The bishop tells you that a diplomat sent to Theramore to meet with
Jaina Proudmoore never arrived at his destination. The king's agents
are already looking for the diplomat, but the bishop has his own contacts
that he'd like to involve.
The bishop hands you a sealed letter, and asks that you deliver it to
a fisherman named Jorgen, in the Valley of Heroes, and follow any
instructions he may have.
Jorgen is unhappy about it, but he's obligated to help you. He writes a
letter (sealed) that he wants you to deliver to Elling Trias. He
emphasizes that he is trusting you to keep this secret.
Elling Trias is a man with fingers in many cheeses. And to save on
coin, you are his latest courier. Or agent, or whatever. Elling hands
you another letter (sealed, of course) to take to Watcher Backus in
Duskwood. Ask him about Defias activity, suggests Elling.
Watcher Backus greets you cordially enough. And when asked, he does
remember some recent odd Defias activity around Addle's Stead.
It is a long run to Addle's Stead, but you get there. Sure enough, there
are defias all over the place. Over their objections, you retrieve a
docket of information from a chest at this hideout, and return with it to
Watcher Backus.
After looking at the documents only briefly, Watcher Backus hands the docket
back to you, saying it's too complex to be just a red herring. Definitely
"above his pay grade". He directs you to take it back to Elling Trias
in Stormwind.
Elling, in turn, reads through the documents himself, and tells you that this
is definitely his area of expertise.
One of the names in the docket is familiar: Dashel Stonefist, a resident
of the Old Town district. Elling asks you to follow up on this lead by
talking to him.
When you do, though, Dashel takes exception to you prying
into his business. So much so that he sics his friends on you. You defeat him
(without actually having to kill him), and he calls his friends off.
His part in the plan was done when Plan A failed due to some adventurers.
Plan B, though, was someone from Menethil that they'd gotten
on the inside. Someone called Slim.
Surprise, surprise, Elling has a contact in Menethil Harbor. He's since
become a bartender, a good profession for knowing things. Elling asks you
to go to the Wetlands and talk to him.
You find Mikhail in the inn in Menethil Harbor. He greets you warmly,
and moreso once you reveal that Elling Trias sent you. As it happens,
Tapoke "Slim" Jahn is in the inn with you, listening intently. As you
notice him, he decides that discretion is the better part of valor and
attempts to slip out unnoticed.
Too late for him, though. You give chase, and subdue him and an accomplice
in front of the inn.
You put the question to Slim, and he decides to turn state's evidence,
considering the strength of your 'argument' outside.
It turns out that the diplomat you've been chasing after is none other
Varian Wrynn, the missing king of Stormwind! Slim's job was
to slip someone named Hendel onto the king's ship.
Mikhail says he'll pass word back to Elling, and that he has may be
able to help you find this 'Hendel'.
Mikhail tells you that he believes that this Hendel was one of the
Kul Tiras marines who come to Menethil from Theramore for
leave. Commander Samaul, at Theramore, is the one you need
to talk to about them. While he is loyal to Jaina Proudmoore,
he will still help you - discreetly - if you mention that
Elling Trias sent you.
You proceed to Sentry point, then, and meet with Archmage Tervosh.
The archmage informs you that Lady Proudmoore has
been informed of what is going on, and that she has instructed Tavosh
to aid you.
Private Hendel is to the west, guarding some of Theramore's
infiltrators who have come back from trying to locate Brackenwall, the local
Horde base. Archmage Tervosh promises to catch up with you for the
showdown with Hendel, but has business to attend to first.