' use, leading to the creation of the [[Blood Knights]]. The various arcane structures around the city itself are empowered by their volatile magics, and the thought of what one of the most powerful magi organizations in Azeroth could bring to the [[Horde]] was a key componenent in the blood elves being accepted by it.<ref>[[Horde Emissaries]]</ref>
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The magisters have continued to wield a large amount of respect and political sway within Quel'Thalas, though whether their [[Priest Kath'mar|police state]] consensus persists despite the changes sweeping Quel'Thalas is unknown, if unlikely.
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===Farstriders===
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[[File:Farstrider female.jpg|thumb|Jaedan Sunshot, a [[Farstrider]].]]
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{{main|Farstriders}}
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One of the most iconic elven organizations are the Farstriders. This elite organization of blood elf rangers can trace its roots back to the [[Troll Wars]], when a loosely affiliated band of high elf warriors occasionally worked together to defend Quel'Thalas. Led by the [[Ranger-general of Silvermoon]], [[Halduron Brightwing]], they are perhaps the group most in touch with their [[high elven]] roots. Masters of the wilderness and many knowing their homeland inside and out, the Farstriders operate mostly in and around [[Quel'Thalas]]. Peerless marksmen and women, they are the masters of surgical strikes and ambushes. Though part of the blood elven government, they are not a formal military.<ref>http://www.wow-europe.com/en/info/encyclopedia/402.xml</ref>
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The Farstriders were against the creation of the [[Blood Knights]], and Halduron himself vocally opposed the exploitation of [[M'uru]]. The two blood elven organizations do not generally get along too well.
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===Blood Knights===
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[[File:Blood Knight female.jpg|thumb|Farisa, a sin'dorei [[Blood Knight]].]]
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{{main|Blood Knights}}
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After the blood elves began to use more dubious methods of sating their addiciton, a number of the elves felt the [[holy light|light]] abandon them. In turn, this led [[Lady Liadrin]], a priestess of the light, to renounce her vows on the grounds that the light had forsaken the sin'dorei race. However, [[Prince Kael'thas]] would later subdue a being of pure light - a [[naaru]] named [[M'uru]] - and had it sent back to Quel'Thalas. Rather than feed upon its energy, the [[magisters]] devised a better use of its power - and after experimentation, they succeeded in allowing the blood elves to forcibly take their holy power from the supposedly unwilling being. Thus, the [[Blood Knights]] were born, under Liadrin's personal leadership. The will of the order would be tested, when M'uru was stolen from Quel'Thalas, and the Blood Knights were left bereft of a power source. However, with the revitalization of the [[Sunwell]], reborn as a fount of holy and arcane power, the Blood Knights of Silvermoon now channel their power directly from it - a far less damaging and more harmonial relationship than their previous method of wielding the light.<ref>http://eu.battle.net/wow/en/forum/topic/900710701</ref>
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The Blood Knights quickly gained popular support within Quel'Thalas, and their membership has since expanded. The Blood Knights serve as the iron protectors of Quel'Thalas, faithful servants of Silvermoon, and occasionally as state enforcers.<ref>[[Gatewatcher Aendor]]</ref> Their attitude is not received well by their [[Farstrider]] compatriots, and the two groups rarely see eye-to-eye.
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===The Sunreavers===
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{{main|Sunreavers}}
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Led by [[Archmage Aethas Sunreaver]], the Sunreavers are a group of blood elves who desire to see the sin'dorei admitted as members of the [[Kirin Tor]]. Traditionally barred from [[Dalaran]], the [[Horde]] was granted sanctuary in the city due to their efforts.
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===The Reliquary===
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{{main|Reliquary}}
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The Reliquary is an organization spearheaded by [[High Examiner Tae'thelan Bloodwatcher]], and operates as a [[Horde]] counter to the [[Explorer's League]]. The Reliquary seeks to acquire artifacts of great power, and use them to free the elven race of the remains of their magical addiciton completely.<ref>[[High Examiner Tae'thelan Bloodwatcher]]</ref>
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===The Sunfury===
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[[File:Sunfury banner.jpg|thumb|The Sunfury banner, a darker texture of its [[Silvermoon City]] equivalent, depicting the metaphorical phoenix of Quel'Thalas with 2 heads instead of one.]]
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{{main|Sunfury}}
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The [[Sunfury]] were among the most powerful blood elves that [[Prince Kael'thas]] led into [[Outland]]. They were situated mainly in the magic-rich area of [[Netherstorm]], while other blood elves dispersed between the armies of the [[Scryers]] and [[Illidan Stormrage]]. Led by numerous generals such as [[Daellis Dawnstrike]], a group attacked and slaughtered the local [[Kirin'Var Village]] and its residents, and other members of the Sunfury saw to the dismantling of the [[manaforge|manaforges]] in the area for their master's gain. They also acquired numerous bloodgem shards, which they channelled into bloodgem crystals for a temporary empowerment. The Sunfury were one of the more ruthless sects of blood elves found in Outland.
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Following the betrayal of Kael'thas, however, a number of the Sunfury returned home to serve their people rather than follow Kael's increasingly damning path, thus affiliating themselves with Quel'Thalas and the Horde.<ref>[[In the Shadow of the Sun]]</ref>
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Though now an official part of Silvermoon's military, the Sunfury have not yet made an appearance in ''World of Warcraft'' in such an incarnation.
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===Others===
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Notable blood elf organizations affiliated elsewhere (with [[Kael'thas]], [[Illidan]] or the [[Burning Legion]]) include the [[Eclipsion]], the [[Sunseeker|Sunseekers]], the [[Shadowsword]], the [[Sunhawk|Sunhawks]], the [[Sunblade]], the [[Dawnblade (blood elves)|Dawnblade]], the [[Crimson Hand]], and the [[Firewing]] blood elves.
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==Notable blood elves==
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{| class="darktable"
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! Name !! Role !! Condition !! Location !! Allegiance
 
|-
 
|-
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||'''{{RaceIconExt|Kael'thas|Small}}{{RaceIconExt|KaelWretched|Small}} [[Kael'thas Sunstrider|Prince Kael'thas Sunstrider]]
| <tt>(Avg. Weap. Dam.) > [HS*1.5/(Weap. Speed) -S]/[1-1.5/(Weap. Speed)]</tt>
 
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|Last scion of the [[Sunstrider]] dynasty. Official ruler of the blood elves.
  +
|<font color="red">Deceased</font> (lore); <font color="Orange">Killable</font> (WoW)
  +
|The Tempest Bridge, [[Tempest Keep]] or Grand Magister's Asylum, [[Magisters' Terrace]]
  +
|[[Burning Legion]] currently. Formerly, [[Alliance of Lordaeron]], [[Kingdom of Quel'Thalas]], [[Kirin Tor]], [[Illidan's forces]]
 
