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error:

On the main page it says that the swim speed is increased from the standard 50% of run speed to 100% of run speed. If this is correct then the spell description is incorrect. The spell description says it increases swim speed by 50%.

The wiki is right about the final speed. (meaning swim speed is 2/3 of normal running speed) Or the wiki is right about the initial speed. (meaning the aquatic form moves at 75% of run speed) Or the spell description is wrong and the form actually increases swim speed by 100%.

Could someone test this and found out what it really is? thanks.

This is a very satisfying class to play that has a huge range of abilities and tactical possibilities:

  • Human (Night Elf) form has a good range of weapons including entangling roots and faerie fire to keep those pesky rogues where you can see them. In addition, the druid has a full range healing spells including a 'rebirth' spell which has a riduculously long cooldown time (30 mins!) and requires a reagent - I'd like to see one of those constraints lifted...
  • The aquatic form is great for those underwater quests - no need to breath (or carry underwater breating potions); when you run out of breath, switch to aquatic form and recharge your breath meter. Swim speed potion adds to the already boosted speed of aquatic form.
  • The cat form is a cool-looking rogue-type character complete with backstab, stealth ability and sprint(dash) speed boost. Due to the speed of attack, two cat form druids attacking at the same time do a lot of damage and can keep a caster from doing anything undesirable!
  • Bear form provides a respectable tank who can't be disarmed and has a simple but effective set of spells including a stun, demoralizing roar and multiple-enemy swipe.
  • Travel form - the cheetah. Acquiring this at lvl30 makes everything closer. Instead of waiting for lvl 40 to get a mount, the druid tuns into one! OK, it's not as fast as a horse but any speed boost is appreciated.

Is there a downside ? Some people complain that being the jack-of-all-trades has the inevitable consequence that you are master of none but druids are at least master healers.

The huge range of capabilities of the druid make it always fun to play - all you need is endless mana !

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