From WoWWiki
| Spell Lock |
|---|
|
| Usable by |
|---|
| Class | Warlock |
| Pet | Felhunter |
| Properties |
|---|
| Type | Offensive |
| School | Shadow |
| Cooldown | 24 sec |
| Other information |
|---|
| Ranks | 2 |
| Related debuff |
|---|
|
Spell Lock is a Warlock Felhunter skill, best described as a hybrid of Silence and Counterspell. When used, it will silence its target for 3 seconds; if the target was in the process of casting a spell, however, then the spell will be interrupted and, depending on Spell Lock's rank, the target will be unable to cast a spell from the same school of magic for either 5 or 6 seconds. This is an instant-cast ability with a 24-second cooldown.
Rank Table
| Rank | Level | Mana | Silences for: | Locks for:
|
| 1 | 36 | 120 | 3 sec | 5 sec
|
| 2 | 52 | 200 | 3 sec | 6 sec
|
Tips and Tactics
Spell Lock, like all of the Minion skills, can be set to Auto-cast; however, as the AI will normally use this skill to immediately Silence its target, rather than attempt an arguably more beneficial interrupt, it might be more viable to disable this. Disabling auto-cast will allow the Warlock to decide if a spell is worth interrupting, or if the target is enough of a threat to use an interrupt on.
Use of this skill will usually force an NPC caster to enter melee combat, where they are at a considerable disadvantage.
Changelog
- Patch 2.1 - "...duration reduced to 5 seconds (rank 1) and 6 seconds (rank 2), and cooldown reduced to 24 seconds." (Previously it was a 6/8 second duration with a 30 second cooldown.)
- Patch 1.7 - A 3-second silence debuff was added.