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The Stockade
Redirected from Stormwind Stockades
- For the pre-Cataclysm instance and associated lore, see The Stockade (original).
| The Stockade | |
|---|---|
| Stocks | |
| Stormwind Stockade loading graphic | |
| Location | The Canals, Stormwind City |
| Race(s) | |
| End boss | Hogger |
| Advised level | 20-30 |
| Minimum level | 15 |
| Player limit | 5 (10) |
Bosses
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The Stockade, aka Stormwind Stockade, is a heavily guarded prison in the middle of Stormwind City. A large number of dangerous criminals, including some criminal masterminds and Defias mercenaries, are currently being held in the stockade. However, not so long ago, there was a revolt inside the dungeon, and the prisoners now keep the Stockade under their control.
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Cataclysm
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The Stockade received an overhaul. All the quest givers are located inside the dungeon. Other changes include new mobs and bosses. There are three wings in Stockades: fire elemental wing, human wing and gnoll wing (with Hogger as boss).[1]
Geography
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Quest guide
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| Quest name | Quest giver | ||
|---|---|---|---|
| Rifle Commander Coe | |||
| Nurse Lillian | |||
| Warden Thelwater | |||
Dungeon denizens
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Bosses
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Encounters
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| Bosses | Monsters |
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Loot
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See The Stockade loot.
Gallery
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The Stormwind Stockade
The barricaded entrance
Where Nurse Lillian heals the injured
Where the off duty guards rest
Notes, Tips, & Additional Info
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- Enemy Level Range: 23-26 elites
- Possibly the smallest instance in the game in terms of size, though due to the number of mobs in close quarters it can take as long as a full-sized instance to run with a level-appropriate group.
- Must be at least level 15 to enter the instance.
- Even though Horde players can enter this instance as well, due to its position and the quests it is often regarded Alliance-only. Horde players can however access it as normal through the Looking for Dungeon tool or by getting naked(removing all equipment to avoid repairs) and ghost-corpse-running to the instance.
- Due to the small area of the dungeon, feared enemies and players can be fatal to your party if they run into a room full of enemies. Keeping enemy mobs from fleeing (e.g. [Hamstring]) and dealing with fear effects from Dextren Ward ([Fear Ward], [Tremor Totem]) can go a long way to ensuring your group's survival in this dungeon.
Patch changes
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Patch 4.0.3a (2010-11-23): Completely revamped.
Patch 1.3.0 (2005-03-07): Capped at ten players.
Video
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References
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External links
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