|The Steamwheedle Cartel|
|Main leader||Trade Prince Steamwheedle (implied)|
|Secondary leaders||Marin Noggenfogger (Baron of Gadgetzan)|
Gazlowe (Baron of Ratchet)
Baron Revilgaz (Baron of Booty Bay
The Great Pisani (Mayor of Fuselight-by-the-Sea)
Trade Baron Silversnap (Baron of Bogpaddle)
|Capital||Gadgetzan (By way of Undermine)|
|Other major cities||Ratchet, Booty Bay, Everlook, Mudsprocket, Bogpaddle, Fuselight, Fuselight-by-the-Sea|
|Secondary languages||Common, Orcish|
|Theater of operations||Azeroth|
The Steamwheedle Cartel is the largest and most successful of the Goblin Cartels in Undermine. It is a neutral organization that controls several cities and towns around the world, and has allied themselves with a number of other groups such as the Blackwater Raiders in Booty Bay. The Steamwheedle Cartel has made a great deal of profit from maintaining neutrality in the conflict between the Horde and the Alliance. Their services are always available to the highest bidder, and they employ anyone regardless of their affiliation if they can produce results.
During the Second War, a Horde ambassador met with a single trade prince and convinced him and his subordinates to join the Horde (while the rest of the goblin race stayed neutral). This may have been Trade Prince Steamwheedle. Some Horde members have tried to improve relations with the Steamwheedle Cartel. Perhaps with enough persuasion, the goblins could be convinced to rejoin the Horde for the first time since the Second War. This is unlikely to happen however, as the trade prince realized his mistake and left the Horde, and the goblin race remembers the mistake and remains neutral to this day.
Places under their controlEdit
- Booty Bay
- Faldir's Cove
Cataclysm EditThis section concerns content exclusive to Cataclysm.
Despite the Bilgewater Cartel - the new playable Goblin race in Cataclysm - joining the Horde, the Steamwheedle Cartel still retains its neutrality.
Relationship with the Venture Company Edit
The Steamwheedle Cartel runs Ratchet. The Venture Company has also been said to run Ratchet. The Venture Trading Company may be the cartel's parent company. If so, some fans speculate that the Steemwheedle Cartel has some members with internal conflicts of interest. Members of the Cartel sometimes give quests that go against some Venture Company's operations, and also are not as hostile as their parent company. However in the RPG the Venture Co is not as hostile as it is portrayed in the game, and is an independent group that has its hands in almost everything including a sizeable ownership of Ratchet, and Undermine. However, even in the RPG, it also has branches in various locations that are hostile to other groups (or rather other groups are hostile to it), usually in Horde lands.
Insane in the Membrane Edit
In patch 3.1.0, a new Feat of Strength was added. which when exalted with the four Steamwheedle Cartel cities, honored with Bloodsail Buccaneers, and exalted with Ravenholdt, Darkmoon Faire, and Shen'dralar (no more needed this faction from Cataclysm) will give the player the title "<name> the Insane"
Callahan of Ysera has taken the time to write an extensive guide on how to do this achievement: Insane in the Membrane FoS Guide - By Callahan of Ysera-US
There is a section dedicated to reaching exalted with all of the Steamwheedle Cartel factions. It is recommended that you read this guide (in addition to this page) if you are serious about attempting to get "the Insane" title.
- Patch 1.6.0 (12-Jul-2005): If you resurrect after being killed by goblin guards, they will no longer re-attack.
- Steamwheedle Reputation Guide for steps and tips on getting to exalted.