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Uldum Concept Map Edit

UldumZone

Figured I would start what we did with the WotLK concept maps and clean up the images we have to know what the zone will end up being like. Of course the concept maps are not 100% what the zone will look like in the end but they usually are pretty accurate. Least it seems there are much clearer images available for many of the zones this time so it makes this much easier. Some areas I could get close to figuring out what it was but wasn't totally sure. I believe the yellow squres on the black mountain type areas say Obelisk and the yellow sand areas seem like they say Dunes.

Leviathon (talk) 19:18, 25 August 2009 (UTC)

Thanks, I was eager to read the writtings on the maps
IconSmall Hamuul Loremaster A'noob, Arch Druid of the Noobhoof Clan (talk/contribz) 19:21, 25 August 2009 (UTC)
The pyramids in the south-west portion appear to be the instance areas, if the text on the map is to believe. Also, the far west yellow patch is Wind-Swept Dunes; the other two appear to start with a C. The parts on the darker areas do in fact say Obelisk, and there's a third Obelisk in the south by the water. --Scieran (talk) 07:24, January 4, 2010 (UTC)

Cat people Edit

Hey, we get cat people now...I wonder if this is at all related to any cat people we have seen before... —The preceding unsigned comment was added by Gadgetfingers (talk · contr).

I completely doubt it, seeing as how what we've seen so far isn't a race but a sort of hybrid form thing. -- Dark T Zeratul (talk) 16:13, 30 August 2009 (UTC)
You mean the tigon? Those were related to troll voodoo magic. They didn't have anything to do with the Titans. I, like Dark T, very much doubt these 'cat people' will be the same as we've encountered before.IconSmall BloodElf2 MaleAMBER(RΘCK) 20:31, 30 August 2009 (UTC)
Although for the first time it could give us a link between Trolls and the Titans, a link that has been conspiuously missing untill now. Still, i doubt it too, seeing as the Tigons are just one of many aspects Trolls can take on. Still, a Tigon origin, with origins in a cat race in Uldum.....with origins in the Titans, would mean that everyone fits nicely into a slot.

gadget (talk) 08:15, 1 September 2009 (UTC)

Trolls, Titans and Tigon all linked together in one zone. Hmm, yeah. You know, that might just be a little too complicated of a story for Blizzard to tell. I mean, there have been weirder things in lore but this simply gets...confusing.IconSmall BloodElf2 MaleAMBER(RΘCK) 19:38, September 1, 2009 (UTC)

That these fellows are made of stone turns what was formerlly an idal speculation into something of a conviction. Stone things always seem to become skin things as a general rule. We have yet to encounter a race that has absolutly no flesh form to corespond to its stone one. Thus this may actually prove right. In any case i shall be interested to see what they do with this new race. gadget (talk) 23:22, September 1, 2009 (UTC)

Serpent-like creature escaped. Edit

Is it at all possible that it was not a serpent, but actually one of the tentacles of another Old God? In my own opinion, I doubt that Blizzard would add another Old God so soon, especially with Deathwing being the main antagonist, but is it possible that there is an Old God imprisoned within Uldum? I remember reading somewhere on WowWiki that it an Old God might have been imprisoned deep down inside the ruins. If no one gets a bell rung in their head, let me know and I'll search for it. jclipps (talk) 03:47, September 10, 2009 (UTC)

What do we know about it? It seems there was some creature imprisoned there, most likely by the titans, since they built the facility. The creature there seems to be having escaped a long time ago, since there are no other traces of it besides the pictures in Uldum's outer region and the hole in it's door. The markings depict it as serpent-like. Since Northrend we know that ancient titan facilities could be used to imprison Old Gods - a major enemy of the titans when they still were on Azeroth. And what do we have else? A yet unclear number of unidentified Old Gods and a serpent-like creature who's clear identity yet is still a mystery - Hakkar the Soulflayer. All we know is that he and the Hakkari claim that he is a god. Speculations are already out there saying he is in fact an Old God, so what if one of Uldum's purposes was being the prison of Hakkar, that got shattered in the Great Sundering, releasing him to found the troll bloodgod cult in the aftermath of the War of the Ancients? Great A'tuin (talk) 01:57, May 8, 2010 (UTC)

Superweapon Edit

With all this Brann and Harrison Jones stuff in the past expansion, and a rumors of an ancient superweapon hidden somewhere in an Egyptian-style Uldum, did anyone here see a possible reference to the Ark of the Covenant and the Indiana Jones: Raiders of the Lost Ark movie?Orisai (talk) 16:51, March 15, 2010 (UTC)

Or Stargate. Archeology, pyramids, superweapon, titanic creators.
IconSmall Hamuul Loremaster A'noob, Arch Druid of the Noobhoof Clan (talk/contribz) 16:55, March 15, 2010 (UTC)

Seven BossesEdit

I believe the information in this blue post should be added to the article somewhere. Seven Bosses ¥ Super Novice Talk 2 Me ¥ 17:22, April 18, 2010 (UTC)

