Talk:Character towing
From WoWWiki
I ran my lock through DM and at 15 went to Stockades. 13 to 20. 52xp at 19 for all kills. 48/18,45/16,41/15,38/14,35/13. At 20, since the mobs are +3/4 levels above me, I get either 53.5 (54 every other kill, odd...) or 56xp per, depending on the enemy level --Asmiroth 17:25, 5 April 2008 (UTC)
Can someone who is much less lazy than I am add Paladin to list of classes for AoE? Specifically fighting like Hobbs, and they can rez too! Shiryo 00:21, 14 November 2007 (UTC)
AoE classes and "the best tower"
Depending on the instances, this guide might be a rather misleading. Priests as the best class to tow a character with? I completely disagree. They do not have the mitigation and avoidance than, say, a protection paladin or feral druid do. Ditto the mage, though at least their AoEs are very strong. Realistically, in my experience, a feral druid is the best "lowbie tower" in the game. I've edited the Druid part of this article to reflect that. No other class (that I know of) can continuously keep themselves at full health and mana/rage/energy like a feral druid can all the way through instances like Maraudon. I'm talking 0 downtime (beyond looting, if you bother with that). Because unlike a prot pally--who has to use Seal of Wisdom, Judgement of Wisdom, and maybe even Blessing of Wisdom to keep him/herself at full mana (to Consecrate), a feral druid has so such needs. Plus, there's always cat form for single-target situations. The only thing the druid doesn't have is a decent rez in case you screw up repeatedly (as it is, you've still got a 20 minute cooldown "uh-oh" button). :) If you use Faerie Fire (Feral) (a no-cost ranged pull!), though, the towee should never get any kind of proximity aggro anyway. RobertM525 (talk) 11:43, 7 July 2008 (UTC)