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{{Infobox faction
{{Stub/Lore}}
 
  +
| name = Thorium Brotherhood
{{Warcraft III}}
 
  +
| logo = Thorium Point.jpg
{{battle
 
  +
| races = {{Race|Dark Iron Dwarf}}
|image=WC3-H03.jpg
 
  +
| membership = 100
|name=Ravages of the Plague
 
  +
| base = [[Thorium Point]], [[Searing Gorge]]
|prev=[[Blackrock & Roll]]
 
  +
| leader = [[Overseer Oilfist]]
|next=[[The Cult of the Damned]]
 
  +
| leaders = [[Malyfous Darkhammer]]
|conflict=[[Third War]]
 
  +
| factions = Neutral
|campaign=[[The Scourge of Lordaeron]]
 
  +
| alignment = [[Alignment|Chaotic Neutral]]<ref name="Dark Factions 160">''[[Dark Factions]]'', pg. 160</ref>
|place=[[Alterac]], [[Brill]]
 
  +
| quartermaster = [[Lokhtos Darkbargainer]]
|result=Alliance Victory
 
  +
| rewards = {{loot|common|Plans: Nightfall}}<br /> {{loot|common|Plans: Ebon Hand}}<br /> {{loot|common|Plans: Blackguard}}
|side1=*[[Alliance of Lordaeron]]
 
**[[Regional Defenders]]
 
**[[Villager]]s
 
|side2=*[[Undead Scourge]]
 
**[[Cult of the Damned]]
 
|commanders1=*[[Arthas Menethil]]
 
*[[Jaina Proudmoore]]
 
*[[Falric]]
 
*[[Dargal]]
 
|commanders2=*[[Kel'thuzad]]
 
|forces1=*1 [[Paladin]]
 
*1 [[Archmage]]
 
*1 [[Captain (Warcraft III)|Captain]]
 
*5 [[Footman (Warcraft III)|Footmen]]
 
*2 high elf [[Priest]]s
 
*1 dwarven [[Mortar Team]]
 
|forces2=*1 [[Necromancer]]
 
*1 [[Abomination]]
 
*4 [[Acolyte]]s
 
*4 [[Ghoul]]s
 
*24 [[Skeleton Warrior]]s
 
*34 [[Skeleton Archer]]s
 
|casual1=*Light
 
*Several [[villager]]s
 
|casual2=*Heavy
 
*First known [[abomination]]
 
 
}}
 
}}
   
  +
The '''[[Thorium]] Brotherhood''' is a group of [[dwarves]] who have split from the [[Dark Iron clan]]. On the cliffs overlooking the region called the [[Cauldron]], in the far north of the [[Searing Gorge]], the dwarves of the Thorium Brotherhood have established a base of operations, [[Thorium Point]]. From here, they keep a close eye on the Dark Iron dwarves' activities in the Searing Gorge and beyond. Adventurers seeking out Thorium Point will find that the dwarves of the Thorium Brotherhood hold great rewards for those who aid them in their never ending struggle against their former brethren.
Chapter 3 of the Human Campaign ''[[The Scourge of Lordaeron]]'' in [[Warcraft III: Reign of Chaos]].
 
   
  +
The Thorium Brotherhood comprises many exceptionally talented craftsmen, and the blacksmiths of the Brotherhood are rumored to be among the finest Azeroth has ever seen. They possess the knowledge required to make the arms and armaments of [[Ragnaros]], the [[Fire Lord]], but lack the manpower to obtain the materials required for the crafting. It is rumored that one member of the Thorium Brotherhood has been empowered to trade the dwarves' fabled recipes and plans with those who can prove their loyalty to the Brotherhood. Of course, proving one's loyalty at some point may include venturing to the heart of the [[Molten Core]], the domain of Ragnaros, the Fire Lord himself, to supply the dwarves with the rare raw materials found there. A daunting task, no doubt, but gaining access to the Thorium Brotherhood's secrets should prove to be a reward well worth the effort.
==Creeps==
 
*3 [[Ogre Warrior]]s
 
*1 [[Ogre Mauler]]
 
*8 [[Bandit]]s
 
*2 [[Rogue (creep)|Rogue]]
 
*1 [[Enforcer]]
 
*1 [[Murloc Huntsman]]
 
*7 [[Murloc Tiderunner]]
 
   
==Critters==
+
==History==
  +
The Thorium Brotherhood predates the [[War of the Three Hammers]]. Originally, it was merely one of the numerous craft guilds operating in Ironforge. Though skilled craftsmen, the members of the Brotherhood were always worried that another guild possessed secrets that they didn’t. The Brotherhood would often acquire a competitor’s goods, and try to reverse-engineer them. It was thus that they discovered the secrets of enchantment — absorbing the magic from an item as you destroy it, and channeling that magic into a new item.
*11 [[sheep]]
 
