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{{AbilityFlavor|"Stone does not bleed, tremble, sicken, or quaver."|TCGDP|132}} |
{{AbilityFlavor|"Stone does not bleed, tremble, sicken, or quaver."|TCGDP|132}} |
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− | '''Stoneform''' (aka stone flesh{{Cite|WoWRPG|35}}, stoneskin or [[ |
+ | '''Stoneform''' (aka stone flesh{{Cite|WoWRPG|35}}, stoneskin{{cite|A&HC|31}} or [[avatar]]) is a dwarven [[racial ability]] that has many effects without a downside. It increases [[armor]], so handy for melee attacking and tanking. It rids yourself of all [[poison]]s, [[disease]]s, and [[bleed]]ing, and gives you total [[Immune|immunity]] to those debuffs for 8 seconds. |
Titans crafted the dwarves from stone to assist them in creating the Azeroth of today. Since this discovery, the Ironforge |
Titans crafted the dwarves from stone to assist them in creating the Azeroth of today. Since this discovery, the Ironforge |
Revision as of 10:17, 15 September 2008
Stoneform | |
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| |
Properties | |
Class | All |
Race(s) | Dwarf |
School | Physical |
Cooldown | 3 min |
Related buff | |
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- "Stone does not bleed, tremble, sicken, or quaver."[1]
Stoneform (aka stone fleshTemplate:Cite, stoneskinTemplate:Cite or avatar) is a dwarven racial ability that has many effects without a downside. It increases armor, so handy for melee attacking and tanking. It rids yourself of all poisons, diseases, and bleeding, and gives you total immunity to those debuffs for 8 seconds.
Titans crafted the dwarves from stone to assist them in creating the Azeroth of today. Since this discovery, the Ironforge dwarves zealously search for any sign of their ancestors or the titans. This newfound knowledge also unlocked enchanted energies of their heritage, enabling Ironforge dwarves to perform spectacular feats. The dwarves have rediscovered the power to return to their original forms, and turning skin to stone. They firmly believe that other powers are waiting to awaken within them; all they need is the key.Template:CiteTemplate:Cite
Rank table
Rank | Mana Cost | Duration | Level | Cost |
---|---|---|---|---|
1 | 0 | 8 Sec. | 1 | N/A |
Notes
Removes all rogue poisons such as [Crippling Poison], [Deadly Poison], Mind Numbing Poison, [Wound Poison], etc. Also removes the rogue's [Rupture] as well as [Garrote].
Removes all warrior bleed effects like [Rend] and [Deep Wounds].
Also removes the druid finisher [Rip], an undead priest's [Devouring Plague], and a hunter's [Wyvern Sting], [Serpent Sting], [Viper Sting], [Scorpid Sting] and [Snake Trap] poisons.
Tips and tactics
- Stoneform is incredible against rogues, and effective for any class. With this skill, even warrior, hunter or rogue dwarves can dispel some of their debuffs, so it's a plus for soloing, especially when you are inflicted by Diseases that tend to last for 5 to 30 minutes.
- Since it removes bleeding efects it is very useful during some raid encounters where you take heavy bleeding damage and you would otherwise die. Example: Moroes in Karazhan.
Past changes
As of Patch 2.2, Blind is now a physical ability and cannot be removed with Stoneform.
- ^ TCGDP, #132