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Snare effects are a form of crowd control that reduce a victim's movement speed, preventing him from effectively maneuvering in combat. There are 2 types of snares: area-based snares, such as Spell frost freezingbreath [Frost Trap] or Spell nature strengthofearthtotem02 [Earthbind Totem], and debuff-based snares (also called Slows), such as Ability poisonsting [Crippling Poison] or Spell shadow deathscream [Piercing Howl]. It is most useful to ranged classes when fighting opponents who only possess melee attacks, allowing them to kite the opponent. Snares are also useful to prevent enemies from fleeing to safety or running for help (in instances especially).

Spells and abilities with a snare effect usually have a percentage listed (i.e. Spell frost stun [Dazed] is a "50% snare"). The creature's full movement speed is reduced by this percentage.

Examples of abilities that cause a snare effect:

Class Abilities
Hunter Ability rogue trip [Wing Clip]
Spell frost freezingbreath [Frost Trap]
Spell frost stun [Concussive Shot]
Mage Spell frost frostbolt02 [Frostbolt]
Spell frost glacier [Cone of Cold]
Spell holy excorcism 02 [Blast Wave]
Slow
Paladin Ability paladin judgementred [Judgement of Justice] (Rank 2) (though not technically classified as a snare in game mechanics)
Priest Spell shadow siphonmana [Mind Flay]
Rogue Ability poisonsting [Crippling Poison]
Inv throwingknife 06 [Deadly Throw]
Shaman Spell frost frostshock [Frost Shock]
Spell nature strengthofearthtotem02 [Earthbind Totem]
Warlock Spell shadow grimward [Curse of Exhaustion]
Warrior Ability shockwave [Hamstring]
Spell shadow deathscream [Piercing Howl]

Mechanics

Snare debuffs do not stack. Instead, the debuff that gives the most movement speed reduction takes precedence. If any lesser snare is applied while a greater snare is active, it will not be applied, even if the greater snare will expire sooner.


Counters

  • Enhancement shaman talent Spell nature earthelemental totem [Earthen Power] remove all snare effects from the shaman and nearby friendly targets when it pulses.
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