   
  +
During the War of the Three Hammers, the Thorium Brotherhood naturally sided with the Dark Iron clan. When Ragnaros enslaved the Dark Irons, the Firelord sent what remained of the Thorium Brotherhood to work his forges along with many of their kin.
==Villagers==
 
*[[Achilles]] (male)
 
*[[Alric]] (male)
 
*[[Garglemel]] (male)
 
*[[Alizabeth]] (female)
 
*[[Daunell Barton]] (female)
 
*[[Jillian]] (female)
 
*[[Linda]] (female)
 
*[[Marie Claire Antoinette]] (female)
 
*[[Splendora]] (female)
 
*[[Stacie]] (female)
 
*[[Alex]] (kid)
 
*[[Austen]] (kid)
 
*17 male unnamed [[villager]]s
 
*2 unnamed [[child]]s
 
   
  +
While most Dark Iron dwarves were resigned to enslavement (after all, they were still doing what they were doing before, and now they had a powerful patron), not so the Thorium Brotherhood. To the members of this guild, their great talents were being wasted mass-producing weapons for the Firelord’s armies. Thus, Oilfist (former apprentice to Overseer [[Lokhtos Darkbargainer]]) devised a plan of escape. With their knowledge of enchanting and their access to the forges, the dwarves crafted, under the noses of their taskmasters, weapons, armor and tools that allowed them to escape Blackrock Depths.
==Trivia==
 
*There is a NPC who's name is [[Marie Claire Antoinette]], after the French/Austrian queen who was killed during the Reign of Terror. Also, there is another NPC named Achilles after the famous Greek warrior.
 
   
  +
Every free Dark Iron dwarf got as far away from Blackrock Spire as they could. The Thorium Brotherhood would have as well, except that the formulas they possessed all required components found only under or around Blackrock Mountain. Thus, they were compelled to set up shop across the Searing Gorge from their former home. Using the formulas they have created or acquired, they make enchanted weapons and armor for anyone who can meet their exorbitant prices.<ref name="Dark Factions 160"/>
==Transcript of the mission==
 
''Three days later in Alterac, Arthas and his men wait near a crossroads along the King's Road.''
 
   
  +
==Relationships==
;Captain
 
  +
The dwarves of the Thorium Brotherhood are skilled craftsmen with access to unique enchantments, and people from all affiliations come to buy their wares. The Brotherhood has no qualms about dealing with anyone who can meet their prices, going even so far as to arm both sides of the same conflict. However, just because the Thorium Brotherhood trades with anyone doesn’t mean they’re friendly. If the Brotherhood decides that you’re competition, there’s no trick to which they won’t stoop to maintain their market share.<ref name="Dark Factions 160"/>
:Prince Arthas, we've been waiting here for hours. Are we sure this friend of yours is coming?
 
;Arthas
 
:I'm sure. Jaina usually runs a little late.
 
;Captain
 
:We must help her!
 
;Arthas
 
:Stay your blade, Captain. She can take care of herself.
 
;Arthas
 
:Gentlemen, meet Miss Jaina Proudmoore, special agent to the Kirin Tor, and one of the most talented sorceresses in the land.
 
;Arthas
 
:Looks like you haven't lost your touch. It's good to see you again, Jaina.
 
;Jaina Proudmoore
 
:You too, Arthas. It's been awhile since a prince escorted me anywhere.
 
;Arthas
 
:Yes, it has. Well, I guess we should get underway.
 
;Jaina Proudmoore
 
:Our sources believe the plague originated in the region north of here. We should check out the villages along the King's Road.
 
   
  +
==Organization==
----
 
  +
The leader of the Thorium Brotherhood is called the overseer. Other members of the guild are ranked as apprentices, journeymen, and master smiths as befits their skill. Members within each rank are nominally equal and all members are expected to contribute both in the workshops and in defense of Thorium Point.<ref name="Dark Factions 160-161">''[[Dark Factions]]'', pg. 160-161</ref>
   
  +
==Military==
===Quest:Investigate Villages===
 
  +
As a craft guild the Thorium Brotherhood has no need for a permanent military arm. On the other hand the Searing Gorge is a dangerous region and the Brotherhood is well aware of the threat presented by wild beasts, elementals and even their fellow Dark Iron dwarves. All members of the guild are required to spend at least some time on the walls as lookouts. The skill-based ranking system of the guild extends even into defense of Thorium Point. Master smiths serve as watch commanders, while journeymen and apprentices do the actual patrolling of the walls.
*Explore the countryside
 
