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The Druids Arise

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This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and official bonus maps.
Previous: The Awakening of Stormrage
Next: Brothers in Blood
The Druids Arise
The Druids Arise
Campaign: Eternity's End
Place: Winterspring Valley
Outcome: Night Elf Victory, Awakening of the Druids of the Talon
Combatants
Commanders

Unknown commander

Unknown Human Paladin (level 4)

Strength
Casualties

Moderate

Few

Moderate

The Druids Arise is Chapter 4 of the Night Elf campaign, Eternity's End.

Creeps

Critters

The battle

It began with Tyrande Whisperwind and Furion Stormrage building a base. They soon ran out of gold and attacked a Human settlement. They leveled it and built a base over it. They soon encountered the Burning Legion and the Orcs fighting an air battle. Tyrande and Furion found a tribe of Furbolgs, who drank from a corrupted well, and went insane. Tyrande ordered that they slay the Chieftain, and eradicate the entire tribe, before they could cause any harm.

The Night Elves found that the forest was corrupted, and was overrun by the undead, the wolves, and the corrupted treants, and that they must slay the Reverent of the glade to cleanse it. They butchered the monsters and slew the Reverant. The forest then became purified and tranquil again. Then they found out that a group of Satyrs corrupted the night elf base made up of ancients and treants, on the orders of Tichondrius. The Night Elves then destroyed the Satyr base, and put the ancients and treants out of their misery. Furion and Tyrande reached the barrows and Awakened the Druids of the Talon from their Slumber. Then Furion suggested that they Awaken the Druids of the Claw in the Barrow Deeps.