Already in the article: Uldum#World of Warcraft: Cataclysm
IconSmall Hamuul Loremaster A'noob, Arch Druid of the Noobhoof Clan (talk/contribz) 17:24, April 18, 2010 (UTC)
There are seven red dots on the concept map, so this is not new info. It is confirmation...--SWM2448 17:25, April 18, 2010 (UTC)

Clash of the Titans Edit

I watched the new movie Clash of the Titans yesterday and I got really inspired, loved the movie! What if Blizzard got inspired too? I am fantasizing about 2 new Uldum bosses, particulary one giant scorpion made of Saronite and black magic; call "it" Qad Shy'Ourrah, Terror of the Dunes or Ancient Horror of the Sands. My favorite character though were the Djinns! I hope they make one of the bosses a cool djinn with blue magic ;) Name: Xargadmion, Grand Vizier of the Timeless Ones. Thoughts? --SFSig-2009 09:17, April 20, 2010 (UTC)

/Ragestorm Mod ON
This is not a forum.
/Ragestorm Mod OFF
IconSmall Hamuul Loremaster A'noob, Arch Druid of the Noobhoof Clan (talk/contribz) 10:59, April 20, 2010 (UTC)
I didn't ask for a noob's opinion ;) --SFSig-2009 20:34, April 20, 2010 (UTC)
LOL, he got you there. =P User:Coobra/Sig4 21:41, April 20, 2010 (UTC)
That was a wasted attempt to avoid spoilers, I have not seen the movie yet. xD
IconSmall Hamuul Loremaster A'noob, Arch Druid of the Noobhoof Clan (talk/contribz) 21:43, April 20, 2010 (UTC)
How does a discussion that boils down to "I think Uldum should be like Clash of the Titans" benefit anything?--SWM2448 21:45, April 20, 2010 (UTC)
I'm just saying it was good it wasn't a lady kraken. TherasTaneel (talk) 22:33, April 20, 2010 (UTC)

Wait.... Edit

why do you have the thing on the side that lists the dungeons within a dungeon hub in here...uldum is not the dungeon...the dungeons are in the zone so unless you wanna put that up there for all the zones that have instances in them i suggest you remove it... Almasa (talk) 07:20, April 21, 2010 (UTC)

There is nothing to remove, it is like all other instances, the name of the Structure if all dungeons are grouped (ICC) or the name of the zone if they are in different structure (Zul'Drak)
IconSmall Hamuul Loremaster A'noob, Arch Druid of the Noobhoof Clan (talk/contribz) 07:36, April 21, 2010 (UTC)
what about isle of quel'danis?that does not have it on there and its listed as the hub...Almasa (talk) 08:03, April 21, 2010 (UTC)
The template is still not created :)
We have not finished all templates yet.
IconSmall Hamuul Loremaster A'noob, Arch Druid of the Noobhoof Clan (talk/contribz) 09:09, April 21, 2010 (UTC)

Alright to open? Edit

Since the main entrance is open, intentional or not, isn't it fine then to add things from the zone? Since you don't need any exploits to get there anymore. --User:Gourra/Sig2 10:23, August 7, 2010 (UTC)

Hopefully Blizzard won't have any hard feelings about that :) Matix22 (talk) 20:12, August 7, 2010 (UTC)
The line is very clear: if Blizzard doesn't consider it to be an exploit then it's alright to do some sightseeing and publish your results to WoWWiki. IconSmall AmberrockAMBER(ЯΘ<K) 08:20, August 8, 2010 (UTC)

Removed videos Edit

RE: Removing videos. Uldum hasn't been released for testing. The only way to get into this zone is by way of an exploit. RE: No, you can fly straight in from the pass in western Tanaris.

Oh. Well my apologies. I didn't realize. That time I checked I couldn't enter the zone, and the portal to the zone was inactive. Korval (talk) 06:28, August 17, 2010 (UTC)

Uldum complex Edit

There are still some articles that refer Uldum to as a "complex", this isn't true as the instances (Lost City of the Tol'vir, Halls of Origination) are in two completely different locations in Uldum. --User:Gourra/Sig2 12:57, August 17, 2010 (UTC)

