Smite
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| Smite | |
|---|---|
| Usable by | |
| Class | Priest |
| Properties | |
| Type | Offensive |
| School | Holy |
| Cooldown | (GCD 1.5 sec) |
| Level required | 1 |
| TCG image | |
Smite is a priest ability learned at level one.
Contents |
Modified by
- [Power Infusion] (talent)
- [Divine Fury] (

discipline or holy spec ability)

- [Evangelism] (




discipline or holy spec ability)

- [Atonement] (

discipline spec ability)

- [Chakra: Chastise] (

holy spec ability)

- Glyph of Smite
- Item Level 25
- Major Glyph
- Classes: Priest (Discipline) (Holy)
- Requires Level 25
- Use: Permanently teaches you this glyph.
Your Smite spell inflicts an additional 20% damage against targets afflicted by Holy Fire, but that additional damage does not get transferred by Atonement. - Sell Price: 1



- Glyph of Holy Fire
- Item Level 25
- Major Glyph
- Classes: Priest (Discipline) (Holy)
- Requires Level 25
- Use: Permanently teaches you this glyph.
Increases the range of your Holy Fire, Smite, and Power Word: Solace spells by 10 yards. - Sell Price: 1



Tips
- Because Smite is a Holy spell, it is unaffected by player resistances, offering reliable damage against all players.
- With the three-piece-bonus from the Priest's Zul'Gurub set, Smite's range can be increased to 42 yds.
Patch changes
-

Patch 4.1.0 (26-Apr-2011): Atonement now works with Holy Fire in addition to Smite.

- Patch 0.12 (2004-10-11): Renamed from "Holy Smite" to "Smite".
External links
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