The subject of this article was removed in patch 4.0.1 but remains in World of Warcraft: Classic.
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Spirit Tap | |
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Requirements | |
Class | Priest |
Tree | Shadow |
Related buff | |
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Spirit Tap is a priest shadow talent. It can grant a temporary buff to the priest after killing a target that gives experience or honor, which boosts Spirit by 100% and allows 83% mana regeneration while casting.
Notes[]
This is often considered the first talent to get as a new priest. The boost to mana regeneration helps to reduce downtime by a noticeable margin, a large boon during solo play.
This requires the priest to get the killing blow, which will rarely happen if the priest is in a group as healer unless the priest has impeccable timing. This becomes somewhat easier after level 62 with the advent of [Shadow Word: Death].
Spirit Tap allows for 200% mana regeneration outside of the five second rule.
The fact that Spirit Tap also doubles your spirit for the duration means that in conjunction with talents like [Spiritual Guidance] a well-timed [Shadow Word: Death] can easily add about 100 +damage / healing at level 70.
[Meditation] grants up to 50% mana regeneration while in the FSR. Spirit Tap stacks with this (and other similar effects) up to a maximum of 100% mana generation while casting.
At the level cap, "green" or higher targets are still considered to "yield" experience, even if no experienced is actually gained, so they will still proc Spirit Tap.
This talent is required for [Improved Spirit Tap].
Patch changes[]
- Patch 4.0.1 (2010-10-12): Removed as a talent. Replaced with [Glyph of Spirit Tap].
- Patch 3.1.0 (2009-04-14): Now grants 83% of mana regeneration while casting.
- Patch 3.0.2 (2008-10-14): Reduced to three ranks, down from five.
- Patch 2.1.0 (2007-05-22): This ability will no longer be triggered by killing some creature-cast totems.
- Patch 1.12.1 (2006-09-26): The Priest talent Spirit Tap will no longer sometimes proc off of totems.
External links[]
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