I fail to see how Uldum being split into several key structures in different areas of the zone makes it not a complex? The lost city is not even a Titan creation btw. -- <imagelink>http://www.zealvurte.co.uk/temp/sig-av/wiki_zeal.png%7CUser:Zealvurte</imagelink><imagelink>http://www.zealvurte.co.uk/temp/sig-av/wiki_talk.png|User talk:Zealvurte</imagelink><imagelink>http://www.zealvurte.co.uk/temp/sig-av/wiki_contribs.png%7CSpecial:Contributions/Zealvurte</imagelink><imagelink>http://www.zealvurte.co.uk/temp/sig-av/wiki_end.png|User:Zealvurte</imagelink>  17:36, August 17, 2010 (UTC)
It's a zone with two dungeons in it, but it's not a single dungeon hub like Auchindoun or Hellfire Citadel. Calling it the "Uldum dungeon complex" is therefore a misnomer. -- Dark T Zeratul (talk) 17:39, August 17, 2010 (UTC)
It's like Isle of Quel'danas but bigger.
IconSmall Hamuul Loremaster A'noob, Arch Druid of the Noobhoof Clan (talk/contribz) 17:50, August 17, 2010 (UTC)
They should probably actually be split up into separate templates, too. -- Dark T Zeratul (talk) 18:09, August 17, 2010 (UTC)
I would not have them (Uldum and QuelDanas) splited, they are somehow "related".
IconSmall Hamuul Loremaster A'noob, Arch Druid of the Noobhoof Clan (talk/contribz) 18:16, August 17, 2010 (UTC)
Uldum is still a Titan complex like all others. It's just not a dungeon hub. The pages did not claim it to be a dungeon complex, so there was no issue and it was fine as it was. Theere's no reason to split anything up. -- <imagelink>http://www.zealvurte.co.uk/temp/sig-av/wiki_zeal.png%7CUser:Zealvurte</imagelink><imagelink>http://www.zealvurte.co.uk/temp/sig-av/wiki_talk.png|User talk:Zealvurte</imagelink><imagelink>http://www.zealvurte.co.uk/temp/sig-av/wiki_contribs.png%7CSpecial:Contributions/Zealvurte</imagelink><imagelink>http://www.zealvurte.co.uk/temp/sig-av/wiki_end.png|User:Zealvurte</imagelink>  18:18, August 17, 2010 (UTC)
Uldum is not split into "key structures". It's a zone like any other. It's like saying the Barrens is a complex of dungeons (Wailing Caverns, Warsong Gulch, Razorfen Kraul/Downs), what are you talking about? It's a zone, it's a zone, it's a zone. It's not like the Storm Peaks -> Ulduar, because there is no "The Timeless Sands" -> Uldum. --SFSig-2009 19:13, August 17, 2010 (UTC)
You're using game terms to apply to what is a lore topic. The Uldum complex is in the Uldum game zone. (Uldaman is in Badlands, that once upon a time that could have be considered Uldaman itself. Same for Ulduar and Storm Peaks.) There's only a few parts of the Uldum zone that have anything to do with the Titans or the Uldum complex itself. -- <imagelink>http://www.zealvurte.co.uk/temp/sig-av/wiki_zeal.png%7CUser:Zealvurte</imagelink><imagelink>http://www.zealvurte.co.uk/temp/sig-av/wiki_talk.png|User talk:Zealvurte</imagelink><imagelink>http://www.zealvurte.co.uk/temp/sig-av/wiki_contribs.png%7CSpecial:Contributions/Zealvurte</imagelink><imagelink>http://www.zealvurte.co.uk/temp/sig-av/wiki_end.png|User:Zealvurte</imagelink>  13:57, August 19, 2010 (UTC)
There is no Uldum "complex". Perhaps you should look up the definition of a complex before saying anything about how there's an Uldum complex. For your convenience I've looked up the definition(s) of complex: "collection of buildings with a common purpose". The Lost City of the Tol'vir and Halls of Origination are hardly a collection of buildings - in fact if you look at the Lost City of the Tol'vir you'll see that itself is a collection of buildings and is in its positioning completely unrelated to the Halls of Origination. --User:Gourra/Sig2 15:47, August 19, 2010 (UTC)
Lost city of Tol'vir is not part of the Uldum complex... there's many other buildings and structures that are. How hard is this to understand? -- <imagelink>http://www.zealvurte.co.uk/temp/sig-av/wiki_zeal.png%7CUser:Zealvurte</imagelink><imagelink>http://www.zealvurte.co.uk/temp/sig-av/wiki_talk.png|User talk:Zealvurte</imagelink><imagelink>http://www.zealvurte.co.uk/temp/sig-av/wiki_contribs.png%7CSpecial:Contributions/Zealvurte</imagelink><imagelink>http://www.zealvurte.co.uk/temp/sig-av/wiki_end.png|User:Zealvurte</imagelink>  18:01, August 20, 2010 (UTC)
Yes, that is exactly what we've been saying all along. What exactly are we arguing about? -- Dark T Zeratul (talk) 18:18, August 20, 2010 (UTC)
By we, you must mean yourself and A'noob, because Shandris and Gourra we stating it simply doesn't exist, which is what i'm arguing against. Where as the other topic at hand is that it's not an instance hub with wings, which is certainly accurate and was already addressed by Gourras edits, yet i think Gourra went too far with removing all mention of Uldum as a complex in pages not related to the lost city of the tol'vir. -- <imagelink>http://www.zealvurte.co.uk/temp/sig-av/wiki_zeal.png%7CUser:Zealvurte</imagelink><imagelink>http://www.zealvurte.co.uk/temp/sig-av/wiki_talk.png|User talk:Zealvurte</imagelink><imagelink>http://www.zealvurte.co.uk/temp/sig-av/wiki_contribs.png%7CSpecial:Contributions/Zealvurte</imagelink><imagelink>http://www.zealvurte.co.uk/temp/sig-av/wiki_end.png|User:Zealvurte</imagelink>  20:57, August 21, 2010 (UTC)

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