Stillpine Hold Edit History Talk0 98,462pages on this wiki Revision as of 21:10, August 17, 2010 by Coobra (Talk | contribs) (diff) ←Older revision | Latest revision (diff) | Newer revision → (diff) Stillpine Hold Stillpine Hold[46, 22] is a small settlement on the northern side of Azuremyst Isle and home to the Stillpine tribe. The hold within the cave itself is occupied by corrupted and thus hostile moonkin, which the furbolgs wish to get rid of. Stillpine Hold NPCs Gurf <Skinning Trainer> High Chief Stillpine Kurz the Revelator Moordo <Leatherworking Trainer> Stillpine the Younger Parkat Steelfur <General Goods> Ergh of the Stillpine <Trade Goods Vendor> Notes In order to do any of these quests given by the furbolgs here, the player must complete the quest chain starting with Learning the Language. v • d • eSubzones of Azuremyst Isle Ammen Fields · Ammen Ford · Ammen Vale · Azure Watch · Bristlelimb Village · Crash Site · Emberglade · The Exodar · Fairbridge Strand · Geezle's Camp · Menagerie Wreckage · Moongraze Woods · Moonwing Den · Nestlewood Hills · Nestlewood Thicket · Odesyus' Landing · Pod Cluster · Pod Wreckage · The Sacred Grove · Shadow Ridge · Silting Shore · Silverline Lake · Silvermyst Isle · Stillpine Hold · The Veiled Sea · Tides' Hollow · Traitor's Cove · Valaar's Berth · Wildwind Path · Wildwind Peak · Wrathscale PointAzuremyst Isle category Read more Nestlewood Thicket Thistlefur Hold Moonwing Den Categories: Azuremyst Isle subzones Caves Furbolg territories Wildkin Stillpine