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(Coefficients and mechanics.)
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*Starfall's effect is suppressed while you are in any way incapacitated, i.e. stunned or feared.
 
*Starfall's effect is suppressed while you are in any way incapacitated, i.e. stunned or feared.
 
*The starfall buff will be completely removed if you shift into any form other than caster or Moonkin form.
 
*The starfall buff will be completely removed if you shift into any form other than caster or Moonkin form.
  +
*Spellpower coefficients: 30% per large star. 13% per small (splash) star.
  +
*A target hit by a large star is also receives splash damage.
   
 
== Related Glyphs ==
 
== Related Glyphs ==

Revision as of 12:05, 29 March 2010

Starfall
Inv misc questionmark
  • Starfall (4 ranks)
  • Druid ability
  • 30 yd range
  • 35% of base mana
  • 90 sec cooldown
  • Instant
  • You summon a flurry of stars from the sky on all targets within 30 yards of the caster, each doing X Arcane damage, and an additional Y Arcane damage to all nearby targets within 5 yards. Maximum 20 stars. Lasts 10 sec.
Properties
Class Druid
School Arcane
Cooldown 90 seconds
Talents
Talent tree Balance
Talent required 50
Improvements None
Related buff
Inv misc questionmark
  • Starfall
  • Summoning stars from the sky.
  • Duration: 10 seconds

[[Category:druid abilities]][[Category:druid abilities]]

Starfall is a Druid ability from tier 11 of the Balance tree. It is a non-channeled Area of Effect spell that hits enemy targets within 30 yards (up to 36 yards with Spell nature naturetouchgrow [Nature's Reach]) of the caster. Although it does not cause an especially high amount of damage, it is a 10 second buff that does not require player interference, which allows a druid to have it up while casting other spells and abilities. The buff itself cannot be dispelled or spell stolen.

In PvP, Starfall becomes a valuable, albeit dangerous ability; when used against large crowds it can deal massive damage, but also often results in focused attack on the druid.

Rank table

Rank Level X Damage Y Damage Cost
1 60 144 to 167 26 Talent
2 70 324 to 377 58 1g
3 75 474 to 551 85 1g
4 80 562 to 653 101 1g

Notes

  • Starfall's effect is suppressed while you are in any way incapacitated, i.e. stunned or feared.
  • The starfall buff will be completely removed if you shift into any form other than caster or Moonkin form.
  • Spellpower coefficients: 30% per large star. 13% per small (splash) star.
  • A target hit by a large star is also receives splash damage.

Related Glyphs

Inv glyph majordruid20
  • Glyph of Focus
  • Major Glyph
  • Use: Permanently teaches you this glyph.

    Increases the damage done by Starfall by 10%, but decreases its radius by 50%.
  • Classes: Druid
  • Requires Level 69
  • Sell Price: 1s

Source

This item is created with Inscription; discovered through Inv inscription tradeskill01 [Northrend Inscription Research].

Materials needed
Inv inscription inkpurple01 3x [Ink of the Sea] Inv inscription papyrus 1x [Light Parchment]

Patch changes

External links

Inv glyph majordruid20
  • Glyph of Starfall
  • Major Glyph
  • Use: Permanently teaches you this glyph.

    Reduces the cooldown of Starfall by 30 sec.
  • Classes: Druid
  • Requires Level 69
  • Sell Price: 1s

Source

This item is created with Inscription (385).

Materials needed
Inv inscription inkpurple01 3x [Ink of the Sea] Inv inscription papyrus 1x [Light Parchment]

Patch changes

External links

Tips and Tactics

  • This ability is not especially necessary for a Balance DPS build, but provides helpful AoE.
  • Starfall can be used on a boss fight to deal additional damage without much if any deficit, as the GCD used to cast the spell will be made up for in the amount of damage it deals, provided you are in range of the boss or mobs for the duration.
  • If you do not have the Glyph of Focus, it is very important for you to know what mobs are around you and if they are within 30 yards of you (36 with Spell nature naturetouchgrow [Nature's Reach]) before casting Starfall because it will hit every target in a 36 yard radius around you.
  • This move should be used very carefully in open world PvP, as the stars will damage EVERY target within 30 (or 36) yards of the caster, including otherwise unhostile mobs. Using this in a crowd of yellow mobs will very quickly make you wish this move wasn't even part of your arsenal.
  • Effective in boss fights, as every star that critically hits will trigger Spell nature naturesblessing [Nature's Grace] and allow you to quickly cast a whole host of spells. This is occasionally referred to as "Druid Ability shaman heroism [Heroism]".

Patch changes

External links