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Spell power coefficient is an intrinsic property of a spell that determines how much bonus damage or healing it gets from the spell power attribute accumulated from gear, buffs, and talents. In most cases, the coefficient is fixed for a spell; in other cases, it is changed by talents, such as various "empowering" talents, available to some caster classes. Spell power coefficients usually follow set rules outlined in the spell power article, but many exceptions exist. Exact spell power coefficients are tested experimentally and documented when well known.

The listed coefficients are base coefficients and apply for the whole spell and per target, unless otherwise stated. In addition, if talents which specifically affect the coefficient (such as [Empowered Fireball]) exist for a spell, they are mentioned as well. Any effects which increase overall damage and/or healing, be it directly (e.g. [Darkness], [Moonfury]) or indirectly (e.g. [Shadow Weaving]), are not listed here.

Druid Edit

Spell Name Spell Power Coefficient[1][2][3][4][5][6] Patch last tested
Healing Abilities
[Healing Touch] 161.14% (201.14% with [Empowered Touch]) Patch 3.3.0
[Lifebloom]DH 38.57% Patch 3.3.0
[Lifebloom]HoT 6.53% (per tick) (7.84% with [Empowered Rejuvenation]) Patch 3.3.0
[Rejuvenation] 37.6% (per tick)(45.12% with [Empowered Rejuvenation]) Patch 3.3.0
[Regrowth]DH 30% Patch 3.3.0
[Regrowth]HoT 18.78% (per tick)(22.54% with [Empowered Rejuvenation]) Patch 3.3.0
[Swiftmend] (Rejuvenation) No direct benefit from spellpower Patch 3.3.0
[Swiftmend] (Regrowth) No direct benefit from spellpower Patch 3.3.0
[Tranquility] 107.43% (per tick) (128.92% with [Empowered Rejuvenation]) Patch 3.3.0
[Wild Growth] 11.51% (per tick) (13.82% with [Empowered Rejuvenation]) Patch 3.3.0
[Nourish] 80.57% (100.57% with [Empowered Touch]) Patch 3.3.0
Damage Abilities
[Entangling Roots] (per tick) 20% Patch 3.2.0
[Force of Nature] (per hit) 3.5% (before armor); potentially 50-60 hits during spell duration.
[Hurricane] 12.898% (per tick) Patch 3.2.0
[Insect Swarm] 20% (per tick) Patch 3.1.0
[Moonfire]DD 14.95% Patch 3.2.0
[Moonfire]DoT 13.02% (per tick) Patch 3.2.0
[Starfall]Per Star 30% Patch 3.3.3
[Starfall]AoE Per Star 13% Patch 3.3.3
[Starfire] 100% (120% with [Wrath of Cenarius]) Patch 3.2.0
[Thorns]per hit 3.3% Patch 3.1.2 (hotfix)
[Typhoon] 19.36% Patch 3.1.0
[Wrath] 57.14% (67.14% with [Wrath of Cenarius]) Patch 3.2.0
Feral Abilities (Attack Power Coefficients)
[Lacerate] (DD) 1% Patch 3.1.0
[Lacerate] (DoT) 1% (per tick) Patch 3.1.0
[Pounce] 3% (per tick) Patch 3.2.0
[Swipe] 6.3% Patch 3.2.0

Hunter pet Edit

Sources: rawr 2.2.19 source code [1] [2]