*Arthas must survive
 
*Jaina must survive
 
:<small>The wizards of Dalaran suspect that the plague originated in the northern villages. Investigate the villages along the King's Road and uncover whatever clues you can regarding the plague's origins.</small>
 
   
  +
Nearly all members of the Thorium Brotherhood start as experts, rogues or warriors. In order to rise above the level of apprentice, a guild member must have at least one level in the martial enchanter prestige class (see Chapter 2: Class Options). Dwarves of the Thorium Brotherhood maximize their ranks in one or more Craft skills, usually armor- or weaponsmithing. Though their focus is on making arms, members of the Thorium Brotherhood are no slouches when it comes to using them, either. Naturally, they have many quality weapons and armors on hand.
----
 
   
  +
If the Thorium Brotherhood has need of additional troops — especially for missions outside their holdings — their solution is the same as for any other problem: They contract out. Like suppliers, most of these mercenaries work for fi nished goods rather than cash; indeed, many of them have previous experience as suppliers for the Brotherhood. Generally these missions are defensive in nature — culling a herd of salamanders in the Searing Gorge or routing bandits who interfere with trade. On occasion, though, these dwarves reveal their vindictive streaks and hire mercenaries to strike against their “competitors” through sabotage and even slaughter. At the moment this enmity is focused on the Dark Iron dwarves still in Blackrock Depths; but as their operations expand the Thorium Brotherhood is likely to find new competitors to torment, and this might bring their mercenaries in conflict with the heroes. The Brotherhood’s use of mercenaries allows them to distance themselves from such underhanded tactics, and victims may have a hard time linking the Brotherhood to these attacks.<ref name="Dark Factions 186">''[[Dark Factions]]'', pg. 186</ref>
'''HINT''' - Use Jaina's Summon Water Elemental spell to summon a water elemental unit.
 
   
  +
===Summary===
'''Stacie''': Prince Arthas! There's something amiss at the bridge ahead!
 
  +
The Thorium Brotherhood are an elite group of craftsmen who can reveal a number of [[epic]] recipes if you gain enough faction [[reputation]] with them. They are former [[Dark Iron Dwarves]] who have left [[Blackrock Depths]] to explore (exploit) the world. All players start off at Neutral (0) reputation with them.
   
  +
* The Thorium Brotherhood have a base camp in [[Searing Gorge]], [[Thorium Point]] (added in Patch 1.5).
'''Marie Claire Antoinette''': Look! It's Prince Arthas.
 
  +
* [[Master Smith Burninate]] [http://wow.allakhazam.com/db/mob.html?wmob=14624 (al)] at [[Thorium Point]] gives repeatable quests for Exalted to Revered reputation.
  +
* [[Derotain Mudsipper]] in [[Gadgetzan]] is also a member.
  +
* [[Lokhtos Darkbargainer]] [http://wow.allakhazam.com/db/mob.html?wmob=12944 (al)], in the Grim Guzzler (tavern) in [[Blackrock Depths]], gives quests that raise reputation by turning in drops from [[Molten Core]], and is also the vendor for the tradeskill recipes.
  +
* [[Malyfous Darkhammer]] [http://wow.allakhazam.com/db/mob.html?wmob=10637 (al)] in [[Everlook]].
   
  +
There are recipes for [[Tailoring]] and [[Enchanting]], as well as each specialization of [[Leatherworking]] and [[Blacksmithing]]. Each of the recipes requires some components from the [[Molten Core]]. A minor [[Alchemy]] recipe, {{loot|common|Transmute: Elemental Fire}}, which is useful for raids that frequently visit the [[Molten Core]], is available as well.
'''Achilles''': Milord, someone has destroyed the bridge from the far side of the river! There is another way to cross, but it is not as safe as it used to be.
 
   
  +
==Reputation==
'''Garglemel''': Milord! If this is about taxes, I can explain!
 
  +
{{Cata-section}} As of [[World of Warcraft: Cataclysm]], gaining reputaion with the Thorium Brotherhood has become much easier.
   
  +
===Reputation guide===
'''Bandit''': Slaughter them all!
 
  +
'''With no quests completed in Searing Gorge, Rep. Earning has changed.'''
  +
===={{Reputation|Neutral}} up to Approx. {{Reputation|Revered}}====
  +
#Start quests on far right of zone at Thorium Advance, you'll eventually wind up back to Thorium Point, and even down to the Iron Summit..
  +
#Follow quests and chains all the way through till you are at Revered.
  +
===={{Reputation|Revered}} up to {{Reputation|Exalted}}====
  +
#Turn in stacks of [[Dark Iron Residue]] (x4)for 75 rep (x100)for 1500 rep.
   
