Talk:Events/C
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Revision as of 08:11, July 10, 2009 by Corwin MacGregor (Talk | contribs)
COMBAT_TEXT_UPDATE has several errors. Since I am new to this wiki, I thought I should confirm with the veterans before editing the page.
I have noticed the following argument values when receiving COMBAT_TEXT_UPDATE:
for arg1 == BLOCK, if all damage is blocked, arg2 and arg3 are always nil. arg1 has more values than listed including (but not limited to):
elseif(arg1=="SPELL_DISPELLED") then elseif(arg1=="SPELL_IMMUNE") then elseif(arg1=="SPELL_PARRIED") then elseif(arg1=="SPELL_CAST") then elseif(arg1=="SPELL_DODGED") then elseif(arg1=="SPELL_BLOCKED") then elseif(arg1=="SPELL_MISSED") then elseif(arg1=="AURA_START_HARMFUL") then elseif(arg1=="AURA_END_HARMFUL") then elseif(arg1=="SPELL_ACTIVE") then
Zoee - Detheroc - Alliance 22:08, 27 August 2007 (UTC)Zoee
CRAFT_SHOW CRAFT_CLOSE
As of at least patch 3.1, these are not used anymore.
TRADE_SKILL_SHOW and TRADE_SKILL_CLOSE, respectively, are used instead.
Anyone know when these CRAFT_* versions were obsoleted?
Corwin MacGregor (talk) 08:11, 10 July 2009 (UTC)