|-
 
|-
  +
||'''{{RaceIconExt|Lor'themar|Small}} [[Lor'themar Theron|Regent Lord Lor'themar Theron]]
  +
|Ruler of the blood elves on [[Azeroth (world)|Azeroth]] in Kael'thas' absence.
  +
|<font color="limegreen">Alive</font>
  +
|[[Sunfury Spire]], [[Silvermoon City]]
  +
|[[Horde]], [[Quel'Thalas]], formerly [[Alliance of Lordaeron]]
  +
|-
  +
||'''{{RaceIconExt|Halduron|Small}} [[Halduron Brightwing|Ranger-General Halduron Brightwing]]
  +
|Blood elves' military commander on Azeroth and leader of the [[Farstriders]].
  +
|<font color="limegreen">Alive</font>
  +
|[[Sunfury Spire]], [[Silvermoon City]]
  +
|[[Horde]], [[Quel'Thalas]], [[Farstriders]], formerly [[Alliance of Lordaeron]]
  +
|-
  +
||'''{{RaceIconExt|Rommath|Small}} [[Grand Magister Rommath]]
  +
|Leader of all blood elf magi on Azeroth. Herald and fiercely loyal servant of Kael'thas.
  +
|<font color="limegreen">Alive</font>
  +
|[[Sunfury Spire]], [[Silvermoon City]]
  +
|[[Horde]], [[Quel'Thalas]], [[Magisters]]
  +
|-
  +
||'''{{RaceIconExt|Liadrin|Small}} [[Lady Liadrin]]
  +
|Matriarch and first of the [[Blood Knights]].
  +
|<font color="limegreen">Alive</font>
  +
|[[Terrace of Light]], [[Shattrath City]] or [[Sunwell Plateau]]. Formerly [[Farstriders' Square]], [[Silvermoon City]]
  +
|[[Kingdom of Quel'Thalas]], [[Blood knight|Blood Knight Order]], [[The Sha'tar]], [[Shattered Sun Offensive]], formerly [[Sunstrider|House Sunstrider]]
  +
|-
  +
||'''{{RaceIconExt|Aethas}} [[Archmage Aethas Sunreaver]]
  +
|Archmage of the [[Kirin Tor]]. Current blood elven member of [[The Six]].
  +
|<font color="limegreen">Alive</font>
  +
|[[The Violet Citadel]], [[Dalaran]]
  +
|[[The Sunreavers]], [[Kirin Tor]]
  +
|-
  +
||'''{{RaceIconExt|BloodElf|Male|small}} [[High Examiner Tae'thelan Bloodwatcher]]
  +
|High Examiner and leader of the [[Reliquary]].
  +
|<font color="limegreen">Alive</font>
  +
|[[Bloodwatcher Point]], [[Badlands]]
  +
|[[Horde]], [[Quel'Thalas]], [[Reliquary]]
  +
|-
  +
||'''{{RaceIcon|BloodElf|Male|Small}} [[Magister Astalor Bloodsworn]]
  +
|Magister in charge of [[M'uru]]. Responsible for manipulation of M'uru's energies for the Blood Knights.
  +
|<font color="limegreen">Alive</font>
  +
|[[Silvermoon City]]
  +
|[[Horde]], [[Quel'Thalas]]
  +
|-
  +
||'''{{RaceIcon|BloodElf|Male|Small}} [[Master Pyreanor]]
  +
|Advisor to [[Warchief]] [[Garrosh Hellscream]] and [[Blood Knight]] trainer in [[Kalimdor]].
  +
|<font color="limegreen">Alive</font>
  +
|[[Grommash Hold]], [[Orgrimmar]]
  +
|[[Horde]], [[Quel'Thalas]], [[Blood Knights]]
  +
|-
  +
||'''{{RaceIcon|BloodElf|Male|Small}} [[Pathaleon the Calculator]]
  +
|Agent of Prince Kael'thas.
  +
|<font color="Orange">Killable</font>
  +
|[[Mechanar]], [[Tempest Keep]]
  +
|[[Sunstrider|House Sunstrider]], [[Illidan's forces]]
  +
|-
  +
||'''{{RaceIconExt|BloodElf Girl|Small}} [[Salandria]]
  +
|Adopted daughter of [[Lady Liadrin]], Shattrath's orphan from [[Children's Week]]. Through the questline it appears she is fated to grand things in the future.
  +
|<font color="limegreen">Alive</font>
  +
|[[Shattrath City]]
  +
|[[Kingdom of Quel'Thalas]], [[Blood knight|Blood Knight Order]] [[The Sha'tar]]
  +
|-
  +
||'''{{RaceIcon|BloodElf|Male|Small}} [[Voren'thal the Seer]]
  +
|The leader of the [[Scryers]] in Outland.
  +
|<font color="limegreen">Alive</font>
  +
|[[The Seer's Library]], [[Scryer's Tier]], [[Shattrath City]]
  +
|[[Scryers]]
  +
|-
  +
||'''{{RaceIconExt|Valeera|Small}} [[Valeera Sanguinar]]
  +
|Prevously Gladiator in [[Crimson Ring]],now rogue companion of King [[Varian Wrynn]].
  +
|<font color="limegreen">Alive</font>
  +
|[[Stormwind Harbor]], [[Stormwind City]]
  +
|[[Varian Wrynn]], [[New Council of Tirisfal]], previously slave in the [[Crimson Ring]]
  +
|-
  +
||'''{{RaceIcon|BloodElf|Male|Small}} [[Ambassador Sunsorrow]]
  +
|The blood elf Ambassador to the [[Forsaken]].
  +
|<font color="limegreen">Alive</font>
  +
|The [[Royal Quarter]], [[Undercity]]
  +
|[[Kingdom of Quel'Thalas]], [[Horde]]
  +
|-
  +
||'''{{RaceIcon|BloodElf|Male|Small}} [[Zendarin Windrunner]]
  +
|The blood elf loyal to [[Sintharia]].
  +
|<font color="red">Deceased</font>
  +
|Unknown
  +
|Himself, [[Sintharia]]
  +
|
 
|}
 
|}
   
  +
==Alignment==
  +
[[File:EversongForest.jpg|thumb|The blood elf starting area, [[Sunstrider Isle]].]]
  +
[[File:BlizzCast-Sunwell1.jpg|thumb|[[Isle of Quel'Danas]]]]
  +
  +
In the December 2005 issue of ''Computer Gaming World'', Metzen had said blood elves are not an evil race.<ref>[http://img415.imageshack.us/img415/9310/wowexpansion2ndpage4uu.jpg]. ''Computer Gaming World'', December 2005</ref>
  +
  +
Tensions from the aftermath of the [[Second War]] have become burning hatreds. The high elves officially withdrew from the Alliance after the Second War under the belief that not enough troops were sent to protect Quel'Thalas, and thus led to a needlessly engorged amount of slaughter and destruction. A few high elves remained under their own volition to continue serving the Alliance, but the loyalty of even these voluntary troops waned after the second sacking of Quel'Thalas by Arthas — who had recently [[The Scourge of Lordaeron|destroyed his own kingdom]] — to which the remnants of the Alliance of Lordaeron took no steps in intervening. Finally, with Lord [[Garithos]]'s dismissive, blatantly racist treatment of blood elven troops and attempt to execute many blood elves for accepting boats from naga, even more fell under the sway of Kael'thas' new vision for his people.
  +
  +
As a result, blood elves are fierce jingoists, believing that the only people they can truly trust are their own. They are perceived as reckless and haughty, exhibiting none of the serenity or calm judgment of their ancestral peoples, and jumping at opportunity and quick solutions with little regard for the consequences. They believe power is not something to be earned — it is to be taken. Power is something to be manipulated for yourself and the greater good of all blood elves. This reasoning also plays into how the blood elves successfully drained pure Light energy from the [[naaru]] to become [[Blood Knights]], and paying no interest to the paladin credos of benevolence or balance with the universe (although regular paladins can unknowingly be [[Scarlet Crusade|corrupt]]).{{Citation needed}} This may have changed with the Blood Knights' introduction to the [[Shattered Sun Offensive]], however.
  +
  +
Indeed, one can even argue that — while they officially are a monarchy undergoing an interregnum — the blood elves border on being a fascist state. Their contempt for other races and feelings of superiority to them, their aggressive use of propaganda (such as the [[Arcane Guardian]]s promoting a messianic view of first Kael'thas and then Lor'themar) and mind-control (such as the [[Lyria Skystrider|silencing of the dissidents in the Silvermoon City Bazaar]]), and their general "us against the world" attitude all are hallmarks of historical real-world fascist governments. Even their general feeling of putting up with the "inferior" races of the Horde as long as it suits their purposes recalls such events as Nazi Germany partnering with the Japanese Empire during World War II, even though it went against their racial theories of Aryan superiority. Only time will tell whether continued cooperation with and exposure to the other Horde races and their philosophies will begin to change the blood elves' view of the world and their place in it.
  +
  +
The official ''[[World of Warcraft: The Burning Crusade]]'' webpage mentions blood elves having a "dark destiny".<ref>http://www.worldofwarcraft.com/burningcrusade/townhall/index.html</ref> This likely refers to the fact that blood elves under Kael'thas had joined with the Burning Legion, under the demonic Illidan and the naga. This likely is not in reference to the majority of blood elves who were left on Azeroth who do not know about Kael'thas' decision. Indeed, many of those back on Azeroth chose to turn against Kael'thas when they learned of it.<ref name="MG64"/> A large faction of blood elves previously under the direct command of Kael'thas defected, and are now known as the [[Scryers]], and currently operate to fight against the prince.
  +
  +
==Speculation==
  +
[[File:Demon Hunter Training.jpg|thumb|Illidari Demon Hunter training on top of the [[Ruins of Karabor]]]]
  +
{{speculation}}
  +
===Appearance===
  +
Blood elf physical traits are likely to be passed down genetically, though it is also possible that some traits may also be passed down from mothers to children while they are in the womb, or even by breast feeding. Given that most of these traits are the result of exposure to fel energy and not withdrawal (the surviving high elves do not suffer any withdrawal symptoms other than a slightly more haggard appearance), they have been theorized to be permanent, as with the [[Orc#Skin_color|color of orcish skin]], changing from brown to green when the race was corrupted with the blood of demons.
  +
  +
From a gameplay standpoint it is unlikely that the green eyes would be changed as aside from faction, this is the only way players can tell apart Blood and High Elf Npcs (also from their voices).
  +
  +
===Elven reunification?===
  +
[[File:Blood elf blonde female.jpg|200px|thumb]]
  +
With the recent developments of the banishment of [[Kil'jaeden]] and the restoration of the [[Sunwell]], one could argue that the blood elves have in effect been restored to high elves or could return to being high elves. The elves no longer have to turn to fel magic to feed their addiction, and it has been speculated that the Sunwell's energies can reverse the physical changes that come with fel consumption (although there is not yet any evidence to support this), hinting at the possibility of reconciliation.
   
  +
At this point, however, there are many cultural differences between the high elves and the blood elves, and there are probably only a handful of blood elves who would even choose to revert. On the flip side, most high elves regard the blood elves as traitors, and would not take them back. This is later confirmed with ''[[Wrath of the Lich King]]'', where in [[Dalaran]], a faction of high elves, the Silver Covenant, stand as direct opposition of the the Sunreaver blood elves in Dalaran despite the fact that with the Sunwell's return the blood elves no longer have to consume fel energies.
where "HS" is Heroic Strike's damage bonus, and "S" is Slam's damage bonus.
 
   
  +
Despite this opposition, some blood elves continue to hold the desire to unify their once glorious race. A prime example of this mindset is [[Tae'thelan Bloodwatcher]], the leader of the [[Reliquary]]. His goal to cure the elves of their addiction for good, through controlled methods, combined with the Sin'dorei allowing their cousins access to the Sunwell, could see the already small gap between the two sides of the Silvermoon coin become even smaller. This has been somewhat elaborated upon in recent times, as even [[Vereesa Windrunner]] herself - the leader of the aforementioned Silver Covenant, the faction who opposed the blood elves more than any - was willing to travel to Quel'Thalas at [[Halduron Brightwing]]'s request, to fight alongside both he and another leader of the Horde, the [[Darkspear troll]] [[Vol'jin]]. Furthermore, [[Lor'themar Theron]] has allowed high elves to enter the restored [[Sunwell]], though he and Vereesa appear to have some [[Silvermoon Messenger|bad blood]] between them.
   