Spell damage based damage abilities
Ability Hunter RAP[note 1] Pet spell damage bonus Patch last tested
[Acid Spit] ~4.29% (3/70) 33% (1/3)  ?
[Fire Breath] (total) ~8.57% (6/70) 67% (2/3)  ?
[Fire Breath] (direct damage) ~4.29% (3/70) 33% (1/3)  ?
[Fire Breath] (DoT) ~4.29% (3/70)
(~2.14% (3/140) per tick)
33% (1/3)
(16.7% (1/6) per tick)
 ?
[Froststorm Breath] ~4.29% (3/70) 33% (1/3)  ?
[Lava Breath] ~4.29% (3/70) 33% (1/3)  ?
[Lightning Breath] ~4.29% (3/70) 33% (1/3)  ?
[Nether Shock] ~4.29% (3/70) 33% (1/3)  ?
[Poison Spit] ~4.29% (3/70)
(~0.86% per tick)
33% (1/3)
(~6.7% (1/15) per tick)
 ?
[Scorpid Poison] ~4.29% (3/70)
(~0.86% per tick)
33% (1/3)
(~6.7% (1/15) per tick)
 ?
[Sonic Blast] ~4.29% (3/70) 33% (1/3)  ?
[Spirit Strike] (total) ~8.57% (6/70) 67% (2/3)  ?
[Spirit Strike] (direct damage) ~4.29% (3/70) 33% (1/3)  ?
[Spirit Strike] (delayed damage) ~4.29% (3/70) 33% (1/3)  ?
[Spore Cloud] ~4.29% (3/70) 33% (1/3)  ?
[Sting] ~4.29% (3/70) 33% (1/3)  ?
[Thunderstomp]  ?  ? Never
[Venom Web Spray] ~17.1% (12/70)
(~4.29% (3/70) per tick)
1.33% (4/3)
(33% (1/3) per tick)
 ?

Mage Edit

Ability Name Spell Power Coefficient[7][8] Patch last tested
Arcane Abilities
[Arcane Blast] 71.43% (80.43% with [Arcane Empowerment]) Patch 3.3.2
[Arcane Explosion] 21.43% Patch 3.3.2
[Arcane Missiles] 142.86% total, 28.57% per pulse (187.86%/37.57% with [Arcane Empowerment]) Patch 3.3.2
[Mana Shield] 80.53% Patch 3.0.2
[Arcane Barrage] 61.43% Patch 3.3.2
Fire Abilities
[Blast Wave] 19.36% Patch 3.0.8
[Dragon's Breath] 19.36% Patch 3.0.8
[Fire Blast] 42.86% Patch 3.0.8
[Fireball]DD 100.0% (115.0% with [Empowered Fire]) Patch 3.0.2
[Fireball]DoT 0.0% Patch 3.0.2
[Flamestrike]DD 23.57% Patch 3.0.2
[Flamestrike]DoT 48.8% (12.2% per tick) Patch 3.0.2
[Pyroblast]DD 115.0% (130% with [Empowered Fire]) Patch 3.0.2
[Pyroblast]DoT 20.0% (5% per tick) Patch 3.0.2
[Scorch] 42.86% Patch 3.0.8
[Frostfire Bolt]DD 85.71% (100.71% with [Empowered Fire]) Patch 3.0.2
[Frostfire Bolt]DoT 0.0% Patch 3.0.2
[Living Bomb]DoT 80.0% (20.0% per tick) Patch 3.3.0
[Living Bomb]DD 42.86% Patch 3.3.0
Frost Abilities
[Blizzard] 114.29% (14.29% per tick) Patch 3.3.0
[Cone of Cold] 20.36% Patch 3.3.0
[Frost Nova] 19.36% Patch 3.0.8
[Frostbolt] 71.43% (81.43% with [Empowered Frostbolt]) Patch 3.3.0
[Ice Barrier] 80.53% Patch 3.0.2
[Ice Lance] 14.29% Patch 3.3.0
Summons and pet abilities
[Mirror Image] 33% of the mage's spell power Patch 3.2.0[9]
[Frost Bolt] (Mirror Image) 30% of the image's spell power
(10% of the mage's spell power)
Patch 3.2.0[9]
[Fire Blast] (Mirror Image) 15% of the image's spell power
(5% of the mage's spell power)
Patch 3.2.0[9]
[Summon Water Elemental] 33% of the mage's spell power Patch 3.2.0[9]
[Freeze] (Water Elemental) ? Never
[Water Bolt] (Water Elemental) 83.33% of the elemental's spell power
(27.78% of the mage's spell power)
Patch 3.2.0[9]

Paladin Edit

Paladins also receive bonus damage from attack power on their abilities.

