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+ | [[File:Vicious Vale.jpg|thumb|250px|The Vicious Vale]] |
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− | '''Snare''' effects are a form of [[Crowd Control|crowd control]] that reduce a victim's movement speed, preventing them from effectively maneuvering in [[Combat|combat]]. It is most useful to [[Ranged|ranged]] [[Class|classes]] when fighting opponents who only possess [[Melee|melee]] attacks, allowing them to [[Kite|kite]] the opponent around. Snares are also useful to prevent enemies from fleeing to safety or running for help (in [[Instance|instances]] especially). |
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+ | [[File:The Vicious Vale.jpg|thumb|The Vicious Vale, post-weed-whacking]] |
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+ | '''The Vicious Vale''' is valley just west of the [[Horde Base Camp]] on the [[Lost Isles]] filled with killer plants of multiple sizes and types. |
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− | [[Spell|Spells]] and [[Ability|abilities]] with a snare effect usually have a percentage listed (i.e. [[Daze]] is a "50% snare"). The creature's full movement speed is reduced by this percentage. |
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+ | [[Kilag Gorefang]] and a few [[Orc Scout]]s were sent west in search of "[[Thrall|previous cargo]]". They got stuck fighting plants, which Kilag believes they've only angered them. |
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− | Examples of abilities that cause a snare effect: |
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− | * [[Mage]]: [[Frostbolt]], [[Cone of Cold]], [[Blast Wave]] |
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− | * [[Rogue]]: [[Crippling Poison]] |
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− | * [[Warrior]]: [[Hamstring]], [[Piercing Howl]] |
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− | * [[Hunter]]: [[Wing Clip]], [[Frost Trap]], [[Concussive Shot]] |
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− | * [[Shaman]]: [[Frost Shock]], [[Earthbind Totem]] |
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− | * [[Priest]]: [[Mind Flay]] |
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− | * [[Warlock]]: [[Curse of Exhaustion]] |
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− | * [[Paladin]]: [[Judgement of Justice]] (Rank 2) |
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+ | {{Lost Isles}} |
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− | [http://thottbot.com/?i=6485 Free Action Potions] make you immune to snare (as well as [[stun]] and [[root]]) effects for 30 seconds. |
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− | See also: [[Crowd Control]], [[Charm]], [[Daze]], [[Fear Effect|Fear]], [[Root]], [[Sleep Effect|Sleep]], [[Slow]], and [[Stun]]. |
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− | [[Category:Game Terms]] |
Revision as of 03:34, 1 March 2011
The Vicious Vale is valley just west of the Horde Base Camp on the Lost Isles filled with killer plants of multiple sizes and types.
Kilag Gorefang and a few Orc Scouts were sent west in search of "previous cargo". They got stuck fighting plants, which Kilag believes they've only angered them.
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