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Slice and Dice

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Slice and Dice
  • Slice and Dice
  • Instant cast
  • 25 Energy
  • Finishing move that increases melee attack speed by X%. Lasts longer per combo point:
    1 point: 9 seconds
    2 points: 12 seconds
    3 points: 15 seconds
    4 points: 18 seconds
    5 points: 21 seconds
Usable by
Class Rogue
Properties
Type Offensive
School Physical
Cooldown None/Global Cooldown
Talents
Improvement
talents
Improved Slice and Dice
Other information
Ranks 2
Requirements Requires melee weapon
Related buff
  • Slice and Dice
  • Melee attack speed increased by X%.
  • Duration: Variable.
You think a Rogue is fast? Wait until he gets mad.

Slice and Dice makes quick work of enemies by allowing you to attack more quickly than normally. It increases the speed at which hits are delivered, allowing more poison applications within a given time frame.

Contents

Rank table

RankIncreaseLevelCost
1 20% 10 3s 
2 30% 42 2g 43s 

Notes

  • The duration is relatively short without Improved Slice and Dice.
  • The 3 piece bonus of the Emblems of Veiled Shadows armor set reduces the energy cost of Slice and Dice by 10, for a total of 15 energy.
  • The 2 piece set bonus of the Netherblade set, rogue tier 4, increases the duration of Slice and Dice by 3 seconds.
  • The 2 piece set bonus of the Slayer's Armor set, rogue tier 6, increases the haste of Slice and Dice by 5%.

Talent improvement

Tips and tactics

  • Slice and Dice is the best finishing move to use in raid situations. Because it increases your white damage by 30%, and most damage in a raid comes from white damage, it should always be up.
  • The attack speed increase from Blade Flurry stacks with Slice and Dice.
  • The best strategy for slice and dice in raid setupts is as follows, Garrotte and immediately cast SnD, build 3 combo points and refresh SnD slightly before it ends, then build 5 combo points and refresh just before it is about to end / your energy would tick over 100 (this works assuming you are using Sinster Strike and have 3/3 Improved Slice and Dice, also know as 1 3 5 SnD). At this point you can alternate 5 combo point SnD and Rupture until the boss is dead.
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