  +
== Important NPCs ==
'''Villager''': Bandits! Run!
 
  +
=== Derotain Mudsipper ===
  +
[[Derotain Mudsipper]] is located in [[Gadgetzan]]. If your level is high enough (50) and Blacksmithing skill is high enough (265), he will give you the seven recipes for the [[Imperial Plate]] set in exchange for multiple stacks of [[Thorium Bar]]s.
  +
* [[Quest:Imperial Plate Belt]] (10 bars)
  +
* [[Quest:Imperial Plate Boots]] (20 bars)
  +
* [[Quest:Imperial Plate Bracer]] (10 bars)
  +
* [[Quest:Imperial Plate Chest]] (30 bars)
  +
* [[Quest:Imperial Plate Helm]] (25 bars)
  +
* [[Quest:Imperial Plate Leggings]] (30 bars)
  +
* [[Quest:Imperial Plate Shoulders]] (10 bars)
   
  +
The set gives these bonuses as more pieces are worn:
'''Bandit'': Sack the town!
 
  +
* 2: +100 Armor.
  +
* 4: +28 Attack Power.
  +
* 6: +18 Stamina.
   
  +
To complete all of the Imperial Plate quests, you will need a total of 135 Thorium bars, or 6.75 stacks. No other materials are required for the quests.
'''Villager''': Save us!
 
   
  +
You get 250 Reputation points for agreeing to the exchanges and then 250-500 Reputation points for each plan for a total of 2850 Reputation points.
Arthas and Jaina bravely engaged the bandits, saving the populace of the town.
 
   
  +
=== Lokhtos Darkbargainer ===
'''Villager ([[Splendora]])''': Oh, thanks so much! I have a reward for you.
 
  +
[[Lokhtos Darkbargainer]] is found in the [[Blackrock Depths]] bar. Turning in different items to him rewards reputation with the Brotherhood.
  +
* [[Dark Iron Ore]] x10 for 75 Reputation Points.
  +
* [[Core Leather]] x2 for 350 points.
  +
* [[Fiery Core]] x1 for 2000 points.
  +
* [[Lava Core]] x1 for 2000 points.
  +
* [[Blood of the Mountain]] x1 for 500 points.
  +
It is recommended that you do the Thorium Point quests first to get to Honored and then the Imperial Plate Armor quests to get partway to Revered before starting these turnins to Lokhtos.
   
  +
Of the gifts, Dark Iron Ore can be mined in the [[Blackrock Depths]] and [[Molten Core]]. As of patch 1.7 Dark Iron Ore will also occasionally appear in the [[Searing Gorge]] and the [[Burning Steppes]]. The Blood of the Mountain is a rare gem from the same veins. Fiery Cores and Lava Cores drop in the [[Molten Core]]. Core Leather can be skinned from [[Ancient Core Hound]]s and [[Magmadar]] in the Molten Core and. These require [[Skinning]] of 310 or 315 respectively. Without the Burning Crusade expansion, skinning of over 300 is attained via {{loot|rare|Finkle's Skinner}}, a dagger which drops in [[Blackrock Spire]] from [[The Beast]], or the {{loot|rare|Zulian Slicer}}, a sword which dropped in [[Zul'Gurub]] from High Priest Thekal, the Tiger Aspect. Both give +10 skinning. Having the +5 skinning enchant on gloves helps reduce failed chances on Ancient Core Hounds or is required for skinning [[Magmadar]] if you do not have both skinning knives or the Burning Crusade expansion.
'''NEW ITEM RECEIVED''' - Potion of Greater Healing.
 
   
  +
At each new reputation level, Lokhtos offers a new set of recipes. These recipes require some combination of the same items that give reputation rewards.
'''Alric''': Milord, there is an ancient fountain shrine nearby. Legends say that its holy waters can restore health and heal grievous wounds.
 
   
  +
{{:Lokhtos Darkbargainer}}
'''Arthas''': That could prove to be useful indeed.
 
   
  +
=== Malyfous Darkhammer ===
----
 
  +
[[Malyfous Darkhammer]] is another member of the Brotherhood, found in [[Winterspring]]. He gives the quest {{quest|Fiery Plate Gauntlets|Fiery Plate Gauntlets}}. It isn't known whether more quests with him are unlocked with higher reputation level, but neither of these quests give Thorium Brotherhood faction [[reputation]].
   