  +
==Inspiration==
''Bingo!'' now we have a criterion for deciding if our weapon warrants the use of Slam. All you have to do is [http://walterzorn.com/grapher/grapher_e.htm plot] the function above and see whether your current weapon has an (Avg. Weap. Dam.,Weap. Speed) combination that places it above the line formed in your graph. If it does...use Slam. If it lies below the line...use Heroic Strike. More simply, any weapon with a speed greater (i.e. ''slower'') than 2 will warrant the use of Slam.
 
  +
* The name sin'dorei may be a reference to Sindarin, the elvish language most commonly spoken in Middle-Earth during the Third Age in the Tolkien mythos. This, however, may not be the reference since sin'dorei comes from the names of the other types of elves in ''Warcraft'', though it could have had an effect. Though it is improbable, some think that "sin" comes from the English word sin, and "dorei" from the kaldorei, the night elves.
   
  +
[[File:ManaTap.jpg|thumb|[[Mana Tap]]]]
==Other Important Considerations==
 
  +
==See also==
  +
* [[Blood elf (playable)]]
  +
* [[Rise of the Blood Elves]], from the [[History of Warcraft]]
  +
* [[History of the blood elves]]
  +
* [[List of blood elves in Azeroth]]
  +
* [[Blood Elf (Warcraft III)|Blood elf units in ''Warcraft III'']]
  +
* [[Blood elf controversy]]
   
  +
==References==
Note that Slam generates much less threat than Heroic Strike, which can be useful in Secondary Tanking.
 
  +
{{reflist}}
   
  +
==External links==
Slam is affected by the [[Global Cooldown]], and if you have a top-speed connection, the Global Cooldown of 1.48 seconds will thus make talent points spent in Improved Slam rather useless for PvE if you chain-cast the spell. In PvP, however, improved slam talent allows you to get near mortal strike damage without having to stand in one place for very long.
 
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
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Links that do not conform to the rules will be DELETED.
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{{elink|type=wowus|link=http://www.worldofwarcraft.com/burningcrusade/townhall/bloodelves.html|desc={{bc-inline}}&nbsp;Blood Elves}}
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:{{elink|type=wowus|link=http://www.worldofwarcraft.com/info/encyclopedia/338.xml|desc=The Warcraft Encyclopedia - Blood Elves}}
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:{{elink|type=wowus|link=http://media.worldofwarcraft.com/bc-minisite/index.htm|desc=Official Burning Crusade Flash Site}}
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{{elink|type=woweu|link=http://www.wow-europe.com/en/burningcrusade/townhall/bloodelves.html|desc={{bc-inline}}&nbsp;Blood Elves}}
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{{elink|type=youtube|link=http://www.youtube.com/watch?v=TZgM7KLe3hE&mode=related&search=|desc=Blood elf character selection screen video}}
   
  +
{{Azeroth natives}}
While Slam is without a doubt a good ability, being spell with casting-time, it resets the swing timer of your weapon, and therefore you would rather use an Instant Ability like [[Whirlwind]], [[Bloodthirst]] or [[Mortal Strike]], if you have access to them.
 
   
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[[Category:Horde races]]
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[[Category:Monster Guide]]
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[[Category:Alliance & Horde Compendium]]
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[[Category:Dark Factions]]
   
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[[Category:Warrior Abilities]]
 
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Revision as of 11:36, 30 May 2011

Core races
Allied races
For playable blood elves, see blood elf (playable).

Template:Racebox

"We are the sin'dorei – the blood elves! We have sworn to avenge the ghosts of Quel'Thalas. This dead land... will be cleansed."

The blood elves, sin'dorei in Thalassian ("children of the blood"), are the race that the vast majority (approximately 90%) of the surviving high elves converted to following the Third War.[1]

For nearly 7,000 years, high elven society centered on the sacred Sunwell, a magical fount that was created using a vial of pure arcane energy from the first Well of Eternity. Nourished and strengthened by the Sunwell’s potent energies, the high elves’ enchanted kingdom of Quel'Thalas prospered within the verdant forests north of Lordaeron. During the Third War, however, the high elves were nearly scoured from Azeroth. Led by the death knight Arthas, a Scourge army stormed into Quel’Thalas, slaughtering almost ninety percent of the kingdom’s population. Arthas then used the mystical Sunwell to resurrect the fallen necromancer Kel'Thuzad, irrevocably tainting the fount in the process. The high elven prince, Kael'thas Sunstrider, quickly rushed to the aid of his people - and destroyed the tainted fount to avert further disaster. However, the elves came under the merciless sway of withdrawal, and desperately sought to relieve it. To this end, Kael'thas commanded the great ranger Lor'themar Theron to safeguard the elven homeland, while he went to battle alongside the New Alliance - and later, Illidan Stormrage.

Kael'thas had assured his people that one day he would return to Quel'Thalas and lead them to paradise, yet time revealed that his promises were nothing more than lies. On Outland, the prince became twisted due to his reliance on fel energy, the dark and corrupting essence wielded by the demonic Burning Legion itself. Unbeknownst to Illidan, Kael'thas also came under the sway of the Legion's commander, Kil'jaeden. The prince ultimately returned to Quel'Thalas, seeking to usher his new master into Azeroth, though was killed for his treachery before his cataclysmic ambitions could be fulfilled. The defiled Sunwell, however, would not remain so for much longer - the draenei prophet, Velen, used the essence of a darkened naaru to restore it - freeing the blood elves of their bane.

Inspired by the Sunwell's rebirth, the blood elves have since entered into a shining new era in their ancient race's history. Although some elves remain hesitant to abandon their dependence on arcane magic, others have embraced change for the betterment of Quel'Thalas. Yet only time will tell if the blood elves can avoid repeating the tragic mistakes of their past.[2]

The blood elves are currently led by Regent Lord Lor'themar Theron, who seeks to lead his people into a prosperous future.

Introduction

Bloodmagesamwise

Prince Kael'Thas Sunstrider, Lord of the blood elves.

Grand Magister Rommath

Rommath, Grand Magister of Quel'Thalas.

Those now known as blood elves were once high elves. Practitioners of the Arcane, they fed on the magics of the Sunwell, using it much like the Highborne they descended from used the Well of Eternity. Life for the high elves changed during the Third War, when King Arthas' Scourge attacked Quel'Thalas and shattered the elven race. The Scourge slew more than 90% of the high elven population, devastating their culture, and slaying King Anasterian Sunstrider. His son and heir, Prince Kael'thas Sunstrider was thankfully studying magic in Dalaran at the time of the disaster and did not join his father in death. He returned to find Quel'Thalas in ruins, and thirsting for vengeance, gathered the survivors and renamed them "blood elves" in honor of their fallen kin. Prior to the Sunwell's destruction, all high elves were constantly bathed in its magical power. Now bereft of this arcane energy, the blood elves (and high elves) suffered from their withdrawals. Kael'thas worried that they would soon die without another magical source to replace the Sunwell. The blood elves therefore set about learning to drain magic from alternative sources.

Soon, the blood elves clashed with the Scourge and the Amani trolls, who were making inroads into former elven territory. The blood elves defended their homeland, and, eventually, having reestablished a degree of safety to their land and prevented their society from degenerating, Kael'thas left his homeland. He took a group of the strongest blood elf warriors and spell casters and joined the Alliance against the Scourge. They were eager to avenge themselves on the undead forces; however, bigotry on the part of the Alliance commander prevented the human forces from fully utilizing the aid the blood elves could bring to their fight. Due to Grand Marshal Garithos' prejudices, Kael'thas was forced to accept the assistance of Lady Vashj, and her reptilian Naga. When the humans discovered that the blood elves were working with the naga, they were imprisoned and sentenced to death by Garithos, for "conspiring with the enemy". However Kael'thas and his soldiers escaped the prisons of Dalaran with the aid of the naga, who told Kael about Illidan Stormrage, and the possibility of his knowing a way to help the Blood Elves with their magical addiction. This group of blood elves then helped defeat the demon Magtheridon and claimed his Black Citadel as their own.

In exchange for the blood elves' loyal service, Illidan gave them a place to live, as well as further techniques to siphon mana from anything with arcane power. Blood elves in Outland now hunt demons and feed off their magic. As a consequence, they started to undergo slight demonic tainting, starting with a change to their eyes, shifting from the arcane blue of a high elf to the fel green most blood elves now have. Not every blood elf lives in Outland. Most blood elves still live in Azeroth, particularly in Quel'Thalas. These blood elves seek to reclaim their lost homeland and destroy the Scourge at any cost.[3] A lone representative, Rommath, was sent back to Azeroth with a message of hope for the blood elves remaining in Quel'Thalas: That one day Kael'thas would return to lead his people to paradise. Rommath has made great progress in teaching the blood elves advanced techniques to manipulate arcane energies. With renewed purpose, the blood elves have now rebuilt the city of Silvermoon, though it is powered by volatile demonic magics.[4] Emboldened by the promise of Kael'thas' return, the weary citizens of Quel'Thalas now focus on regaining their strength, even as they forge a new path into an uncertain future.[5] While they despise most other races, they have come to accept that the Forsaken are different, or at least share the same goals as the blood elves. The blood elves in Outland do not give the Alliance or the Horde much thought. They are busy seeking power and honing their abilities.[3]

History

Silvermoon City TCG

"The glorious Silvermoon City has been home to the elven population of the Eastern Kingdoms for millennia." - Explorers' Guild's Guide to the Eastern Kingdoms.

