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|type=Defensive, Offensive
 
|type=Defensive, Offensive
 
|school=[[Physical]]
 
|school=[[Physical]]
|cost=25
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|cost=15
 
|costunit=Rage
 
|costunit=Rage
 
|cast_time=Instant
 
|cast_time=Instant
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== Notes ==
 
== Notes ==
 
*Spell Reflection is not affected by [[Global Cooldown]].
 
*Spell Reflection is not affected by [[Global Cooldown]].
*Some "boss" mobs in general and a lot of mobs in raids are immune to their own spell, but reflecting it means you don't suffer its effects, such as against the [[Skeletal Usher]]s in Karazhan.
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*Some "boss" mobs in general and a lot of mobs in raids are immune to their own spell, but reflecting it means you don't suffer its effects, such as Fel Fireball against [[Lord Jaraxxus]] in Trial of the Crusader.
 
== Tips and tactics ==
 
== Tips and tactics ==
 
*A well-timed use of Spell Reflection can greatly improve the results of an encounter. An example of this is in the [[Caverns of Time]] [[dungeon]], [[The Black Morass]], against the [[mage]]-type [[Rift Keeper]]s' [[Pyroblast]]. The long cast time should allow a sufficient reaction to reflect this powerful [[spell]].
 
*A well-timed use of Spell Reflection can greatly improve the results of an encounter. An example of this is in the [[Caverns of Time]] [[dungeon]], [[The Black Morass]], against the [[mage]]-type [[Rift Keeper]]s' [[Pyroblast]]. The long cast time should allow a sufficient reaction to reflect this powerful [[spell]].

Revision as of 20:35, June 30, 2010

Spell Reflection
Ability warrior shieldreflection
Usable by
ClassWarrior
Properties
TypeDefensive, Offensive
SchoolPhysical
Cooldown10 seconds
Other information
RequirementsBattle Stance, Defensive Stance
Related buff
Ability warrior shieldreflection
  • Buff
  • Spell Reflection
  • Reflects the next spell cast on you.
  • Duration: 5 seconds remaining
The spell was marked, "Return to sender."[1]

Spell Reflection is a warrior self-buff that allows the caster to reflect a spell back onto the caster. It lasts for 5 seconds, and can be used both offensively, and defensively.

Rank table

Rank Level Rage Cost Duration Cost
1 64 15 5 seconds 6Gold 50Silver

Talents

  • Improved Spell Reflection: allows you to reflect the next spell used on the closest 2/4 party members as well, and reduces the chance to be hit by spells by 2/4%.

Notes

  • Spell Reflection is not affected by Global Cooldown.
  • Some "boss" mobs in general and a lot of mobs in raids are immune to their own spell, but reflecting it means you don't suffer its effects, such as Fel Fireball against Lord Jaraxxus in Trial of the Crusader.

Tips and tactics

  • A well-timed use of Spell Reflection can greatly improve the results of an encounter. An example of this is in the Caverns of Time dungeon, The Black Morass, against the mage-type Rift Keepers' Pyroblast. The long cast time should allow a sufficient reaction to reflect this powerful spell.
  • On heroic and normal instances it's sometimes very useful ability to tank casters. For example, one could activate Spell Reflection to deflect an incoming spell. This not only helps reduce damage taken, but also generates threat.
  • Other useful Spells to reflect.

Multiple Reflects

Something less known about Spell Reflection is its ability to reflect multiple spells if they are both cast while the buff is still active (i.e. leave the caster's hand). This makes it very useful when coupled with a charge, as it allows the warrior to reflect the initial spell from each casting mob simultaneously if their casts have the same length and start at the same time.

Past changes

  • As of Patch 2.1, reflected spells generates threat as if the damage were dealt by a normal attack. Also, this threat is subject to the usual threat multipliers granted by Defensive Stance and/or Defiance. This change was not officially noted, but it has been confirmed by several players.

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