  +
==Patch changes==
===Quest:Fountain of Health===
 
  +
*{{Patch 1.7.0|note=Dark Iron Boots have been added as Blacksmithing plans that require Exalted reputation with the Thorium Brotherhood.}}
* Find the Fountain of Health
 
  +
*{{Patch 1.6.0|note=Thorium Brotherhood now offers several new recipes. Additionally, several of the old recipes now have different faction requirements.}}
:<small>Locate the holy Fountain in the nearby forest. Its sacred waters can restore health and vitality to any who drink from them.</small>
 
  +
*{{Patch 1.5.0|note=The Thorium Brotherhood faction is now peaceful - players cannot go to war with them.}}
   
  +
==References==
----
 
  +
{{reflist}}
   
  +
{{Factions}}
Arthas, Jaina and the Lordaeron footmen fought murlocs on their way through the river. Dangers abroad, they also found a bandit camp. Once reaching the other side of the river, they were surprised by skeleton archers.
 
   
  +
[[Category:Thorium Brotherhood| Thorium Brotherhood]]
'''Sergeant''': Lock your shields and defend yourselves! Their arrows won't get through!
 
  +
[[Category:Blacksmithing]]
  +
[[Category:Dark Iron dwarves| ]]
   
  +
[[es:Thorium Brotherhood]]
'''Arthas''': Skeletons? Slay them all, immediately!
 
  +
[[fr:Confrérie du thorium]]
 
Arthas and Jaina found local footmen attempting to save as many villagers as possible from the invasion of skeletons. The heroes joined their fight to defend the village. The swarm of undead skeleton archers was destroyed, leaving Arthas with the concern of what they were.
 
 
'''Arthas''': What were those creatures, Sergeant?
 
 
'''Sergeant''': Undead, milord! This whole village has gone mad! We did our best to defend the villagers, but --
 
 
'''Arthas''': We'll get to the bottom of this.
 
 
'''HINT''' - Your Footmen now have the Defend skill. Use it for better protection against ranged attacks.
 
 
'''HINT''' - Arthas may use the Holy Light spell to damage the Undead.
 
 
'''Arthas''': This must be the shrine that the old man spoke of. Any man who drinks from these Light-blessed waters will be healed.
 
 
'''HINT''' - Move wounded units close to the fountain of Health and they will heal more quickly.
 
 
;Jaina Proudmoore
 
:It's as if the land around the granary is... dying.
 
;Arthas
 
:Could the grain itself be plagued?
 
;Jaina Proudmoore
 
:Let's hope not. Those crates bear the regional seal of Andorhal, the distribution center for the northern boroughs. If this grain can spread the plague, there's no telling how many villages might be affected.</small>
 
 
'''Priest''': Greetings. We are priests from Quel'Thalas. We've come to help heal the land of this strange curse.
 
 
'''Jaina''': As always, the generosity of the elves is greatly appreciated.
 
 
'''Priest''': You should know that there is a granary warehouse at the far end of this village. This evil blight may be evident there as well.
 
 
'''Arthas''': We'll check it out.
 
 
;NEW UNIT ACQUIRED
 
Priest - Supporting spellcaster. Can initially cast heal., which increases the life of wounded units. Can also learn Dispel Magic and Inner Fire.
 
 
----
 
 
=== Quest:Grain Warehouse ===
 
* Destroy Grain Warehouse
 
:<small>The Elven Priests have discovered an infected granary that is corrupting the land near the end of town. Seek out the fouled granary and destroy it if possible.</small>
 
 
----
 
 
While investigating the area, Arthas found a Mortar Team fighting for their lifes against Undead Skeletons. Arthas and Jaina saved them from becoming overwhelmed by the vast undead forces. In gratefulness, they joined Arthas.
 
 
;NEW UNIT ACQUIRED
 
Mortar Team - Long-range siege weaponry Exceptional damage versus buildings, but slow and vulnerable. Can learn the Flare ability.
 
 
'''Arthas''': What the hell are you men shooting at?
 
 
'''Mortar Team''': We're blasting those damned skeletons, sir. This whole flaming village is crawling with them.
 
 
'''Arthas''': Well, I could use your help. We've got a warehouse to destroy at the end of town.
 
 
----
 
 
;Kel'Thuzad
 
:We've been discovered, my brothers! Flee and continue with the operation!
 
;Kel'Thuzad
 
:I'm sorry I can't stay and chat, but... duty calls.
 
;Jaina Proudmoore
 
:That creature looks like it was sewn together from different corpses.
 