Blood Elf Art Glenn Rane

A blood elf by Glenn Rane. Notice the magical runes around his right eye.

Ten thousand years ago, during the reign of the night elf Queen Azshara, there was an elite magic-using sect known as the Highborne, who dabbled in magics that many other elves considered heretical by drawing upon the power of the Well of Eternity. Fiercely loyal to their queen, the Highborne opened a number of portals under her direction that brought forth the Burning Legion, triggering the War of the Ancients. Some time after the Great Sundering, most of the surviving Highborne were exiled from Kalimdor and settled in the eastern continent, founding the kingdom of Quel'Thalas. They became known as high elves. During this time, they created the Sunwell, and switched to a diurnal waking cycle. Their purple skin eventually faded to a pale peach color, like that of some humans and dwarves.

For the history of the high elves in the years between their exile and the Third War, see high elf.

During the Third War, Prince Arthas led his army of the Scourge against them, ravaging Quel'Thalas and corrupting the Sunwell. Most of what was left of Quel'Thalas was burned down by the high elves in an effort to give the Scourge a psychological victory and leave the few high elves left who were making their last stand on Sunstrider Isle. Despite their efforts, most of the high elven population were eradicated during this conflict. The elven scion, Kael'thas Sunstrider, quickly rushed to the aid of his homeland to rally the survivors. In remembrance of their fallen brethren, most of them renamed themselves the blood elves, or sin'dorei, and swore to avenge their fallen race. The Sunwell had become tainted with dark magic during the Scourge invasion, and Kael'thas destroyed it to avert another catastrophe - this dark power corrupting the elves. Though he was successful in this regard, without the fount of power to sate them, the elves of Quel'Thalas suffered a withdrawal-based lethargy.[6]

Icon of Blood

Icon of Blood

Cut off from their source of power once again, the elves went into magic withdrawal. Desperate for aid following the Third War, the blood elves rejoined what was dubbed the "New Alliance." Kael'thas commanded Lor'themar Theron to safeguard the elven homeland, while Kael himself took 15% of the blood elven race (including some of his most powerful and gifted magisters) to join with the Alliance fighting in the equally destroyed Lordaeron. However, this tenuous alliance would not last, and the blood elves came under the bigoted scrutiny of one Grand Marshal Garithos. Garithos, a human supremacist, consistently gave the blood elves either meager tasks beneath their capabilities, or worse, suicidal missions devoid of reinforcements, in order to rid himself of the sin'dorei.[7]

Kael'thas and his forces were offered aid from an unlikely source - the naga under Lady Vashj, who shared a common ancestry with the elves and a common enemy in the Scourge. Out of options, Kael warily accepted her aid, though Garithos scapegoated this decision to put the entire blood elven contingent to death in the Dungeons of Dalaran. Viewing this as outright betrayal, Kael'thas was not so reluctant to accept Vashj's aid again when she offered to assist his escape.

Prince Kael'thas led his followers to freedom, to the extra dimensional wastes of Outland, the remnants of Draenor, and pledged allegiance to Illidan who promised to grant them a new source of magic by siphoning the chaotic energies of demons. Together with their allies the naga, Illidan led the blood elves to conquer Outland, gaining in the process the friendship of the nearly extinct Broken. The blood elves then followed Illidan to the Icecrown Glacier in an attempt to destroy the Lich King; however, they were defeated by Arthas, who wounded Illidan, forcing the blood elves and naga to retreat, allowing Arthas to ascend the glacier and merge with the Lich King. During the battles in Northrend, several of the deceased blood elves (including the powerful bearer of Quel'Delar, Lana'thel) were raised into undeath by Arthas, to serve him as his "San'layn."

Back in Quel'Thalas, the blood elves under Lor'themar Theron and Halduron Brightwing were undergoing their own tribulations. Retaking their homeland seemed a daunting task, as the Scourge was still occupying it in large numbers. The essence of the Sunwell, a woman named Anveena Teague, was kidnapped by the great traitor Dar'Khan Drathir (who had sold his people out to Arthas during the Scourge invasion) and brought to Quel'Thalas. Lor'themar attempted to avenge the Sunwell's destruction by killing Dar'Khan, though was unsuccessful in the face of his dark magics. The blood elves ultimately allied with the blue dragon Kalecgos and his companions, and succeeded in eliminating Dar'Khan for the time being. Lor'themar put Anveena under sin'dorei protection; her status as the Sunwell's mortal avatar to be kept a closely guarded secret.

As things looked bleak, however, Kael'thas sent back Grand Magister Rommath and a group of magisters to Quel'Thalas, to spread Illidan's teachings (said teachings Rommath smoothly attributed to Kael) and to reclaim Quel'Thalas with their colossally powerful magic. Invigorated by the formidable new techniques at their disposal, such as forcibly taking the magic and power of sentient creates (even demons), the blood elves were able to retake much of Quel'Thalas and even restore much of Silvermoon City. The remaining Scourge proved little match for Rommath and the magisters, who quickly went about destroying them and rebuilding the city "almost overnight." Emboldened by the notion of the prince's promised return to lead his people to power and glory, the blood elves began to focus on regaining all of their homeland and their strength to this end.[8]

The blood elves, now under the official regency of Lor'themar Theron in the absence of Kael'thas, looked to finding new allies. This initially came to pass in a strange incarnation - the Forsaken of Lordaeron, who offered aid and support to the bewildered and overstretched sin'dorei.

The Forsaken have been working closely with the blood elves to purge the greater phalanxes of Scourge presence from the Ghostlands since their induction. Lor'themar Theron was Sylvanas Windrunner's second in command during the Second Battle of Quel'Thalas, and many Forsaken were high elves culled from the same battle. The aid provided by the Forsaken has included reinforcements, a number of outposts in and around the reclaimed blood elf territories, and a teleportation device between the Undercity and Silvermoon.

Burning Crusade

BloodKnightSots

Blood Knight.

Bc icon This section concerns content related to The Burning Crusade.

The sin'dorei were able to reclaim much of Quel'Thalas, coming under the leadership of Regent Lord Lor'themar Theron, Ranger General Halduron Brightwing, and Grand Magister Rommath. However, new trials appeared on the horizon - the technique of callously taking magic from other beings resulted in the birth of the "Wretched," a small offshot of undead-esque, disorganized magical additcs who were unable to keep their withdrawal in check. Their presence became a reminder to the blood elves of the importance of controlling their magical addiction - for if they do not, it will control them. Blood elven adventurers went about putting down a number of the small pockets of Wretched lingering in Eversong.

The blood elves were caught in the throes of constant combat: with the Scourge presence emanating from Deatholme on one hand; and continued raids and attacks coming from the Amani trolls, who maintain their own holdings within the ruins and ziggurats of Zul'Aman on the other. The former threat was ultimately neutralized, thanks to the combined efforts of the sin'dorei and the Forsaken. Under direction from leaders within the Ghostlands, this culminated with the eventual battle with and demise of the Scourge leader, Dar'Khan Drathir, whose head was sent to Regent Lord Lor'themar. Concurrent with failed negotiations with the Alliance, and night elven incursions into Quel'Thalas, Lor'themar began to forge an alliance with the faction his Forsaken allies now belonged to - the Horde. Several ambassadors were sent to and from Silvermoon, and Dar'Khan's death allowed the blood elves to take an equal seat at Warchief Thrall's political table. Thus, the blood elves were officially accepted into the Horde.

With that, Quel'Thalas began to find its footing once again. Rommath and the magisters quickly went about silencing any dissidents speaking against the new direction Silvermoon was taking, and the blood elves enforced what bordered on a totalitarian police state to better keep their people united. With the goal of joining with Prince Kael'thas on the agenda, several blood elves began undertaking pilgrimages to the shattered world of Outland. However, what they expected to find was a far cry from the trials and revelations that awaited them.

Silvermoon banner two

The Silvermoon City emblem, the metaphorical rising phoenix.

Meanwhile, the blood elves in Outland under Prince Kael'thas dispersed - most, such as the powerful Sunfury forces, remained with the prince, and took over the mana-rich area of Netherstorm. Others, such as the Eclipsion, travelled to serve Illidan Stormrage's ambitions in Shadowmoon Valley. Several were trained as demon hunters, though the success rate of this training was mixed.

Under Kael'thas' direction, the blood elves attacked the citadel of Tempest Keep. Slaughtering its defenders and causing the outmanned draenei to flee in their vessel, Kael'thas finally found himself dealing with an odd sight - a naaru, named M'uru, who proved to be the Keep's final defender. After some hassle, Kael'thas was able to overcome it, claiming Tempest Keep as his own, and sent the subdued naaru back to Quel'Thalas as a gift for his people to feed upon. This decision led to the creation of the Blood Knights, a powerful order of paladins wielding light stolen from the naaru's being. Back in Quel'Thalas, the coming to power of this order was met with mixed reactions - many citizens viewed them as staunch and iron defenders of Quel'Thalas, though others (such as the Farstriders) looked down upon their modus operandi.

File:Hanthal Lightward.jpg

Hanthal Lightward, Blood Knight of Silvermoon.