Healing Abilities [10] [11] [12]
Ability Spell Power Coefficient Patch last tested
[Flash of Light] 100% Patch 3.3
[Holy Light] 166% Patch 3.3
[Holy Shock] 80.57% Patch 3.2.2
[Sacred Shield] 75.00% Patch 3.2.2
Offensive Abilities
Ability Spell Power Coefficient Attack Power Coefficient Patch last tested
[Avenger's Shield] 7.0% 7.0% ?
[Hand of Reckoning] 0% 50% Patch 3.3
[Consecration] 32% (4% per second) 32% (4% per second) Patch 3.3
[Crusader Strike] 0% from weapon Patch 3.3
[Divine Storm] 0% from weapon Patch 3.3
[Exorcism] 15.0% 15.0% Patch 3.3
[Hammer of Wrath] 15.0% 15.0% Patch 3.3
[Holy Shield] (per block) 9.0% 5.6% Patch 3.0.9
[Holy Shock] 42.86% 0.0% Patch 3.0.9
[Holy Wrath] 7.0% 7.0% ?
[Retribution Aura] 3.3% 0% Patch 3.3
[Seal of Command] (on hit) 0% 5% Patch 3.3
[Seal of Command] (judgement) 14% 11.5% Patch 3.3
[Seal of Corruption] (DOT) 33% (6.6% per tick) 63% (12.6% per tick) Patch 3.3
[Seal of Corruption] (judgement) 24% 15% Patch 3.3
[Seal of Justice] (chance of stun on hit) Patch 3.3
[Seal of Justice] (judgement) 25.0% 16% Patch 3.3
[Seal of Wisdom] (mana on hit) Patch 3.3
[Seal of Wisdom] (judgement) 25.0% 16% Patch 3.3
[Seal of Light] (heal on hit) 15.0% 15.0% Patch 3.3
[Seal of Light] (judgement) 25.0% 16% Patch 3.3
[Seal of Righteousness] (per second) 9.5% 4.5% Patch 3.3
[Seal of Righteousness] (judgement) 35.5% 22.5% Patch 3.3
[Seal of Vengeance] (DOT) 33% (6.6% per tick) 63% (12.6% per tick) Patch 3.3
[Seal of Vengeance] (judgement) 24% 15% Patch 3.3
[Shield of Righteousness] 0.0% 0.0% Patch 3.0.8
Offensive Abilities
Ability Spell Power Coefficient Attack Power Coefficient Patch last tested
[Seal of Blood] (judgement) 25.0% 16.0% Ability removed in Patch 3.2.0
[Seal of the Martyr] (judgement) 25.0% 16.0% Ability removed in Patch 3.2.0

Priest Edit

Ability Name Spell Power Coefficient[13] Patch last tested
Healing Abilities
[Binding Heal] 80.57% (100.57% with [Empowered Healing]) Patch 3.2.0
[Circle of Healing] 40.29% Patch 3.2.0
[Desperate Prayer] 80.57% Patch 3.2.0
[Flash Heal] 80.57% (100.57% with [Empowered Healing]) Patch 3.2.0
[Greater Heal] 161.14% (201.14% with [Empowered Healing]) Patch 3.2.0
[Holy Nova] (Healing) 40.35% Patch 3.2.0
[Penance] (Healing) 53,62% (per tick, 160,86% total) Patch 3.3.5
[Power Word: Shield] 80.57% Patch 3.0.8
[Prayer of Healing] 52.6% Patch 3.2.0
[Prayer of Mending] (per charge) 80.57% Patch 3.2.0
[Renew] 37.6% (per tick; 52.6% with [Empowered Renew] per tick) Patch 3.3.3
Offensive Abilities
[Devouring Plague] 18.4875% (per tick; 147.9% total) Patch 3.2.0
[Holy Fire]DD 57.5% Patch 3.2.0
[Holy Fire]DoT 5.29% (per tick; 18.5% total) Patch 3.2.0
[Holy Nova] (Damage) 21.43% Patch 3.2.0
[Mana Burn] 0.0%
[Mind Blast] 42.86% (57.86% with [Misery]) Patch 3.2.0
[Mind Flay] 25.70% (per tick; totaling 77.1%); 30.7% per tick (total 92.1%) with [Misery]) Patch 3.2.0
[Mind Sear] 28.57% (per tick, totaling 142.86%); 31.57% per tick (total 157.86%) with [Misery]) Patch 3.2.0
[Shadowfiend] 35.68% (per hit)
(356.8%...392.5% over the total duration)
Patch 3.2.0
[Penance] (Damage) 19.05% (per tick, 57.14% total) Patch 3.3.0
[Shadow Word: Death] 42.86% Patch 3.2.0
[Shadow Word: Pain] 18.3% (per tick; totaling 109,8%) Patch 3.2.0
[Smite] 71.43% Patch 3.2.0
[Vampiric Touch] 40.0% (per tick; totaling 200%) Patch 3.2.0
[Vampiric Touch] (Dispelled) 120% Patch 3.2.0

