Fjeldse@legacy41540559 (talk | contribs) m (Fixed up Molten Core link) |
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+ | {{#data:infobox ability |
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− | __NOTOC__ |
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− | <onlyinclude>{{Infobox ability |
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|name=Soul Fire |
|name=Soul Fire |
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− | | |
+ | |icon=Spell_Fire_Fireball02 |
− | |description= |
+ | |description=Burns the enemy's soul, dealing (453.6% of Spell power) Fire damage and applying Immolate.<br><br>{{text|white|Generates 1 Soul Shard.}} |
− | |class= |
+ | |class=Warlock |
− | |type=Offensive |
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|school=Fire |
|school=Fire |
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− | |cost= |
+ | |cost=2% of base mana |
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− | |reagents={{loot|common|Soul Shard}} |
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+ | |cooldown=45 seconds |
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+ | |type=talent |
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− | |improvement=[[Bane]], [[Cataclysm (talent)|Cataclysm]], [[Ruin]], [[Devastation]], [[Destructive Reach]], [[Intensity]], [[Aftermath]], [[Emberstorm]], [[Soul Leech]], [[Pyroclasm]] |
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+ | |spec=Destruction |
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− | |ranks=6 |
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+ | |row=5 |
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− | |requirements=[[Soul Shard]] |
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+ | |talent_req=[[Roaring Blaze]]/[[Improved Conflagrate]] |
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− | }}</onlyinclude> |
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+ | |improvements=[[Ruin]] |
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+ | '''Soul Fire''' is a Destruction [[warlock]] talent. It is a high damage [[direct damage]] Fire spell which generates 4 Soul Shard Fragments. |
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− | ==Rank table== |
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− | {| class="darktable zebra" style="text-align:center" |
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− | ! Rank !! Level !! Damage !! Cost |
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− | |- |
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− | || 1 || 48 || 623 to 783 || {{Cost|1|26}} |
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− | |- |
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− | || 2 || 56 || 703 to 881 || {{Cost|1|98}} |
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− | |- |
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− | || 3 || 64 || 839 to 1051 || {{Cost|3|78}} |
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− | |- |
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− | || 4 || 70 || 1003 to 1257 || {{Cost|7|80}} |
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− | |- |
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− | || 5 || 75 || 1137 to 1423 || {{Cost|16}} |
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− | |- |
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− | || 6 || 80 || 1323 to 1657 || {{Cost|16}} |
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− | == |
+ | ==Tips and tactics== |
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− | [[Decimation]] will lower the cast time of Soul Fire by up to 40% for 10 seconds at max rank when you cast a Shadowbolt, Incinerate or Soul Fire at a target that is at or below 35% health, and will consume no shard while under this effect. |
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+ | This skill is generally one of the warlock's most mana-efficient spells. |
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− | [[Bane]] will lower the cast time of Soul Fire by up to 2 seconds at max rank. |
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− | [[Destructive Reach]] extends the range to 36 yards and reduces generated threat by 20% at max rank. |
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+ | ==Notes== |
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− | [[Ruin]] and [[Devastation]] improve the spell's crit power. |
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+ | * Commonly misspelled '''Soulfire''' by Blizzard. |
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+ | * Soulfire is [[hswiki:Soulfire|a basic Warlock spell]] in ''[[Hearthstone (game)|Hearthstone]]''. The flavor text reads: ''"Are you lighting a soul on fire? Or burning someone with your OWN soul? This seems like an important distinction."'' |
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− | == |
+ | ==Patch changes== |
+ | * {{Hotfix|date=2023-02-06|bluenote=Damage increased 20%.}} |
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− | This skill has been shown to be one of the most mana-efficient spells, but this is offset by the Soul Shard cost. Untalented it has a poor damage per cast time, so is not a good spell to use when damaging an enemy normally, but is very good as an opener when soloing where the cast time is 'free'. |
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+ | * {{Hotfix|date=2023-01-09|bluenote=Damage increased by 20%.}} |