During this time, Kael'thas underwent a change that would have dire consequences. Outing Illidan as an inefficient leader, Kael sold his loyalties to Kil'jaeden and the Burning Legion. In secret, he began harvesting the great power coursing through Netherstorm, and his judgement -- and actions -- became increasingly callous. After ordering the slaughter of the Kirin'Var Village, Kael sent a raid of blood elves under Voren'thal the Seer to attack Shattrath City. However, Voren'thal and his followers surrendered to the Sha'tar, and betrayed the twisted prince; forming the Scryers in order to oppose him.

The blood elves in Quel'Thalas thus began their travels into Outland, along with their Horde allies. However, what awaited them was not the paradise that was promised - but the barren wasteland of Hellfire. Kael's switch of allegiences was uncovered by the Scryers, and the prince himself was cornered in Tempest Keep. He was defeated, left for dead, though clinging to life. Kael'thas appeared before the leader of the Sha'tar, the naaru A'dal, and berated him for not finishing the job. Announcing his loyalties to all those present, Kael'thas resolved to usher Kil'jaeden into Azeroth.

Kael'thas returned to Quel'Thalas, and briefly attacked Silvermoon City with his felblood minions. Retaking M'uru from its chambers, Kael'thas set the stage for his final stand on the Isle of Quel'Danas. He also spirited Anveena away from her undisclosed location in Quel'Thalas. Lady Liadrin, the Blood Knight Matriarch, witnessed this attack on Silvermoon herself - and now without a power source for the Blood Knights, travelled to Shattrath to meet with A'dal. She learned that M'uru had resigned himself to this fate a long time ago, and pledged the blades of the Blood Knights to ending the prince's dark ambitions, and restoring Silvermoon to its glory. The Shattered Sun Offensive, a coalition of the Scryers' blood elves and the Aldor's draenei, marched to liberate Quel'Danas.

Kael'thas made his final stand in the Magisters' Terrace, little more than a shadow of his former being - a Wretched himself. He was cut down, and the Shattered Sun Offensive took the battle to the blood elves' Sunwell - now occupied by the most powerful blood elves under Kael's command, the Shadowsword, allowed to gorge themselves upon unlimited fel-power - becoming a demon hybrid in the process, reinforced by the Burning Legion's demons.

Ultimately, the Shattered Sun Offensive relieved the Sunwell from the Burning Legion, and even banished Kil'jaeden back to the Twisting Nether.

The Sunwell Restored

File:Sunwell 800.jpg

Fury of the Sunwell.

After the encounter involving Kil'jaeden, it appeared that the Sunwell's powers were exhausted due to Anveena sacrificing herself, banishing Kil'jaeden back to the Twisting Nether; however, Prophet Velen and Lady Liadrin appeared to the scene shortly afterwards. Velen dropped M'uru's small flickering "spark" into the Sunwell and, with that, a huge pillar of light emerged from the Sunwell, at which Velen responded: "In time, the light and hope within,[sic] will rebirth more than this mere fount of power... Mayhap - they will rebirth the soul of a nation."

Quel'Thalas' interregnum

Following the dramatic events put into motion with the betrayal and death of Prince Kael'thas, the sin'dorei have endured - coming under the full leadership of Regent Lord Lor'themar Theron, who has resolved to see his people conquer their addiction completely. Rather than proclaim a new elven dynasty, Lor'themar has opted to retain his title of regent, despite being encouraged by both Halduron Brightwing and Grand Magister Rommath to take a more prestigeous role. With no surviving members of the Sunstrider dynasty, Lor'themar has thus become the sole ruler of Quel'Thalas.

During this peroid, the blood elves have fortified the Isle of Quel'Danas, keeping it well guarded and not open to visitations. Halduron Brightwing now controls access to the revitalized Sunwell, and the sin'dorei remain ever vigilant. Lor'themar has attempted to mend bridges with his quel'dorei cousins, allowing them access to the sacred Sunwell and even offering a certain high elven lodge aid and supplies. These attempts have varied in success; the former making pilgrimages to Quel'Thalas and the latter outright declining any assistance.

Following Kael'thas' demise, a number of the Sunfury forces have returned home to serve their people.[9]

Though Lor'themar was apprehensive to commit to another battle after the events that transpired on Quel'Danas, with Sylvanas Windrunner's own brand of insistence the sin'dorei agreed to fight alongside their allies in a renewed Northrend campaign, to finally end the Lich King and avenge Quel'Thalas.

Wrath of the Lich King

Wrath-Logo-Small This section concerns content related to Wrath of the Lich King.
Archmage Aethas Sunreaver

Archmage Aethas Sunreaver.

The blood elves accompanied the Horde advance into Northrend, to do battle with the Lich King. Archmage Aethas Sunreaver, a powerful blood elven member of the Council of Six, was instrumental in allowing the Horde a sanctuary in the magical city of Dalaran, and his followers, the Sunreavers, seek to have blood elves admitted as members of the Kirin Tor. The Sunreavers sent numerous battle-mages to the Horde capital cities, in order to allow their allies quick travel to Wintergrasp Fortress.

Eventually, the Argent Crusade acquired a foothold in Icecrown, and proclaimed the Argent Tournament open. The Sunreavers represented the Horde champions during the tournament, and several blood elves including the Blood Knight champion, Malithas Brightblade, fought during the spectacle. An ancient quel'dorei blade known as Quel'Delar was discovered sheathed in the snow outside the tournament grounds. Its owner, Thalorien Dawnseeker, had perished valiantly during the Scourge invasion, wielding the blade in defense of the Sunwell. It was later retrieved by Thalorien's good friend, Lana'thel, who accompanied Prince Kael'thas into Northrend, where she wielded Quel'Delar against the Lich King. However, she was cut down, and raised into undeath. Now as the Blood-Queen of the San'layn, a fallen sect of blood elves from that fateful expedition now forced to serve Arthas' will, Lana'thel reappeared and shattered Quel'Delar in an effort to sever all ties of emotion to it. The onlooking elves swore to see it restored.

The journey to purify Quel'Delar of its Scourge taint would ultimately lead heroes to the Sunwell, where they are admitted entry once Ranger General Halduron Brightwing gives his permission. Within, Lor'themar Theron, Grand Magister Rommath, and Lady Liadrin are seen, along with Auric Sunchaser and groups of elven pilgrims. The purification of Quel'Delar - which varies from near-death for a non-blood elf and all-around praise for a sin'dorei - ends with the reforged blade taken back to Dalaran.

Blood-Queen Lana'thel and her San'layn minions would ultimately perish during the battle in Icecrown Citadel, and the Lich King himself would follow suit. At long last, the blood elves had achieved their goal of seeing the despoiler of Quel'Thalas fall.

Cataclysm

Lor'themarspire

Lor'themar Theron, Halduron Brightwing, and Grand Magister Rommath preside over Quel'Thalas from Sunfury Spire.

Cataclysm This section concerns content related to Cataclysm.

Though relatively unhurt by the Shattering, the blood elves of Quel'Thalas are still dealing with sating their addiction. With the encouragement of their Regent Lord, Lor'themar Theron, and the renewed Sunwell's Holy energy, a great number of sin'dorei resolved to overcome the magical addiction that had plagued their race, though some still cling to their old ways.

The blood elves seem to have generally accepted Lor'themar Theron's rule in the apparent absence of surviving royalty, or after the last scion's great betrayal. Lor'themar, who had weathered many of the kingdom's darkest days, fittingly will be the one to lead his people into a prosperous future.[10]

Under the leadership of High Examiner Tae'thelan Bloodwatcher, an ancient order known as The Reliquary has resurfaced to support Quel'Thalas and its Horde allies. With the goal of acquiring powerful magical artifacts for the safekeeping (and perhaps not only that), the agents of the Reliquary have established themselves as a force to be reckoned with.

A number of the blood elves seem to have taken on a more active role within the wider Horde following the shattering. Garrosh Hellscream himself holds court with several representatives of Silvermoon, and the Blood Knight Master Pyreanor is referred to as one of Warchief Hellscream's personal advisors. Envoy Sheelah and Guardian Menerin were sent to Ashenvale to support the Warsong Clan, though enemy agents were able to interrupt their plans. Subjugator Devo gains the loyalty of the Boulderslide Kobolds, and uses them to reinforce Overlord Krom'gar's army against the Alliance. Following the death of Furien at the hands of the Alliance in Desolace, his bereaved sister Cerelia goes about claiming vengeance - culminating in the eradication of Nijel's Point.[11] In Azshara, several blood elves are found learning more about their heritage from the ancient elven ruins. Andorel Sunsworn coordinates the forced removal of the lingering night elves in the area.

Halduron Brightwing and a regiment of Farstriders are found on the outskirts of Zul'aman, securing the area and conversing with both the Darkspear Chieftain, Vol'jin, and Vereesa Windrunner. With the threat of a new troll empire brewing within Zul'Aman, the Ranger General has called upon the support Vereesa could offer, to which she gladly accepted, though Lor'themar Theron is less than pleased with this decision.

Physical appearance

Blood elf maiden

A CGI representation of a blood elf priest.