Shaman Edit

Ability Name Spell Power Coefficient Patch last tested
Healing Abilities
[Chain Heal] 263.19% (134.28% + 80.57% + 48.34% on each "jump", respectively)

292.19% glyphed (29% on forth "jump".)

Patch 3.3.0
[Earth Shield] 28.6% per charge Patch 3.3.3
[Healing Stream Totem] (per tick) 4.45% Patch 3.3.0
[Healing Wave] 30% Patch 4.0.3
[Greater Healing Wave] 96% Patch 4.0.3
[Healing Surge] 60% Patch 4.0.3
[Riptide] 134.2% (40.2% direct, 18.8% per tick * 5) Patch 3.3.0
[Healing Rain] 55% (11% per tick * 5 with [Soothing Rains]) Patch 4.0.3a
[Unleash Elements] 23.2% (with [Elemental Weapons]) Patch 4.0.3a
Offensive Abilities
[Chain Lightning] 125.14% (57.14% + 40% + 28% on each "jump", respectively)

145.14% with [Shamanism]; 164.74% glyphed with Shamanism (19.6% on forth "jump".)

Patch 3.3.0
[Earth Shock] 38.58% Patch 3.0.3
[Fire Nova Totem] 21.42% Patch 3.0.3
[Flame Shock]DD 21.43% Patch 3.3.0
[Flame Shock]DoT 10.00% per tick; totaling 60.00% Patch 3.3.0
[Flametongue Weapon] (per hit) 10%
[Frost Shock] 38.58% Patch 3.0.3
[Frostbrand Weapon] (per hit) 10%
[Lava Burst] 57.14% (82.14% with [Shamanism]; 92.14% with [Glyph of Lava] and [Shamanism]) Patch 3.3.0
[Lightning Bolt] 71.43% (91.43% with [Shamanism]) Patch 3.3.0
[Lightning Shield] 33.33% per charge Patch 3.0.2
[Magma Totem] 10% per tick Patch 3.0.8
[Searing Totem] 16.67% per tick Patch 3.0.3

Warlock Edit

Spell Name Spell Power Coefficient Patch last tested
Damage over Time Abilities[14][15]
[Bane of Agony] 10.0% per tick (all ticks)
120% (total, unglyphed)
140% (total, Glyph of Bane of Agony)
Patch 4.0.1
[Bane of Doom] 100.0% (per tick)
400% (total)
Patch 4.0.1
[Corruption] 20% (per tick)

120.0% Total

Patch 4.0.1
[Unstable Affliction] (periodic damage) 20% (per tick)

