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|name=Sunder Armor
 
|name=Sunder Armor
 
|image=Ability Warrior Sunder.png
 
|image=Ability Warrior Sunder.png
|description=Sunders the target's armor, reducing it by 4% per Sunder Armor and causes a high amount of threat. Threat increased by attack power. Can be applied up to 5 times. Lasts 30 sec.
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|description=Strikes at the defenses of your target, reducing their armor by 4%. Sunder Armor causes a large amount of threat, increased by attack power. Can be applied up to 3 times. Lasts 30 sec.
 
|class=[[Warrior]]
 
|class=[[Warrior]]
 
|type=Offensive
 
|type=Offensive
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! Rank !! Level !! Price !! Bonus threat
 
! Rank !! Level !! Price !! Bonus threat
 
|-
 
|-
| 1 || 10 || Quest Reward || Unknown
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| 1 || 18 || {{cost||27|85}} || Unknown
 
|}
 
|}
   
==Notes==
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== Talent improvements ==
[[Threat]] is still generated by using this ability when there are already 5 sunders stacked on the target.
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*{{Ability|Devastate}}: Obtainable at level 39 for {{Spec|Warrior|Protection}} warriors, applies Sunder effect plus extra damage.
   
Sunder armor does not stack with the [[rogue]] ability, [[Expose Armor]]. Since their armor reduction effect is higher, Sunder Armor will not be usable while Expose Armor is on the target, making protection Warriors unable to build threat from sundering. So, be sure to let rogues in your group know not to use Expose Armor.
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== Tips and tactics ==
 
==Talent improvements==
 
*[[Puncture]]: Reduces the rage cost by up to 3. While useful, tanks tend to have plenty of rage anyways, and so this talent isn't as important as it might at first seem.
 
*[[Focused Rage]]: Reduces the rage cost by up to 3. Together with Improved Sunder Armor, this can make Sunder Armors very cheap and quick to apply. Again, not a key talent, but certainly useful, especially when both talents are used.
 
 
==Tips and tactics==
 
 
*As well as the obvious, and significant, [[armor]] reduction effect, Sunder Armor is a powerful tool for establishing and holding [[aggro]] as a [[Main Tank]]. It causes a solid amount of [[threat]], and is not situational, like [[Revenge]], and has no extended cooldown, like [[Shield Slam]], so can be used over and over repeatedly as long as there is enough [[rage]]. (Main Tanks usually have plenty of [[rage]], due to the massive beatings they get.) However, an unimproved Sunder Armor remains a less efficient (per rage used) way of generating threat than an unmodified Shield Slam or Revenge.
 
*As well as the obvious, and significant, [[armor]] reduction effect, Sunder Armor is a powerful tool for establishing and holding [[aggro]] as a [[Main Tank]]. It causes a solid amount of [[threat]], and is not situational, like [[Revenge]], and has no extended cooldown, like [[Shield Slam]], so can be used over and over repeatedly as long as there is enough [[rage]]. (Main Tanks usually have plenty of [[rage]], due to the massive beatings they get.) However, an unimproved Sunder Armor remains a less efficient (per rage used) way of generating threat than an unmodified Shield Slam or Revenge.
   
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*For a [[Dire Bear Form|bear]] [[Druid]], [[Faerie Fire (Feral)]] (for lower levels) and [[Lacerate]] (once available) fill a similar role to the Sunder Armor ability.
 
*For a [[Dire Bear Form|bear]] [[Druid]], [[Faerie Fire (Feral)]] (for lower levels) and [[Lacerate]] (once available) fill a similar role to the Sunder Armor ability.
   
== See also ==
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== Notes ==
* [[Glyph of Sunder Armor]]
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* Sunder armor does not stack with the [[rogue]] ability, [[Expose Armor]]. Since their armor reduction effect is higher, Sunder Armor will not be usable while Expose Armor is on the target, making protection Warriors unable to build threat from sundering. So, be sure to let rogues in your group know not to use Expose Armor.
  +
  +
== References ==
  +
{{reflist}}
   
 
== Patch changes==
 
== Patch changes==
  +
* {{Patch 4.0.3a|note=Now only stacks 3 times, up to a maximum of 12% armor reduction.}}
 
* {{Patch 3.1.0|note=Now reduces target armor by 4% per stack instead of static value, up to a maximum of 20% reduction.}}
 