Blood elves between the Third War and World of Warcraft were physically identical to high elves, save that they dressed primarily in blacks and reds to remind themselves of their terrible losses. Many painted runes or mysterious tattoos on their faces, arms and shoulders for warding off demons or celebrating significant kills or simply to look intimidating — something high elves would never do. As well, they adopted hair styles that went against the norms of high elf society.[12] Nevertheless when approaching Alliance towns blood elves would often disguise themselves as high elves to avoid harm.[13] Sin'dorei are also likely have long life spans, and as well, they may grow old and age in a similar way to high elves. How fast they age is unknown but there is evidence of some Sin'dorei being old enough to have existed since their exile from their Kaldorei cousins.

Blood elves have slim athletic bodies, long pointy ears, acute senses and keen sight in the darkness. Night elves have long, slanted ears while blood elves' ears are shorter and tend to point upwards.

While it was once believed that blood elves and high elves were exactly the same biological race,[14] separated more by cultural differences than physiological ones, it has since been determined that they are, in fact, beginning to evolve into a separate race, due largely to their consumption of mana from primarily fel sources.[15][16] This reliance on fel magic causes the eyes of blood elves to glow green with demonic fire.[17] This readily available source of energy also tends to give blood elves a ruddier or paler look compared to their quel'dorei cousins. A blood elf can appear like a high elf bearing odd red tattoos across his or her face and arms. However, his or her hair and skin is much paler than that of a high elf, their eyes glint with a green light, and they wear blood-red robes.[17] These represent signs of evolution from their high elven cousins, and it is believed that, with time, they may become as physically distant to high elves as satyrs are to night elves.[17]

Recently, those blood elves which were most loyal to Kael'thas Sunstrider have been gifted by Kil'jaeden with the privilege of engorging themselves on copious amounts of demonic blood, seemingly hastening their demonic evolution into what have come to be known as felblood elves, developing a variety of demonic traits in the process. Those blood elves and high elves who succumb to their magical addiction and descend into madness are counted among the Wretched.

Eyes

BelfWhiteEyes

Prior to BC, Blood Elves were depicted without glowing green eyes.

Although the Monster Guide, says their eyes are green,[17] they have been shown different in some sources:

In The Frozen Throne, blood elven eyes were depicted white and pupil-less, both in-game and in official artwork. A possible explanation for this is that when the blood elves first began to feed on demonic magic, it took a while for their eyes to change to the green they are known for today. However, since they were deprived of the magic of the Sunwell their eyes lost their blue hue and became white. This is probably false though, since when Valeera Sanguinar absorbed the magic of a naga Sea Witch's trident, her eyes instantly turned purple, the color of the magic in the trident.

In classic World of Warcraft, blood elves had normal white eyes with pupils. The Sunwell Trilogy also depicted them with this appearance. A possible explanation is that all blood elves having green eyes in World of Warcraft: The Burning Crusade is simply an exaggeration by Blizzard to help differentiate blood and high elf NPCs, or it's simply a mistake by Blizzard.

The only thing that supports the theory of Blizzard planned Blood Elves to have glowing green eyes all along is the Priest unit in Warcraft III The Frozen Throne. These units have glowing green eyed models, but before the expansion (in Reign of Chaos) the Priest unit had glowing blue eyes. This shows how Blood Elves gained green glowing eyes instead of blue ones when they changed their source of power from Sunwell to other sources.

Culture

BloodElfWarlock

Blood elf warlock

StartArea Bloodelf

Blood elven architecture

Blood elves wear crimson-colored robes to suggest their fiery affiliation and the blood of the fallen elves in Quel'Thalas. Many concentrate on studying arcane and fire magic, as opposed to the traditional frost and water spells of their lost high elf society.

Blood elf architecture is much like high elf architecture (Allerian Stronghold as an example of high elf architecture in-game) it involves pendulous creations of wondrous curves and columns, its designs natural, floral, flowing, animal, and borrows much from the Art Nouveau style. Their fountains seem to defy physical boundaries, creating or warping water in impossible ways. Blood elves have flags that feature a phoenix. In the Third War, blood mages had the ability to call phoenixes from the Elemental Plane of fire. These creatures appear to be deeply connected with the blood elves, possibly because they share a destructive nature, or perhaps due to their purely magical composition. This could allow the blood elves to have increased control over them. Since the phoenix dies and becomes reborn, it could be a symbol for the blood elves — the blood elves metaphorically 'died' as high elves and were reborn as blood elves.

Blood elves speak Thalassian and Common due to having learned the languages of their allies.[3][18] In World of Warcraft players speak Thalassian and Orcish.

Magical addiction

Since the destruction of the Sunwell at the hands of Arthas and the Scourge, the blood elves have been forced to deal with the sudden relapse of their addiction to arcane energy. A constant curse since the original Well of Eternity was destroyed, the addiction has become more powerful than ever. Blood elves spend their waking days struggling with their weakness, seeking either to sate it by siphoning magical energy from their surroundings or to resist the urge to feed.

Due to their addiction, a blood elf must spend one hour each morning in meditation, resisting any distractions from their withdrawal. Blood elves have learned to slake their thirst through the absorption of fel energies. If the blood elf partakes of demon’s blood, the magic addiction abates for a number of days.[3]

While the blood elves do not abstain from draining arcane power directly, they are careful to keep their addictions under control, keeping the power their new abilities offer while maintaining self-discipline. Those who lose control over their addiction change into Wretched, and invariably fall into insanity and corruption.

As Arcanist Helion (a starting zone quest NPC) says, "Control your thirst for magic... It is a thirst unending."[19]

Classes

Spellbreaker

Spell breaker

Many blood elves are warlocks or mages, though some become hunters, scouts, or warriors — especially those seeking to be spell breakers, demon hunters, and rangers.[3] A few continue to draw power from the Light and remain priests. Some blood elves take their demonic obsession one step further and become felsworn,[3] while others choose to draw on the magic of the Legion and become blood mages.

Population

Following the quel'dorei's decimation at the hands of the Scourge, 90% of the surviving elves took Kael'thas' namechange in honor of their fallen brethren, while the remaining 10% retained their quel'dorei status.

Following the Blood Elves' abandonment of Garithos' "new Alliance", Kael'thas took 15% of the Blood Elven people to find and claim a new homeland in Outland, while the remaining 85% remained on Azeroth to reclaim Quel'Thalas from the Scourge.[20]

Alignment

Most blood elves are not insane or evil—they just choose to fight fire with fire. They are suffering due to the loss of their precious Sunwell; they all needed—and still need—to feed on arcane energies, even though most of them aren't spellcasters. The most powerful blood elf spellcasters are insane, as the magic they wield is corrupting.[21] On the other hand, the Farstriders, using little magic, are considered to be the epitome of selfless dedication. This blood elven sect is considered valiant, honorable and noble on the official site [22] and is one of the few groups that still have any of these virtues.[23]

Relationships

While they hate most races, they have come to accept the Forsaken, as they share the same goals.[17] The western Horde recognizes the blood elves as dangerous, volatile and ultimately destructive.[12] The Horde orcs, Darkspear trolls and tauren distrust the blood elves, as their addiction to magic makes the high elves look like amateurs. In particular, the orcs revile the blood elves because they see them as descending down the same path toward damnation that so corrupted the orcish people — the orcs can smell the demon taint on the blood elves and know how badly it will twist them. The blood elves consider the Horde to be barbarians who refuse to grasp power in front of them. They especially dislike the orcs, who should have been strong enough to control the power the demons gave them instead of falling under their command.[24] Blood elves reek of fel power, offending the spiritual senses of night elves and tauren.[3]

Varanis Bitterstar ART

Varanis Bitterstar fighting the undead Scourge.

Blood elves feel betrayed by the Alliance and are enemies of both humanity and the night elves. The blood elves try to draw the remaining high elves into their fold — a concept the goodly high elves view with horror and revulsion. Indeed, the existence of the blood elves demonstrates the depth of the corruption possible for this once mighty race, and the high elves see them as a dire warning. Many high elves seek to make amends for evils wrought by their demented kin. Blood elves get along well with the naga — with whom they share Highborne ancestry — and other independent factions. They are not welcome in Alliance lands.[12] The Alliance represents all that the blood elves hate in the world. The humans led the Exodus from Lordaeron, abandoning the blood elves to the Scourge, taking many high elves with them. The high elves are weak; they have potential to reach blood elf status, but they will not embrace the power and therefore are of little use. The night elves are remembered as the elves who banished them from their homes so very long ago, and those grudges still run deep. The other races are disliked merely for their representation in the Alliance — the friend of my enemy is my enemy, so to speak. The Alliance view them as dangerous (and mad, in some cases). The arcane spellcasters in the Alliance agree that the blood elves have gone too far in their quest for power — even the high elves are sickened and frightened by their former brethren's loss of compassion and self-control. The blood elves have little use for the Alliance, and the downfall of this faction is next on their list after they have purged the Scourge from Lordaeron.[13]

The blood elves consider the naga their allies and friends. The other neutral races that interest them are the goblins and some of dark trolls. The goblins are the only merchants who will sell to the blood elves without prejudice; if an Alliance or Horde merchant would even allow a blood elf to look at her goods, she would most certainly raise the prices astronomically. The troll tribes often have items or information of use to the blood elves, and they hate the night elves with almost the same passion. The blood elves have few opinions on the other independent races — those that worship a divine power are weaklings, and those that remain neutral are of little consequence.[13]

Many blood elves have insinuated their way back into the world and seek out places rich in magical power — such as Ashenvale Forest. Some blood elves, steeped so thick in pain and anger, have joined the Shadow Council in Felwood.[12]

Blood elves and the Horde

File:MagistrixValthin.jpg

Magistrix Valthin, a blood elf mage.

