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Spell damage coefficient

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A Spell damage coefficient is an intrinsic property of a spell that determines how much bonus damage or healing it gets from the spell damage and healing attribute accumulated from gear, buffs and talents. In most cases, the spell damage coefficient is fixed for a spell; in other cases the coefficient is changed by talents, such as various "empowering" talents available to some caster classes. Spell damage coefficients usually follow set rules outlined in the spell damage and healing article, but many exceptions exist. Exact spell damage coefficients are tested experimentally and documented when well known.

Note: Some of the coefficients in this article might not be correct.

Please note that the listed coefficients are base coefficients and apply for the whole spell and per target, unless otherwise stated. In addition, if talents which specifically affect the coefficient (such as Empowered Fireball) exist for a spell, they are mentioned as well. Any effects which increase overall damage and/or healing, be it directly (e.g. Darkness) or indirectly (e.g. Shadow Weaving), are not listed here.


Contents

Druid Coefficients

Spell Name Spell Damage/Healing Coefficient
Healing Abilities
Healing Touch 100% (120% with Empowered Touch)
LifebloomDH 34.29% (41.14% with Empowered Rejuvenation)
LifebloomHoT approx. 51.80% (~62.16% with Empowered Rejuvenation)
Rejuvenation 80% (96% with Empowered Rejuvenation)
RegrowthDH Approx 30% (36% with Empowered Rejuvenation)
RegrowthHoT 70% (84% with Empowered Rejuvenation)
Swiftmend (Rejuvenation) 100%
Swiftmend (Regrowth) 60-70% (untested)
Tranquility 73% (93% with Empowered Rejuvenation); Read more below.
Damage Abilities
Entangling Roots (per tick) 10%
Force of Nature (per hit) 7-10% (before armor); potentially 50-60 hits during spell duration. More testing needed to narrow this down.
Hurricane 128%
Insect Swarm 76%
MoonfireDD 15%
MoonfireDoT 52%
Starfire 100% (120% with Wrath of Cenarius)
Wrath 57.1% (67.1% with Wrath of Cenarius)
  • The Tranquility coefficient scales with level, at level 52, it has a base coefficient of 26%, where as at 70, it has a base coefficient of 73%. Tested on March 4th, 2008.

Mage Coefficients

Ability Name Spell Damage/Healing Coefficient
Arcane Abilities
Arcane Blast 71.43%
Arcane Explosion 21.28%
Arcane Missiles 142.86% (187.86% with Empowered Arcane Missiles)
Mana Shield 50.0% (with Patch 2.4)
Fire Abilities
Blast Wave 13.57%
Dragon's Breath 13.57%
Fire Blast 42.86%
FireballDD 100.0% (115.0% with Empowered Fireball)
FireballDoT 0.0%
FlamestrikeDD 17.61%
FlamestrikeDoT 10.96%
PyroblastDD 115.0%
PyroblastDoT 20.0%
Scorch 42.86%
Frost Abilities
Blizzard 76.19%
Cone of Cold 13.57%
Frost Nova 13.57%
Frostbolt 81.43% (91.43% with Empowered Frostbolt)
Ice Barrier 10.0%
Ice Lance 14.29%

Paladin coefficients

Ability Coefficient
Healing Abilities
Flash of Light 42.86%
Holy Light 71.43%
Holy Shock 42.86%
Offensive Abilities
Avenger's Shield 13.57%
Consecration 95.24%
Exorcism 42.86%
Hammer of Wrath 42.86%
Holy Shield (per block) 5.0%
Holy Shock 42.86%
Holy Wrath 19.05%
Judgement of Blood 43.0%
Seal of Command 20.0%
Judgement of Command 42.86%
Seal of Righteousness 1H w/ 1.0 weapon speed 9.2%
Seal of Righteousness 2H w/ 1.0 weapon speed 10.8%
Judgement of Righteousness 71.43%
Seal of Vengeance (per tick) 17.0%
Judgement of Vengeance 42.86%

Priest Coefficients

Ability Name Spell Damage/Healing Coefficient
Healing Abilities
Binding Heal 42.86% (52.86% with Empowered Healing)
Circle of Healing 21.4%
Flash Heal 42.86% (52.86% with Empowered Healing)
Greater Heal 85.71% (105.71% with Empowered Healing)
Holy Nova (Healing) 16%
Power Word: Shield 30.0%
Prayer of Healing 42.85%
Prayer of Mending (per charge) 42.86%
Renew 100.0%
Offensive Abilities
Holy FireDD approx. 85.71%
Holy FireDoT approx. 16.5%
Holy Nova (Damage) 16%
Mana Burn 0.0%
Mind Blast 42.86%
Mind Flay 57% (19% per tick)
Shadowfiend 65.0%
Shadow Word: Death 42.86%
Shadow Word: Pain 110.0%
Smite 71.43%
Vampiric Touch 100.0%
Racial Abilities
Desperate Prayer 42.86%
Devouring Plague 80.0%
Feedback 0.0%
Shadowguard 80.09%
Starshards 83.5%
Touch of Weakness 10.0%

Shaman Coefficients

Ability Name Spell Damage/Healing Coefficient
Healing Abilities
Chain Heal 125.0% (71.43% + 35.71% + 17.86% on each "jump", respectively)
Earth Shield 285.7%
Healing Stream Totem (per tick) 4.5%
Healing Wave 85.71%
Lesser Healing Wave 42.86%
Offensive Abilities
Chain Lightning 125.0% (71.43% + 35.71% + 17.86% on each "jump", respectively)
Earth Shock 42.86%
Fire Nova Totem 21.4% (untested)
Flame ShockDD 15%
Flame ShockDoT 52%
Flametongue Weapon (per hit) 10%
Frost Shock 42.86%
Frostbrand Weapon (per hit) 10%
Lightning Bolt 79.4%
Lightning Shield 100%
Magma Totem 66.7% (untested)
Searing Totem 16.67% per shot and randomly +1 damage

Warlock Coefficients

Spell Name Spell Damage/Healing Coefficient
Damage over Time Abilities
Curse of Agony 120.0%
Curse of Doom 200.0%
Corruption 93.6% (129.6% with Empowered Corruption)
Immolate 65.0%
Seed of Corruption 150.0%
Siphon Life 100.0%
Unstable Affliction 120%
Direct Damage Abilities
Conflagrate 42.86%
Death Coil 22.0%
Immolate 20.0%
Incinerate 71.43% (91.43% with Shadow and Flame)
Searing Pain 42.86%
Seed of Corruption 22.0%
Shadow Bolt 85.71% (105.71% with Shadow and Flame)
Shadowburn 42.86%
Shadowfury 19.5%
Soul Fire 115%
Unstable Affliction 180%
Channeled Abilities
Drain Life 71.43%
Drain Mana 0.0%
Drain Soul 214.3%
Health Funnel (healing) 285.7%
Hellfire (to enemies) 214.29%
Hellfire (to self) 142.86%
Rain of Fire 95.2%
Other Abilities
Dark Pact 96.0%
Life Tap (life cost and mana gain) 80.0%

See also

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