* {{Patch 3.1.0|note=Now reduces target armor by 4% per stack instead of static value, up to a maximum of 20% reduction.}}
 
* {{Patch 3.0.2|note=Threat caused now scales with attack power.}}
 
* {{Patch 3.0.2|note=Threat caused now scales with attack power.}}
 
* {{Patch 1.6.0|note=Tooltip updated to indicate the additional threat caused by this ability. There have been no changes to the amount of threat caused.}}
 
* {{Patch 1.6.0|note=Tooltip updated to indicate the additional threat caused by this ability. There have been no changes to the amount of threat caused.}}
   
==References==
+
== See also ==
{{reflist}}
+
* [[Glyph of Sunder Armor]]
   
 
== External links ==
 
== External links ==

Revision as of 04:51, January 4, 2012

Sunder Armor
Ability warrior sunder
  • Sunder Armor
  • Meleerange
  • 15 Rage
  • Instant
  • Requires melee weapon
  • Strikes at the defenses of your target, reducing their armor by 4%. Sunder Armor causes a large amount of threat, increased by attack power. Can be applied up to 3 times. Lasts 30 sec.
Usable by
ClassWarrior
Properties
TypeOffensive
SchoolPhysical
Talents
Improvement
talents
Puncture, Focused Rage
Other information
Ranks7
RequirementsRequires melee weapon
Related debuff
Ability warrior sunder
  • Sunder Armor
  • Armor decreased by X%.
  • Duration: 30 sec
Fury shatters what forges build.[1]

Sunder Armor is one of the warrior's basic threat generation abilities. It is an instant attack that decreases your opponent's armor by 4% each stack. Sundering generates a high amount of threat, making it especially useful for tanking. Not only will it help you keep your opponent focused on you instead of your teammates, it will also increase the amount of damage you and your party members deal.

Rank table

Rank Level Price Bonus threat
1 18 27Silver 85Copper Unknown

Talent improvements

Tips and tactics

  • As well as the obvious, and significant, armor reduction effect, Sunder Armor is a powerful tool for establishing and holding aggro as a Main Tank. It causes a solid amount of threat, and is not situational, like Revenge, and has no extended cooldown, like Shield Slam, so can be used over and over repeatedly as long as there is enough rage. (Main Tanks usually have plenty of rage, due to the massive beatings they get.) However, an unimproved Sunder Armor remains a less efficient (per rage used) way of generating threat than an unmodified Shield Slam or Revenge.
  • In Patch 2.3, the warrior 41-point Protection-tree talent Devastate was changed to essentially be a Sunder Armor that also causes damage. A successful Devastate will cause a Sunder Armor effect on the mob, will generate the additional threat that a Sunder Armor generates, and will also cause damage based on the number of Sunder Armor effects on the target and the DPS rating of the warrior's main-hand weapon. This ultimately means that a warrior with the Devastate ability will be able to use it in any situation where the Sunder Armor effect was previously used (although if they choose to use Sunder Armor this remains a distinct ability).
  • The threat effect of Sunder Armor continues to occur even after the fifth stacked Sunder Armor debuff, so a tank can continue to reapply it after five sunders have stacked – it will still generate the same amount of threat, but will not stack past five debuffs. Reapplying Sunder Armor on a mob with a full stack of Sunder Armor effects will however reset the expiration timer for the Sunder Armor debuff stack.

Notes

  • Sunder armor does not stack with the rogue ability, Expose Armor. Since their armor reduction effect is higher, Sunder Armor will not be usable while Expose Armor is on the target, making protection Warriors unable to build threat from sundering. So, be sure to let rogues in your group know not to use Expose Armor.

References

Patch changes

  • Cataclysm-Logo-Small Patch 4.0.3a (2010-11-23): Now only stacks 3 times, up to a maximum of 12% armor reduction.
  • Wrath-Logo-Small Patch 3.1.0 (14-Apr-2009): Now reduces target armor by 4% per stack instead of static value, up to a maximum of 20% reduction.
  • Bc icon/Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Threat caused now scales with attack power.
  • WoW Icon 16x16 Patch 1.6.0 (12-Jul-2005): Tooltip updated to indicate the additional threat caused by this ability. There have been no changes to the amount of threat caused.

See also

External links


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