The vast majority of blood elves are now members of the Horde -- this alliance conveying a strong clash of culture. The blood elves are a major part of the eastern Horde, along with their former Ranger-general Sylvanas Windrunner and the Forsaken. As relatively new members, the blood elves have sent several diplomats to various cities and leaders of the Horde (such as Ambassador Sunsorrow and Ambassador Dawnsinger), and diplomats of each Horde nation are found within Silvermoon City. Though the wider Horde was initially reluctant to forge allegiances with the sin'dorei, the vouching of Sylvanas, and the general consensus that the Blood Elves could bring to the table what the Horde had previously lacked [25], would ultimately pave way to Quel'Thalas being accepted as an equal independent nation of the Horde.

Several blood elves prefer to keep with their own company, viewing their deployment outside of Quel'Thalas as something of a nuisance, though others have been seen to integrate fairly well into the wider Horde, even coming to appreciate its vastly different culture. [26] The blood elves were a major driving force in the Horde's Northrend campaign; Aethas Sunreaver ensuring them a vital sanctuary within the former Alliance city of Dalaran. A number of the sin'dorei have risen in the Horde's ranks, serving as generals [27] and as spy leaders.[28]

Some powerful blood elves have even been inducted into the Kor'kron Guard[29], the most elite fighting force in the Horde's arsenal. The blood blven Reliquary is dedicated to giving the Horde a monopoly on artifacts of great power.

Blood elf organizations

The sin'dorei have a number of organizations, mostly affiliated directly with Quel'Thalas.

Magisters

File:Magister male.jpg

Magister Kaslinth.

Main article: Magisters

One of the most prominent groups within Quel'Thalas, and a group whose magical formidability is considered fearsome by even Dalaran's standards[30], are the magisters. Led by Rommath, the Grand Magister of Quel'Thalas, the magisters are among the most respected and politically powerful groups in all of Quel'Thalas, and serves as Silvermoon's primary order of magi. They are directly responsible for the reclamation of the elven homeland from the Scourge, and it was their mastery over magic that enabled them to rebuild Silvermoon City "almost overnight." The magisters were able to twist even the energies of a naaru for the blood elves' use, leading to the creation of the Blood Knights. The various arcane structures around the city itself are empowered by their volatile magics, and the thought of what one of the most powerful magi organizations in Azeroth could bring to the Horde was a key componenent in the blood elves being accepted by it.[31]

The magisters have continued to wield a large amount of respect and political sway within Quel'Thalas, though whether their police state consensus persists despite the changes sweeping Quel'Thalas is unknown, if unlikely.

Farstriders

File:Farstrider female.jpg

Jaedan Sunshot, a Farstrider.

Main article: Farstriders

One of the most iconic elven organizations are the Farstriders. This elite organization of blood elf rangers can trace its roots back to the Troll Wars, when a loosely affiliated band of high elf warriors occasionally worked together to defend Quel'Thalas. Led by the Ranger-general of Silvermoon, Halduron Brightwing, they are perhaps the group most in touch with their high elven roots. Masters of the wilderness and many knowing their homeland inside and out, the Farstriders operate mostly in and around Quel'Thalas. Peerless marksmen and women, they are the masters of surgical strikes and ambushes. Though part of the blood elven government, they are not a formal military.[32]

The Farstriders were against the creation of the Blood Knights, and Halduron himself vocally opposed the exploitation of M'uru. The two blood elven organizations do not generally get along too well.

Blood Knights

Blood Knight female

Farisa, a sin'dorei Blood Knight.

Main article: Blood Knights

After the blood elves began to use more dubious methods of sating their addiciton, a number of the elves felt the light abandon them. In turn, this led Lady Liadrin, a priestess of the light, to renounce her vows on the grounds that the light had forsaken the sin'dorei race. However, Prince Kael'thas would later subdue a being of pure light - a naaru named M'uru - and had it sent back to Quel'Thalas. Rather than feed upon its energy, the magisters devised a better use of its power - and after experimentation, they succeeded in allowing the blood elves to forcibly take their holy power from the supposedly unwilling being. Thus, the Blood Knights were born, under Liadrin's personal leadership. The will of the order would be tested, when M'uru was stolen from Quel'Thalas, and the Blood Knights were left bereft of a power source. However, with the revitalization of the Sunwell, reborn as a fount of holy and arcane power, the Blood Knights of Silvermoon now channel their power directly from it - a far less damaging and more harmonial relationship than their previous method of wielding the light.[33]

The Blood Knights quickly gained popular support within Quel'Thalas, and their membership has since expanded. The Blood Knights serve as the iron protectors of Quel'Thalas, faithful servants of Silvermoon, and occasionally as state enforcers.[34] Their attitude is not received well by their Farstrider compatriots, and the two groups rarely see eye-to-eye.

The Sunreavers

Main article: Sunreavers

Led by Archmage Aethas Sunreaver, the Sunreavers are a group of blood elves who desire to see the sin'dorei admitted as members of the Kirin Tor. Traditionally barred from Dalaran, the Horde was granted sanctuary in the city due to their efforts.

The Reliquary

Main article: Reliquary

The Reliquary is an organization spearheaded by High Examiner Tae'thelan Bloodwatcher, and operates as a Horde counter to the Explorer's League. The Reliquary seeks to acquire artifacts of great power, and use them to free the elven race of the remains of their magical addiciton completely.[35]

The Sunfury

Sunfury banner

The Sunfury banner, a darker texture of its Silvermoon City equivalent, depicting the metaphorical phoenix of Quel'Thalas with 2 heads instead of one.

Main article: Sunfury

The Sunfury were among the most powerful blood elves that Prince Kael'thas led into Outland. They were situated mainly in the magic-rich area of Netherstorm, while other blood elves dispersed between the armies of the Scryers and Illidan Stormrage. Led by numerous generals such as Daellis Dawnstrike, a group attacked and slaughtered the local Kirin'Var Village and its residents, and other members of the Sunfury saw to the dismantling of the manaforges in the area for their master's gain. They also acquired numerous bloodgem shards, which they channelled into bloodgem crystals for a temporary empowerment. The Sunfury were one of the more ruthless sects of blood elves found in Outland.

Following the betrayal of Kael'thas, however, a number of the Sunfury returned home to serve their people rather than follow Kael's increasingly damning path, thus affiliating themselves with Quel'Thalas and the Horde.[36]

Though now an official part of Silvermoon's military, the Sunfury have not yet made an appearance in World of Warcraft in such an incarnation.

Others

Notable blood elf organizations affiliated elsewhere (with Kael'thas, Illidan or the Burning Legion) include the Eclipsion, the Sunseekers, the Shadowsword, the Sunhawks, the Sunblade, the Dawnblade, the Crimson Hand, and the Firewing blood elves.

Notable blood elves

Name Role Condition Location Allegiance
File:IconSmall Kael'thas Small.gifFile:IconSmall KaelWretched Small.gif Prince Kael'thas Sunstrider Last scion of the Sunstrider dynasty. Official ruler of the blood elves. Deceased (lore); Killable (WoW) The Tempest Bridge, Tempest Keep or Grand Magister's Asylum, Magisters' Terrace Burning Legion currently. Formerly, Alliance of Lordaeron, Kingdom of Quel'Thalas, Kirin Tor, Illidan's forces
File:IconSmall Lor'themar Small.gif Regent Lord Lor'themar Theron Ruler of the blood elves on Azeroth in Kael'thas' absence. Alive Sunfury Spire, Silvermoon City Horde, Quel'Thalas, formerly Alliance of Lordaeron
File:IconSmall Halduron Small.gif Ranger-General Halduron Brightwing Blood elves' military commander on Azeroth and leader of the Farstriders. Alive Sunfury Spire, Silvermoon City Horde, Quel'Thalas, Farstriders, formerly Alliance of Lordaeron
File:IconSmall Rommath Small.gif Grand Magister Rommath Leader of all blood elf magi on Azeroth. Herald and fiercely loyal servant of Kael'thas. Alive Sunfury Spire, Silvermoon City Horde, Quel'Thalas, Magisters
File:IconSmall Liadrin Small.gif Lady Liadrin Matriarch and first of the Blood Knights. Alive Terrace of Light, Shattrath City or Sunwell Plateau. Formerly Farstriders' Square, Silvermoon City Kingdom of Quel'Thalas, Blood Knight Order, The Sha'tar, Shattered Sun Offensive, formerly House Sunstrider
IconSmall Aethas Archmage Aethas Sunreaver Archmage of the Kirin Tor. Current blood elven member of The Six. Alive The Violet Citadel, Dalaran The Sunreavers, Kirin Tor
IconSmall BloodElf Male High Examiner Tae'thelan Bloodwatcher High Examiner and leader of the Reliquary. Alive Bloodwatcher Point, Badlands Horde, Quel'Thalas, Reliquary
IconSmall BloodElf Male Magister Astalor Bloodsworn Magister in charge of M'uru. Responsible for manipulation of M'uru's energies for the Blood Knights. Alive Silvermoon City Horde, Quel'Thalas
IconSmall BloodElf Male Master Pyreanor Advisor to Warchief Garrosh Hellscream and Blood Knight trainer in Kalimdor. Alive Grommash Hold, Orgrimmar Horde, Quel'Thalas, Blood Knights
IconSmall BloodElf Male Pathaleon the Calculator Agent of Prince Kael'thas. Killable Mechanar, Tempest Keep House Sunstrider, Illidan's forces
File:IconSmall BloodElf Girl Small.gif Salandria Adopted daughter of Lady Liadrin, Shattrath's orphan from Children's Week. Through the questline it appears she is fated to grand things in the future. Alive Shattrath City Kingdom of Quel'Thalas, Blood Knight Order The Sha'tar
IconSmall BloodElf Male Voren'thal the Seer The leader of the Scryers in Outland. Alive The Seer's Library, Scryer's Tier, Shattrath City Scryers
File:IconSmall Valeera Small.gif Valeera Sanguinar Prevously Gladiator in Crimson Ring,now rogue companion of King Varian Wrynn. Alive Stormwind Harbor, Stormwind City Varian Wrynn, New Council of Tirisfal, previously slave in the Crimson Ring
IconSmall BloodElf Male Ambassador Sunsorrow The blood elf Ambassador to the Forsaken. Alive The Royal Quarter, Undercity Kingdom of Quel'Thalas, Horde
IconSmall BloodElf Male Zendarin Windrunner The blood elf loyal to Sintharia. Deceased Unknown Himself, Sintharia

Alignment

EversongForest

The blood elf starting area, Sunstrider Isle.

