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Please put request for ways to get to places or travel questions here...

Run or fly? (July 2005)

Re: "Step 4: You must then run on foot from Menethil Harbor to Ironforge in Dun Morogh. "

The map at kaldorei.com [1] shows a Flight from Menethil Harbor to Ironforge for 3 silver, 30 copper: is the map wrong? Or is this new? Or are you just trying to get us to save money by running on foot?

- Laisren 04:10, 4 Jul 2005 (EDT)


You can fly from Menethil Harbor to Ironforge. But I think it's written for first timers, since you don't have the flightpath until you have talked with the Flight Masters (at both locations). So, if you want to get to Ironforge for the first time from Darnassus you will have to run by foot through Loch Modan, then into Dun Morogh and last enter Ironforge.
An advice is to take the Flight Master at the town Thelsamar in Loch Modan before continuing towards Ironforge.
--Ragowit 10:20, 4 Jul 2005 (EDT)


Thanks Ragowit! I'm such a first timer (read "noob") that I didn't yet know that I had to get the flightpath first! (So for other noobs: the flightpath won't be available until you actually reach Ironforge for the first time and talk to the Flightmaster there.) -- Laisren 18:45, 4 Jul 2005 (EDT)

Wanted Guides

So, how do you get from Gadgetzan to Slithius? Un'goro is a trifle confusing.

walk east... thats about it... or just take the flightpath.... CJ 07:30, 27 Feb 2006 (EST)
A good (and SAFE) way to get to Silithus is swimming along the shores and drown yourself as soon as it says you're in Silithus. It can be done from Tanaris and from Feralas. As for myself I traveled from Desolace to Silithus that way and it went extremely well. As a bonus, I got the Feathermoon Stronghold flight path in Feralas! With that trick, I could see the openings of the Gates of Ahn'Qiraj on Turalyon at lvl 35! --Valeria 07:04, 25 July 2006 (EDT)

Spirit Healer

As far as I know it is not possible to use the spirit healer at another graveyard for travel. While you can ask for resurrection at any spirit healer, you will still resurrect at the graveyard nearest to your corpse. Thus this method cannot be used for trave, or am I missing something here? Felsir 02:45, 6 July 2006 (EDT)

That's what I remember too. Spirit Healer may have once been able to be used in this way, but I think one of the very early patches corrected this "Ability." --mgg4 14:23, 20 July 2006 (EDT)

You can use the spirit healers for travel. That is, when you die, you do not always appear at the last graveyard "behind" you, but at the closest. If this is "ahead" of you, you have effectively skipped a piece of potentially dangerous territory. You can not, however, go to a different spirit healer in "ghost" form. If you self-ress anywhere else, you will always pop back to the graveyard where your ghost first appeared. -- Nils 22:36, 21 October 2006 (EDT)

Battle Grounds

If you are of high enought lvl, couldn't you just get a BG invite and then you will pop out @ Ironforge? Paralax 04:19, 7 July 2006 (EDT)

I hardly ever do BGs, but my understanding is that you exit the same way you were signed up from. You'd have to have an accomplice in Ironforge to queue you both up and have the BG pop up before you make it there on your own merit to make it actually save any time. --Growler 04:25, 7 July 2006 (EDT)

Stormwind -> Booty Bay

I've taken the liberty of adding a third route, via Kalimdor. I just figured this one out today. I took it with my level 30 hunter, who would have still been toast in STV. The Murlocs are really easy to avoid, as there are none in the water. It'd be interesting to see if a very low level could make it (due to huge aggro ranges). The pirates are all on land, so at worst one could swim around them. The flight paths you get to pick up are a really nice bonus too. -- Nils 22:48, 21 October 2006 (EDT)

Splitting suggestions

Obviously this page is too big. I suggest that we split it in two to start: Alliance Travel Guide and Horde Travel Guide. If those articles get bigger, we would have to find yet another split, but I think it will do for now. Let's have a bit of a poll, let us know if you agree/disagree. Spruiker 03:37, 3 November 2006 (EST)

Or just make a list of links / categories, and give each guide it's own page, so you can add pictures and everything. Seems a good idea anyway.

  • Travel Guide:Stormwind to Booty Bay
  • Travel Guide:Auberdine to Booty Bay
  • Travel Guide:Menethil Harbor to Gadgetzan
  • Travel Guide:Desolace to Silithus
  • etc

CJ 03:40, 3 November 2006 (EST)

I've made the first step: Alliance Travel Guide and Horde Travel Guide are now open. I think that we can leave it at that, and if any particular travel guides become really cumbersome (5 or more routes and/or a lot of (or a lot of opportunities for) pictures?) we can split them into their own article. Spruiker 03:57, 6 November 2006 (EST)

hmm, ill probably look at it later as well.. since some travel paths are useable by both horde and alliance User:CrazyJack/Sig 04:00, 6 November 2006 (EST)
I figured that the article is/was already split into headings Horde and Alliance. Spruiker 04:49, 6 November 2006 (EST)
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