Should poisons be moved off the ability table and into the profession information? Snorelax 20:24, 28 Nov 2004 (EST)
My understanding was that poisons are applied to weapons using the appropriate poison ability. If this isn't the case and you just create the poison and then use the poison on the weapon without getting a specific poison ability, then yeah, I agree with you. I've never used poisons myself so don't know exactly how it works. Either way, I'm planning to add the poison recipes and effects to the professions at some stage. -- Goldark 05:19, 29 Nov 2004 (EST)
Yeah you just apply the poison to a weapon like you would a sharpening stone or armor kit. The rogue doesn't even need to have the poison availible to use it, they just need to meet the level requirements. —The preceding unsigned comment was added by Snorelax (talk · contr).
I went ahead and encapsulated the poisons in the ability table into comment spaces at the bottom of the table since they are applied to weapons with created items. Poison works as a rogue-only crafting skill with which you create poisons and blinding powder. Didn't want to completely delete them from the table, though, since I'm new and someone might get mad :P. Also, I created a page for Kick, put ability images in several pages, added a lot to Sap, and fixed various typos and such that I found.--Phuror 07:56, 10 Mar 2005 (EST)