100.0% Total

Patch 4.0.1
[Unstable Affliction] (Dispelled) 180% Patch 3.3.3
Hybrid Abilities
[Immolate] (DoT) 20.0% (per tick)
(100% total)
Patch 4.0.1
[Immolate] (DD) 20.0% Patch 3.2.0
[Immolate] (total) 120% Patch 3.2.0
[Seed of Corruption] (DoT component) 25.0% (per tick) Patch 3.2.0
[Seed of Corruption] (DD component) 21.29% Patch 3.2.0
[Shadowflame] (DoT component) 6.67% (per tick)
(26.68% total)
Patch 3.2.0
[Shadowflame] (DD component) 10.64% Patch 3.2.0
[Shadowflame] (total) 37.74% Patch 3.2.0
Direct Damage Abilities
[Conflagrate] No direct benefit from spell power. Patch 3.3.0
[Death Coil] 21.43% Patch 3.3.0
[Haunt] 42.86% Patch 4.0.1
[Incinerate] (unconditional damage) 61.43% Patch 4.0.1
[Inferno] 100% Patch 3.3.3
[Searing Pain] 42.86% Patch 3.3.0
[Shadow Bolt] 85.71% Patch 4.0.1
[Shadowburn] 42.86% (51.42% with [Shadow and Flame]) Patch 3.3.3
[Shadowfury] 19.36% Patch 3.3.0
[Soul Fire] 115% Patch 3.2.0
[Chaos Bolt] 71.42% (85.71% with [Shadow and Flame]) Patch 3.3.3
Channeled Abilities
[Drain Life] 14.30% (per tick) Patch 3.2.0
[Drain Mana] 0.0%
[Drain Soul] 42.90% (per tick) Patch 4.0.1
[Health Funnel] (healing) 54.8% per tick (548% total) Patch 3.3.0a
[Hellfire] (to enemies) 14.3% (per tick) Patch 3.2.0
[Hellfire] (to self) 9.49% (per tick) Patch 3.2.0
[Rain of Fire] 33.00% (per tick) Patch 3.3.0
Other Abilities
[Dark Pact] (mana drained) 96.0%
[Life Tap] 18% of total HP into Mana (21.6% with Improved Life Tap) Patch 4.0.1
[Shadow Ward] 80.7%[note 2]
[Metamorphosis] Abilities
[Immolation Aura] 214.29% (14.29% per tick)
(257.14% (17.14% per tick) after Metamorphosis' 20% damage bonus)
3.3.5
[Shadow Cleave] 21.43%
(25.71% after Metamorphosis' 20% damage bonus)
3.3.5

Warlock minion Edit

All values are before the effects of talents, glyphs and buffs.

Source: rawr 2.2.19 source code [3]

Minion Spell Name Warlock Spell Power Coefficient Minion Spell Power Coefficient Patch last tested
Felhunter Auto-attack (per second) 3.25% (0.57/17.5) 5.71% (1/17.5) of minion attack power 3.3.3
Succubus Auto-attack (per second) 4.28% (0.57/13.33) 7.5% (1/13.33) of minion attack power 3.3.3
Voidwalker Auto-attack (per second) 4.9% (0.798/16.28)[note 3] 6.14% (1/16.28) of minion attack power 3.3.3
Felguard Auto-attack (per second) 4.07% (0.57/14) 7.14% (1/14) of minion attack power 3.3.3
Imp [Firebolt] 10.71% 71.42% 3.3.3
Imp [Fire Shield] (per hit) 0% 0% 3.3.3
Voidwalker [Consume Shadows] (healing) 0% 0% 3.3.3
Voidwalker [Sacrifice] (damage absorbed) 0% 0% 3.3.3
Voidwalker [Suffering] (threat)  ?  ? Never
Voidwalker [Torment] (threat)  ?  ? Never
Succubus [Lash of Pain] 6.43% 42.90% 3.3.3
Felhunter [Devour Magic] (healing) 0% 0% 3.3.3
Felhunter [Shadow Bite] 6.43% 42.90% 3.3.3
Felguard [Anguish] (threat)  ?  ? Never
Felguard [Cleave] ~8.14% (0.57/7) n/a (~14.29% (1/7) of attack power)  ?
Felguard [Intercept] ~1.6% n/a (~2.8% of attack power) 3.2.2
Infernal [Immolation] 20.25% (per tick) 135% (per tick) 3.3.3
Doomguard [Rain of Fire] 6%
(1.5% per tick)
40%
(10% per tick)
3.3.3
Doomguard [War Stomp] 0% 0% 3.3.3

Racial abilityEdit

Ability Spell Power Coefficient Attack Power Coefficient Patch last tested
[Gift of the Naaru][note 4] 188.5% (37.7% per tick) 110% (22% per tick) Patch 3.2.2

Notes Edit

  1. ^ Without Wild Hunt
  2. ^ Ignores Spellpower from Spirit (Fel Armor and Life Tap Buff)
  3. ^ Voidwalker appears to recieve a 40% increased amount (0.57 * 1.4) of attackpower from the master, maybe needs some further testing
  4. ^ A single casting of Gift of the Naaru does not receive bonus healing from both attack power and spell power, instead, each casting uses the higher of the two bonuses.

ReferencesEdit

See also Edit

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