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+ | * {{Patch 10.0.0|note=Now a row 5 Destruction talent (was a level 15 Destruction talent).}} |
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+ | * {{Patch 9.0.1|note=Now generates 1 Soul Shard (was 4 Soul Shard Fragments), applies [[Immolate]], has a 3.5 second cast time (was 1.5 seconds), and a 45 second cooldown (was 20 seconds). Cooldown is no longer reduces by the number of Soul Shards spent.}} |
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+ | * {{Patch 8.0.1|note=Re-added and redesigned as a level 15 Destruction talent (was a level 13 Demonology ability). Burns the enemy's soul, dealing (100% of Spell power) Fire damage. Cooldown is reduced by 2 sec for every Soul Shard you spend. Generates 4 Soul Shard Fragments.|comment=Old: Burn the enemy's soul, causing (61.2% of spell power) Fire damage. Soul Fire always critically strikes and your critical strike chance increases its damage. Generates 30 Demonic Fury.}} |
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+ | * {{Patch 7.0.3|note=Removed.}} |
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+ | * {{Patch 6.2.0|note=Now deals 25% less damage.}} |
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+ | * {{Hotfix|date=2014-12-15|bluenote=Soul Fire's damage has been increased by 25%.}} |
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+ | * {{Hotfix|date=2014-10-17|bluenote=Soul Fire's damage has been reduced by 20%.}} |
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+ | * {{Patch 6.0.2|note=[[Decimation (Wrath Classic)]]'s effects have been merged into baseline Soul Fire: When you cast Soul Fire on a target below 25% health, you gain the [[Molten Core (warlock ability)]] effect.}} |
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+ | * {{Patch 5.2.0|note=Now deals 22% more damage.}} |
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+ | * {{Patch 5.0.4|note=Now a level 13 Demonology specialization ability (was a level 20 ability for all warlocks). Soul Fire now always critically strikes. In addition, the damage is increased by your critical strike chance and generates [[Demonic Fury]].}} |
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+ | * {{Patch 4.3.0|note=Now scales with 72.6% of spell power, up from 62.5%.}} |
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+ | * {{Patch 4.2.0|note=Now available at level 20, down from level 54.}} |
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+ | * {{Hotfix|date=2010-11-23|bluenote=Soul Fire will no longer consume both [[Empowered Imp]] and Soulburn when they are active. It will consume Empowered Imp and leave Soulburn still active.}} |
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+ | * {{Patch 4.0.3a|note=Damage has been reduced by approximately 12%.}} |
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+ | * {{Patch 4.0.1|note=Now has a 40 yd range, up from 30. Cast time reduced to 4 sec, down from 6 sec. Damage increased. [[Soulburn]] effect added: Instant cast. Now learned at level 54 (was 48).}} |
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+ | * {{Patch 2.0.3|note=Mana cost reduced by approximately 45%.}} |
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+ | * {{Patch 0.11|note=Added.}} |
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− | If you have talent points invested deeply into the [[Destruction]] tree, this spell can deal huge amounts of damage to generic enemies and instance bosses when it critically hits and if you have a steady supply of Soul Shards then casting this spell two or three times on a boss will help improve your DPS. |
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+ | <!-- Please read https://wowpedia.fandom.com/Wowpedia:External_links_policy before adding new links. --> |
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− | For targets under 35% health, [[Decimation]] now allows Soul Fire to be cast faster, and without a soul shard. This talent makes Soul Fire similar to a Warrior's [[Execute]]. |
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− | ==Patch Changes== |
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− | * [[Patch 3.3.0]] The talent [[Molten Core (warlock talent)|Molten Core]] in the demonology tree, now has a chance to increase Soul Fire's damage by 6/12/18% and critical strike chance by 5/10/15% when your [[Corruption]] deals damage. |
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− | <!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here. |
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− | Links that do not conform to the rules will be DELETED. |
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− | Repeat violations may result in a BAN. |
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− | Have a nice day. :) --> |
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− | [[Category:Warlock abilities]] |
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Latest revision as of 00:27, 18 August 2023
Soul Fire | |
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| |
Properties | |
Class | Warlock |
School | Fire |
Cooldown | 45 seconds |
Talents | |
Talent required | [Roaring Blaze]/ [Improved Conflagrate] |
Improvements | [Ruin] |
Soul Fire is a Destruction warlock talent. It is a high damage direct damage Fire spell which generates 4 Soul Shard Fragments.