;Arthas
 
:Let's study it after we kill it, okay?
 
 
'''Arthas''': Destroy that warehouse, now!
 
 
Jaina, Arthas and their men defeated the Necromancers, Abominations and Undead Skeletons guarding the warehouse. The Mortar Team destroyed the warehouse and its plagued content
 
 
;Arthas
 
:What was that? And who was that wizard dressed in black?
 
;Jaina Proudmoore
 
:I believe that the robed man was a necromancer. Obviously, he and his lackeys are behind this plague.
 
;Arthas
 
:Well, it's a good bet we'll find him, and the answers we're looking for, in Andorhal.
 
 
{{Scourge of Lordaeron}}
 

Revision as of 20:24, 7 February 2011

NeutralThorium Brotherhood
Thorium Point
Main leader Overseer Oilfist
Secondary leaders Malyfous Darkhammer
Membership 100
Race(s) Dark Iron dwarfDark Iron dwarf Dark Iron dwarf
Base of operations Thorium Point, Searing Gorge
Reputation
Quartermaster Lokhtos Darkbargainer
Notable reward(s) [Plans: Nightfall]
[Plans: Ebon Hand]
[Plans: Blackguard]

The Thorium Brotherhood is a group of dwarves who have split from the Dark Iron clan. On the cliffs overlooking the region called the Cauldron, in the far north of the Searing Gorge, the dwarves of the Thorium Brotherhood have established a base of operations, Thorium Point. From here, they keep a close eye on the Dark Iron dwarves' activities in the Searing Gorge and beyond. Adventurers seeking out Thorium Point will find that the dwarves of the Thorium Brotherhood hold great rewards for those who aid them in their never ending struggle against their former brethren.

The Thorium Brotherhood comprises many exceptionally talented craftsmen, and the blacksmiths of the Brotherhood are rumored to be among the finest Azeroth has ever seen. They possess the knowledge required to make the arms and armaments of Ragnaros, the Fire Lord, but lack the manpower to obtain the materials required for the crafting. It is rumored that one member of the Thorium Brotherhood has been empowered to trade the dwarves' fabled recipes and plans with those who can prove their loyalty to the Brotherhood. Of course, proving one's loyalty at some point may include venturing to the heart of the Molten Core, the domain of Ragnaros, the Fire Lord himself, to supply the dwarves with the rare raw materials found there. A daunting task, no doubt, but gaining access to the Thorium Brotherhood's secrets should prove to be a reward well worth the effort.

History

The Thorium Brotherhood predates the War of the Three Hammers. Originally, it was merely one of the numerous craft guilds operating in Ironforge. Though skilled craftsmen, the members of the Brotherhood were always worried that another guild possessed secrets that they didn’t. The Brotherhood would often acquire a competitor’s goods, and try to reverse-engineer them. It was thus that they discovered the secrets of enchantment — absorbing the magic from an item as you destroy it, and channeling that magic into a new item.

During the War of the Three Hammers, the Thorium Brotherhood naturally sided with the Dark Iron clan. When Ragnaros enslaved the Dark Irons, the Firelord sent what remained of the Thorium Brotherhood to work his forges along with many of their kin.

While most Dark Iron dwarves were resigned to enslavement (after all, they were still doing what they were doing before, and now they had a powerful patron), not so the Thorium Brotherhood. To the members of this guild, their great talents were being wasted mass-producing weapons for the Firelord’s armies. Thus, Oilfist (former apprentice to Overseer Lokhtos Darkbargainer) devised a plan of escape. With their knowledge of enchanting and their access to the forges, the dwarves crafted, under the noses of their taskmasters, weapons, armor and tools that allowed them to escape Blackrock Depths.

Every free Dark Iron dwarf got as far away from Blackrock Spire as they could. The Thorium Brotherhood would have as well, except that the formulas they possessed all required components found only under or around Blackrock Mountain. Thus, they were compelled to set up shop across the Searing Gorge from their former home. Using the formulas they have created or acquired, they make enchanted weapons and armor for anyone who can meet their exorbitant prices.[1]

Relationships

The dwarves of the Thorium Brotherhood are skilled craftsmen with access to unique enchantments, and people from all affiliations come to buy their wares. The Brotherhood has no qualms about dealing with anyone who can meet their prices, going even so far as to arm both sides of the same conflict. However, just because the Thorium Brotherhood trades with anyone doesn’t mean they’re friendly. If the Brotherhood decides that you’re competition, there’s no trick to which they won’t stoop to maintain their market share.[1]

Organization

The leader of the Thorium Brotherhood is called the overseer. Other members of the guild are ranked as apprentices, journeymen, and master smiths as befits their skill. Members within each rank are nominally equal and all members are expected to contribute both in the workshops and in defense of Thorium Point.[2]

Military

As a craft guild the Thorium Brotherhood has no need for a permanent military arm. On the other hand the Searing Gorge is a dangerous region and the Brotherhood is well aware of the threat presented by wild beasts, elementals and even their fellow Dark Iron dwarves. All members of the guild are required to spend at least some time on the walls as lookouts. The skill-based ranking system of the guild extends even into defense of Thorium Point. Master smiths serve as watch commanders, while journeymen and apprentices do the actual patrolling of the walls.

