From WoWWiki
| Soothe Animal
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|
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| Usable by
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| Class
| Druid
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| Properties
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| Type
| Offensive, Utility
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| School
| Nature
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| Cooldown
| None/Global Cooldown
|
| Talents
|
Improvement talents
| Nature's Reach
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| Other information
|
| Ranks
| 4
|
| Related debuff
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|
- There, there...
Decreases the aggro radius of a beast.
Rank Table
| Rank | Level | Mana Cost | Levels affected | Cost
|
| 1 | 22 | 50 | 40 and lower | 30
|
| 2 | 38 | 75 | 55 and lower | 1 20
|
| 3 | 54 | 100 | 70 and lower | 2 80
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| 4 | 70 | 140 | 85 and lower | 10
|
Notes
- If it is resisted, you will aggro the target. Spell hit rating gear or talents may help prevent this.
- Only usable on beasts.
- Both Nature's Grace and Nature's Swiftness can reduce the casting time of this spell.
Tips and tactics
- This spell can be cast on a beast with stealth detection and will allow a rogue to Sap a nearby mob. This has been confirmed to work on the hellhounds in Hellfire Ramparts.
- You can use this ability on mobs that patrol around a resource node (herb or mineral) and it will allow you time to gather and retreat; unlike Hibernate which will make you enter combat once the sleep wears off. If possible, enter Flight Form after casting Soothe to better your escape.
- This can be used to prevent chain pulls if two beasts are close together. Cast on the undesired add before pulling. Some mobs have a combined aggro field and cannot be separated this way.
- Another use is to mark targets for Hibernate, similar to how some mages once marked targets to be polymorphed with Detect Magic, prior to its removal from the game.