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Arcane Blast : no travel time. Edit

Does Arcane Blast have a travel time with a projectile art like fireball? Or is the travel time instant like scorch? --Fry 22:06, 1 November 2006 (EST)

Arcane Blast has no travel time, pretty much like a Scorch finally.


High ThreatEdit

Arcane blast seems like it generates an awful lot of threat when you start throwing them out like you would fireballs or frostbolts. Tcgiant 11:36, 27 January 2007 (EST)

I have the threat reduction talent on arcane, so I can't say if this is true or not, because I haven't felt an extra aggro problem . Though if you roll an extended series of three-buff arcane blasts, it wouldn't surprise me if the sheer damage you're doing gets some attention. --Spinn 12:06, 29 January 2007 (EST)
Any damage spell has the ratio of 1 damage to 1 threat. You only think it generates extra because DPS with the spell gets very high. Not taking Arcane Subtlety will cause this issue.--Sky 12:46, 29 January 2007 (EST)
Is that true for any spell? That quick-cast warlock spell (something Pain, I forget what exactly) says it generates high threat. --Spinn 17:34, 30 January 2007 (EST)
Each and every one, I'm fairly certain, save for specific tanking abilities.--Sky 17:38, 30 January 2007 (EST)

No, that is incorrect. Searing pain is 1dmg=2 threat, believe. there are some skills that have extra agro (earth shock did, now frost chock does, there is a pally skill, there is a hunter skill). there are a few that do cause higher threat (trust me, using searing pain over and over i pulled agro off my MT just to see if i could with it, even in MC). On top of that, some spells also cause more threat due to their oddity. the buff factor on AB may be that it actually does give more, since, while it is a debuff, it may still count accoding to the threat.--Haddon 19:32, 12 March 2007 (EDT)

small bit o confusionEdit

AB stats 3 times, for 1 second cast min...so does that mean it takes its normal casting speed +dmg, or does it take only the same amount as its cast timer?--Haddon 19:32, 12 March 2007 (EDT)

It does the same damage each time, number of debuffs only affects cast time and mana cost, meaning the dps of this spell increase alot after a few throws. --Jops 20:54, 17 March 2007 (EDT)


Correction needed ?Edit

"The 3-second debuff duration is meant to make the spell interesting in a rotation along with Arcane Barrage."
Shouldn't that be 6 seconds ?

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