Nearly all members of the Thorium Brotherhood start as experts, rogues or warriors. In order to rise above the level of apprentice, a guild member must have at least one level in the martial enchanter prestige class (see Chapter 2: Class Options). Dwarves of the Thorium Brotherhood maximize their ranks in one or more Craft skills, usually armor- or weaponsmithing. Though their focus is on making arms, members of the Thorium Brotherhood are no slouches when it comes to using them, either. Naturally, they have many quality weapons and armors on hand.

If the Thorium Brotherhood has need of additional troops — especially for missions outside their holdings — their solution is the same as for any other problem: They contract out. Like suppliers, most of these mercenaries work for fi nished goods rather than cash; indeed, many of them have previous experience as suppliers for the Brotherhood. Generally these missions are defensive in nature — culling a herd of salamanders in the Searing Gorge or routing bandits who interfere with trade. On occasion, though, these dwarves reveal their vindictive streaks and hire mercenaries to strike against their “competitors” through sabotage and even slaughter. At the moment this enmity is focused on the Dark Iron dwarves still in Blackrock Depths; but as their operations expand the Thorium Brotherhood is likely to find new competitors to torment, and this might bring their mercenaries in conflict with the heroes. The Brotherhood’s use of mercenaries allows them to distance themselves from such underhanded tactics, and victims may have a hard time linking the Brotherhood to these attacks.[3]

Summary

The Thorium Brotherhood are an elite group of craftsmen who can reveal a number of epic recipes if you gain enough faction reputation with them. They are former Dark Iron Dwarves who have left Blackrock Depths to explore (exploit) the world. All players start off at Neutral (0) reputation with them.

There are recipes for Tailoring and Enchanting, as well as each specialization of Leatherworking and Blacksmithing. Each of the recipes requires some components from the Molten Core. A minor Alchemy recipe, [Transmute: Elemental Fire], which is useful for raids that frequently visit the Molten Core, is available as well.

Reputation

Cataclysm This section concerns content related to Cataclysm.

As of World of Warcraft: Cataclysm, gaining reputaion with the Thorium Brotherhood has become much easier.

Reputation guide

With no quests completed in Searing Gorge, Rep. Earning has changed.

Neutral up to Approx. Revered

  1. Start quests on far right of zone at Thorium Advance, you'll eventually wind up back to Thorium Point, and even down to the Iron Summit..
  2. Follow quests and chains all the way through till you are at Revered.

Revered up to Exalted

  1. Turn in stacks of Inv enchant dustsoul [Dark Iron Residue] (x4)for 75 rep (x100)for 1500 rep.

Important NPCs

Derotain Mudsipper

Derotain Mudsipper is located in Gadgetzan. If your level is high enough (50) and Blacksmithing skill is high enough (265), he will give you the seven recipes for the Imperial Plate set in exchange for multiple stacks of Thorium Bars.

The set gives these bonuses as more pieces are worn:

  • 2: +100 Armor.
  • 4: +28 Attack Power.
  • 6: +18 Stamina.

To complete all of the Imperial Plate quests, you will need a total of 135 Thorium bars, or 6.75 stacks. No other materials are required for the quests.

You get 250 Reputation points for agreeing to the exchanges and then 250-500 Reputation points for each plan for a total of 2850 Reputation points.

Lokhtos Darkbargainer

Lokhtos Darkbargainer is found in the Blackrock Depths bar. Turning in different items to him rewards reputation with the Brotherhood.

It is recommended that you do the Thorium Point quests first to get to Honored and then the Imperial Plate Armor quests to get partway to Revered before starting these turnins to Lokhtos.