BlizzCast-Sunwell1

Isle of Quel'Danas

In the December 2005 issue of Computer Gaming World, Metzen had said blood elves are not an evil race.[37]

Tensions from the aftermath of the Second War have become burning hatreds. The high elves officially withdrew from the Alliance after the Second War under the belief that not enough troops were sent to protect Quel'Thalas, and thus led to a needlessly engorged amount of slaughter and destruction. A few high elves remained under their own volition to continue serving the Alliance, but the loyalty of even these voluntary troops waned after the second sacking of Quel'Thalas by Arthas — who had recently destroyed his own kingdom — to which the remnants of the Alliance of Lordaeron took no steps in intervening. Finally, with Lord Garithos's dismissive, blatantly racist treatment of blood elven troops and attempt to execute many blood elves for accepting boats from naga, even more fell under the sway of Kael'thas' new vision for his people.

As a result, blood elves are fierce jingoists, believing that the only people they can truly trust are their own. They are perceived as reckless and haughty, exhibiting none of the serenity or calm judgment of their ancestral peoples, and jumping at opportunity and quick solutions with little regard for the consequences. They believe power is not something to be earned — it is to be taken. Power is something to be manipulated for yourself and the greater good of all blood elves. This reasoning also plays into how the blood elves successfully drained pure Light energy from the naaru to become Blood Knights, and paying no interest to the paladin credos of benevolence or balance with the universe (although regular paladins can unknowingly be corrupt).[citation needed]  This may have changed with the Blood Knights' introduction to the Shattered Sun Offensive, however.

Indeed, one can even argue that — while they officially are a monarchy undergoing an interregnum — the blood elves border on being a fascist state. Their contempt for other races and feelings of superiority to them, their aggressive use of propaganda (such as the Arcane Guardians promoting a messianic view of first Kael'thas and then Lor'themar) and mind-control (such as the silencing of the dissidents in the Silvermoon City Bazaar), and their general "us against the world" attitude all are hallmarks of historical real-world fascist governments. Even their general feeling of putting up with the "inferior" races of the Horde as long as it suits their purposes recalls such events as Nazi Germany partnering with the Japanese Empire during World War II, even though it went against their racial theories of Aryan superiority. Only time will tell whether continued cooperation with and exposure to the other Horde races and their philosophies will begin to change the blood elves' view of the world and their place in it.

The official World of Warcraft: The Burning Crusade webpage mentions blood elves having a "dark destiny".[38] This likely refers to the fact that blood elves under Kael'thas had joined with the Burning Legion, under the demonic Illidan and the naga. This likely is not in reference to the majority of blood elves who were left on Azeroth who do not know about Kael'thas' decision. Indeed, many of those back on Azeroth chose to turn against Kael'thas when they learned of it.[17] A large faction of blood elves previously under the direct command of Kael'thas defected, and are now known as the Scryers, and currently operate to fight against the prince.

Speculation

Demon Hunter Training

Illidari Demon Hunter training on top of the Ruins of Karabor

Questionmark-medium
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.

Appearance

Blood elf physical traits are likely to be passed down genetically, though it is also possible that some traits may also be passed down from mothers to children while they are in the womb, or even by breast feeding. Given that most of these traits are the result of exposure to fel energy and not withdrawal (the surviving high elves do not suffer any withdrawal symptoms other than a slightly more haggard appearance), they have been theorized to be permanent, as with the color of orcish skin, changing from brown to green when the race was corrupted with the blood of demons.

From a gameplay standpoint it is unlikely that the green eyes would be changed as aside from faction, this is the only way players can tell apart Blood and High Elf Npcs (also from their voices).

Elven reunification?

Blood elf blonde female

With the recent developments of the banishment of Kil'jaeden and the restoration of the Sunwell, one could argue that the blood elves have in effect been restored to high elves or could return to being high elves. The elves no longer have to turn to fel magic to feed their addiction, and it has been speculated that the Sunwell's energies can reverse the physical changes that come with fel consumption (although there is not yet any evidence to support this), hinting at the possibility of reconciliation.

At this point, however, there are many cultural differences between the high elves and the blood elves, and there are probably only a handful of blood elves who would even choose to revert. On the flip side, most high elves regard the blood elves as traitors, and would not take them back. This is later confirmed with Wrath of the Lich King, where in Dalaran, a faction of high elves, the Silver Covenant, stand as direct opposition of the the Sunreaver blood elves in Dalaran despite the fact that with the Sunwell's return the blood elves no longer have to consume fel energies.

Despite this opposition, some blood elves continue to hold the desire to unify their once glorious race. A prime example of this mindset is Tae'thelan Bloodwatcher, the leader of the Reliquary. His goal to cure the elves of their addiction for good, through controlled methods, combined with the Sin'dorei allowing their cousins access to the Sunwell, could see the already small gap between the two sides of the Silvermoon coin become even smaller. This has been somewhat elaborated upon in recent times, as even Vereesa Windrunner herself - the leader of the aforementioned Silver Covenant, the faction who opposed the blood elves more than any - was willing to travel to Quel'Thalas at Halduron Brightwing's request, to fight alongside both he and another leader of the Horde, the Darkspear troll Vol'jin. Furthermore, Lor'themar Theron has allowed high elves to enter the restored Sunwell, though he and Vereesa appear to have some bad blood between them.

Inspiration

  • The name sin'dorei may be a reference to Sindarin, the elvish language most commonly spoken in Middle-Earth during the Third Age in the Tolkien mythos. This, however, may not be the reference since sin'dorei comes from the names of the other types of elves in Warcraft, though it could have had an effect. Though it is improbable, some think that "sin" comes from the English word sin, and "dorei" from the kaldorei, the night elves.
ManaTap

Spell arcane manatap [Mana Tap]

See also

References

 
  1. ^ http://www.wow-europe.com/en/info/encyclopedia/429.xml
  2. ^ http://us.battle.net/wow/en/game/race/blood-elf
  3. ^ a b c d e f g Monster Guide, pg. 65
  4. ^ http://www.youtube.com/watch?v=NE-4Edh3RuM 5:02 Burning Crusade Behind the Scenes DVD
  5. ^ World of Warcraft: The Burning Crusade manual, pg. 12-13
  6. ^ http://eu.battle.net/wow/en/game/race/blood-elf
  7. ^ Blizzard lore posts
  8. ^ http://www.wow-europe.com/en/info/encyclopedia/338.xml
  9. ^ In the Shadow of the Sun
  10. ^ [1]
  11. ^ Quest:Avenge Furien!
  12. ^ a b c d Alliance & Horde Compendium, pg. 15
  13. ^ a b c Alliance & Horde Compendium, pg. 68
  14. ^ http://www.worldofwarcraft.com/info/encyclopedia/339.xml
  15. ^ Alliance & Horde Compendium, pg. 6-7, 14-15, 67-69
  16. ^ Monster Guide, pg. 54-55
  17. ^ a b c d e f Cite error: Invalid <ref> tag; no text was provided for refs named MG64
  18. ^ Alliance & Horde Compendium, pg. 16
  19. ^ http://pc.gamespy.com/pc/world-of-warcraft-expansion/662489p1.html
  20. ^ http://www.wow-europe.com/en/info/encyclopedia/338.xml
  21. ^ Monster Guide, pg. 64-65
  22. ^ http://worldofwarcraft.com/info/encyclopedia/402.xml
  23. ^ Dark Factions, pg. 152
  24. ^ Alliance & Horde Compendium, pg. 68-69
  25. ^ Horde Emissaries
  26. ^ Lorrin Foxfire
  27. ^ General Salaman
  28. ^ Spy-Mistress Anara
  29. ^ http://www.wowhead.com/npc=37035/korkron-vanquisher#abilities
  30. ^ In the Shadow of the Sun
  31. ^ Horde Emissaries
  32. ^ http://www.wow-europe.com/en/info/encyclopedia/402.xml
  33. ^ http://eu.battle.net/wow/en/forum/topic/900710701
  34. ^ Gatewatcher Aendor
  35. ^ High Examiner Tae'thelan Bloodwatcher
  36. ^ In the Shadow of the Sun
  37. ^ [2]. Computer Gaming World, December 2005
  38. ^ http://www.worldofwarcraft.com/burningcrusade/townhall/index.html

External links

de:Blutelf da:Blood elves nl:Blood elf