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| buff_dur = Variable.
 
| buff_dur = Variable.
 
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:''You think a Rogue is fast? Wait until he gets mad.''
 
   
 
'''Slice and Dice''' makes quick work of enemies by allowing you to attack more quickly than normally. It increases the speed at which hits are delivered, allowing more [[poison]] applications within a given time frame.
 
'''Slice and Dice''' makes quick work of enemies by allowing you to attack more quickly than normally. It increases the speed at which hits are delivered, allowing more [[poison]] applications within a given time frame.
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| 1 || 20% || 10 || {{cost||3}}
 
| 1 || 20% || 10 || {{cost||3}}
 
|- align="center" class="alt"
 
|- align="center" class="alt"
| 2 || 30% || 42 || {{cost|2|43}}
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| 2 || 40% || 42 || {{cost|2|43}}
 
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*The attack speed increase from [[Blade Flurry]] stacks with Slice and Dice.
 
*The attack speed increase from [[Blade Flurry]] stacks with Slice and Dice.
 
*The best strategy for slice and dice in raid setupts is as follows, Garrotte and immediately cast SnD, build 3 combo points and refresh SnD slightly before it ends, then build 5 combo points and refresh just before it is about to end / your energy would tick over 100 (this works assuming you are using Sinster Strike and have 3/3 Improved Slice and Dice, also know as 1 3 5 SnD). At this point you can alternate 5 combo point SnD and [[Rupture]] until the boss is dead.
 
*The best strategy for slice and dice in raid setupts is as follows, Garrotte and immediately cast SnD, build 3 combo points and refresh SnD slightly before it ends, then build 5 combo points and refresh just before it is about to end / your energy would tick over 100 (this works assuming you are using Sinster Strike and have 3/3 Improved Slice and Dice, also know as 1 3 5 SnD). At this point you can alternate 5 combo point SnD and [[Rupture]] until the boss is dead.
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  +
== Patch changes ==
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* {{patched|patch=3.0.9|note=This ability now increases melee attack speed by 40%, up from 30%.|comment=Affects final rank.}}
   
 
==External links==
 
==External links==

Revision as of 18:47, 9 February 2009

Slice and Dice
Inv misc questionmark
  • Slice and Dice (2 ranks)
  • Rogue ability
  • 25 Energy
  • Instant
  • Finishing move that increases melee attack speed by X%. Lasts longer per combo point:
    1 point: 9 seconds
    2 points: 12 seconds
    3 points: 15 seconds
    4 points: 18 seconds
    5 points: 21 seconds
Properties
Class Rogue
School Physical
Cooldown None/Global Cooldown
Other information
Requirements Requires melee weapon
Improvements Ability rogue slicedice [Improved Slice and Dice]
Related buff
Inv misc questionmark
  • Slice and Dice
  • Melee attack speed increased by X%.
  • Duration: Variable.

[[Category:rogue abilities]][[Category:rogue abilities]]

Slice and Dice makes quick work of enemies by allowing you to attack more quickly than normally. It increases the speed at which hits are delivered, allowing more poison applications within a given time frame.

Rank table

Rank Increase Level Cost
1 20% 10 3s
2 40% 42 2g 43s


The Above table would give you at lvl 80 a Haste rating of 960 for the duration of the SnD. Using the formula of +1% increase is equal to 32 points of Haste at lvl 80.

Notes

  • The duration is relatively short without Ability rogue slicedice [Improved Slice and Dice].
  • The 3 piece bonus of the Emblems of Veiled Shadows armor set reduces the energy cost of Slice and Dice by 10, for a total of 15 energy.
  • The 2 piece set bonus of the Netherblade set, rogue tier 4, increases the duration of Slice and Dice by 3 seconds.
  • The 2 piece set bonus of the Slayer's Armor set, rogue tier 6, increases the haste of Slice and Dice by 5%.

Talent improvement

Tips and tactics

  • Slice and Dice is the best finishing move to use in raid situations. Because it increases your white damage by 30%, and most damage in a raid comes from white damage, it should always be up.
  • The attack speed increase from Ability warrior punishingblow [Blade Flurry] stacks with Slice and Dice.
  • The best strategy for slice and dice in raid setupts is as follows, Garrotte and immediately cast SnD, build 3 combo points and refresh SnD slightly before it ends, then build 5 combo points and refresh just before it is about to end / your energy would tick over 100 (this works assuming you are using Sinster Strike and have 3/3 Improved Slice and Dice, also know as 1 3 5 SnD). At this point you can alternate 5 combo point SnD and Ability rogue rupture [Rupture] until the boss is dead.

Patch changes

  • Template:Patched

External links