Tips and tactics
It is best used as your initial attack for pulling due to its long cast time. In this sense it is similar to the Mage's [Pyroblast] ability.
This skill is generally one of the warlock's most mana-efficient spells.
The long cast time makes it harder to use in PvP as the time spent casting it is time gained for an enemy player to tear you to pieces.
Notes
- Commonly misspelled Soulfire by Blizzard.
- Soulfire is a basic Warlock spell in Hearthstone. The flavor text reads: "Are you lighting a soul on fire? Or burning someone with your OWN soul? This seems like an important distinction."
Patch changes
- Hotfix (2023-02-06): Damage increased 20%.
- Hotfix (2023-01-09): Damage increased by 20%.
- Patch 10.0.0 (2022-10-25): Now a row 5 Destruction talent (was a level 15 Destruction talent).
- Patch 9.0.1 (2020-10-13): Now generates 1 Soul Shard (was 4 Soul Shard Fragments), applies [Immolate], has a 3.5 second cast time (was 1.5 seconds), and a 45 second cooldown (was 20 seconds). Cooldown is no longer reduces by the number of Soul Shards spent.
- Patch 8.0.1 (2018-07-17): Re-added and redesigned as a level 15 Destruction talent (was a level 13 Demonology ability). Burns the enemy's soul, dealing (100% of Spell power) Fire damage. Cooldown is reduced by 2 sec for every Soul Shard you spend. Generates 4 Soul Shard Fragments.
- Old: Burn the enemy's soul, causing (61.2% of spell power) Fire damage. Soul Fire always critically strikes and your critical strike chance increases its damage. Generates 30 Demonic Fury.
- Old: Burn the enemy's soul, causing (61.2% of spell power) Fire damage. Soul Fire always critically strikes and your critical strike chance increases its damage. Generates 30 Demonic Fury.
- Patch 7.0.3 (2016-07-19): Removed.
- Patch 6.2.0 (2015-06-23): Now deals 25% less damage.
- Hotfix (2014-12-15): Soul Fire's damage has been increased by 25%.
- Hotfix (2014-10-17): Soul Fire's damage has been reduced by 20%.
- Patch 6.0.2 (2014-10-14): [Decimation]'s effects have been merged into baseline Soul Fire: When you cast Soul Fire on a target below 25% health, you gain the [Molten Core] effect.
- Patch 5.2.0 (2013-03-05): Now deals 22% more damage.
- Patch 5.0.4 (2012-08-28): Now a level 13 Demonology specialization ability (was a level 20 ability for all warlocks). Soul Fire now always critically strikes. In addition, the damage is increased by your critical strike chance and generates [Demonic Fury].
- Patch 4.3.0 (2011-11-29): Now scales with 72.6% of spell power, up from 62.5%.
- Patch 4.2.0 (2011-06-28): Now available at level 20, down from level 54.
- Hotfix (2010-11-23): Soul Fire will no longer consume both [Empowered Imp] and Soulburn when they are active. It will consume Empowered Imp and leave Soulburn still active.
- Patch 4.0.3a (2010-11-23): Damage has been reduced by approximately 12%.
- Patch 4.0.1 (2010-10-12): Now has a 40 yd range, up from 30. Cast time reduced to 4 sec, down from 6 sec. Damage increased. [Soulburn] effect added: Instant cast. Now learned at level 54 (was 48).
- Patch 3.1.0 (2009-04-14): [Pyroclasm] no longer provides a chance to stun the target as the talent itself was reworked, and [Aftermath] no longer gives a chance to daze the target as that talent was reworked as well.
- Patch 3.0.2 (2008-10-14): Cooldown removed (was 1 minute).
- Patch 2.0.3 (2007-01-09): Mana cost reduced by approximately 45%.
- Patch 0.11 (2004-09-29): Added.
External links
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