Stun
From WoWWiki
Stun effects are a form of crowd control that will cause a victim to be unable to move or perform most actions for a period of time. Stuns are significantly more effective than snare or root effects, since they prevent the victim from taking any action. Consequently, stuns are almost always very short duration effects.
Stun effects are similar to Sleep Effects in that they also prevent a victim from taking action. However, the Undead racial ability Will of the Forsaken (which removes Sleep, Charm, and Fear effects) will not remove a stun. Additionally, stuns are not broken by damage.
Examples of abilities that stun opponents:
- Deathknight: Gnaw (Ghoul, requires Master of Ghouls; Also available via Raise Ally)
- Druid: Bash (Bear Form), Pounce (Cat Form), Maim (Cat Form)
- Hunter: Intimidation (Talent);
- Mage: Impact (Talent proc which allows Fire Blast to stun);
- Paladin: Hammer of Justice, Seal of Justice;
- Rogue: Kidney Shot, Cheap Shot;
- Shaman: Bash (Feral Spirit)
- Warlock: Shadowfury (Trainable Talent);
- Warrior: Intercept, Charge, Concussion Blow (Talent), Improved Revenge (Talent), Shockwave (Talent),;
Note that due to diminishing returns, after three stuns (not to be confused with disorients) within a short period of time, the target will become temporarily immune. For example, if the Mage ability Impact is triggered more than three times in a short period of time, the target will show immunity towards a fourth Impact. There are however several diminishing returns categories, one for activated stuns, which include most stun effects, and one for proc stuns, which include the stuns from procs such as Improved Revenge, as well as one specifically for Cheap Shot. Using stuns in one category will not affect the duration of stuns in the another category. Also, unlike many crowd control effects, most stuns suffer diminishing returns even in PvE encounters.
Counters
- Items that can dispel snare effects:
- Hunters with the Tier 9 The Beast Within talent are immune to stun as are their pets when using Bestial Wrath for 18 sec.
- Mages can use Blink to free themselves from stuns.
- PvP trinkets
- The Orc racial trait Hardiness reduces stun duration by 15%
- Deathknight talent On a Pale Horse 2/2 reduces stun duration by 20%
- Deathknight ability Icebound Fortitude renders the Deathknight immune to stuns for the duration.
- Druid talent Primal Tenacity 3/3 reduces damage taken while stunned by 30%
- Paladin talent Stoicism 3/3 reduces stun duration by 30%
- Paladin talent Divine Purpose 2/2 allows Hand of Freedom to remove stun effects on the target.
- Warrior talent Second Wind 2/2 regenerates 20 rage and 10% of total health over 10 seconds after being stunned.
See also
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