Of the gifts, Dark Iron Ore can be mined in the Blackrock Depths and Molten Core. As of patch 1.7 Dark Iron Ore will also occasionally appear in the Searing Gorge and the Burning Steppes. The Blood of the Mountain is a rare gem from the same veins. Fiery Cores and Lava Cores drop in the Molten Core. Core Leather can be skinned from Ancient Core Hounds and Magmadar in the Molten Core and. These require Skinning of 310 or 315 respectively. Without the Burning Crusade expansion, skinning of over 300 is attained via [Finkle's Skinner], a dagger which drops in Blackrock Spire from The Beast, or the [Zulian Slicer], a sword which dropped in Zul'Gurub from High Priest Thekal, the Tiger Aspect. Both give +10 skinning. Having the +5 skinning enchant on gloves helps reduce failed chances on Ancient Core Hounds or is required for skinning Magmadar if you do not have both skinning knives or the Burning Crusade expansion.

At each new reputation level, Lokhtos offers a new set of recipes. These recipes require some combination of the same items that give reputation rewards.

Lokhtos Darkbargainer
<The Thorium Brotherhood>
Reputation Item Cost Type
Friendly Inv scroll 03 [Recipe: Transmute Elemental Fire] 12g Alchemy 300
Inv scroll 05 [Plans: Dark Iron Bracers] 7g Blacksmithing 295
Inv misc note 01 [Formula: Enchant Weapon - Strength] 3g Enchanting 290
Inv scroll 03 [Pattern: Molten Helm] 60g Leatherworking 300
Inv scroll 03 [Pattern: Corehound Boots] 15g Leatherworking 295
Inv scroll 03 [Pattern: Flarecore Gloves] 8g Tailoring 300
Honored Inv scroll 05 [Plans: Fiery Chain Girdle] 9g Blacksmithing 295
Inv scroll 03 [Plans: Dark Iron Helm] 6g Blacksmithing 300
Inv scroll 05 [Plans: Dark Iron Destroyer] 22g Blacksmithing 300
Inv scroll 05 [Plans: Dark Iron Reaver] 22g Blacksmithing 300
Formula: Enchant Weapon - Mighty Spirit 8g Enchanting 300
Inv scroll 03 [Pattern: Lava Belt] 6g Leatherworking 300
Inv scroll 03 [Pattern: Black Dragonscale Boots] 16g Leatherworking 300
Inv scroll 03 [Pattern: Flarecore Mantle] 18g Tailoring 300
Inv scroll 03 [Pattern: Flarecore Robe] 6g Tailoring 300
Revered Inv scroll 05 [Plans: Fiery Chain Shoulders] 20g Blacksmithing 300
Inv scroll 05 [Plans: Dark Iron Leggings] 18g Blacksmithing 300
Inv scroll 03 [Plans: Dark Iron Gauntlets] 8g Blacksmithing 300
Inv scroll 03 [Plans: Black Amnesty] 7g Blacksmithing 300
Inv scroll 03 [Plans: Blackfury] 7g Blacksmithing 300
Inv misc note 01 [Formula: Enchant Weapon - Mighty Intellect] 10g Enchanting 300
Inv scroll 03 [Pattern: Chromatic Gauntlets] 9g Leatherworking 300
Inv scroll 03 [Pattern: Molten Belt] 9g Leatherworking 300
Inv scroll 03 [Pattern: Corehound Belt] 9g Leatherworking 300
Inv scroll 03 [Pattern: Flarecore Leggings] 9g Tailoring 300
Exalted Inv scroll 03 [Plans: Dark Iron Boots] 6g 40s Blacksmithing 300
Inv scroll 03 [Plans: Nightfall] 9g 60s Blacksmithing 300
Inv scroll 03 [Plans: Ebon Hand] 9g 60s Blacksmithing 300
Inv scroll 03 [Plans: Blackguard] 9g 60s Blacksmithing 300

Malyfous Darkhammer

Malyfous Darkhammer is another member of the Brotherhood, found in Winterspring. He gives the quest Fiery Plate Gauntlets. It isn't known whether more quests with him are unlocked with higher reputation level, but neither of these quests give Thorium Brotherhood faction reputation.

Patch changes

  • WoW Icon update Patch 1.7.0 (2005-09-13): Dark Iron Boots have been added as Blacksmithing plans that require Exalted reputation with the Thorium Brotherhood.
  • WoW Icon update Patch 1.6.0 (2005-07-12): Thorium Brotherhood now offers several new recipes. Additionally, several of the old recipes now have different faction requirements.
  • WoW Icon update Patch 1.5.0 (2005-06-07): The Thorium Brotherhood faction is now peaceful - players cannot go to war with them.

References

 
  1. ^ a b Cite error: Invalid <ref> tag; no text was provided for refs named Dark Factions 160
  2. ^ Dark Factions, pg. 160-161
  3. ^ Dark Factions, pg. 186