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{{Patchbox
{{Source needed}}
 
  +
| Patchname=
{{npcbox
 
  +
| Caption =
| image = Thorastrollbane.JPG
 
  +
| Release = 2011-02-24
| titles = King of Stromgarde
 
  +
| Version = 13682
| name = Lord Thoras Trollbane
 
| gender = Male
+
| toc = 40100
| race = Human
+
| Highlights =
  +
*[[Zul'Aman]] and [[Zul'Gurub]] return as level 85 5-player dungeons
| character = [[Warrior]]
 
  +
| Related =
| affiliation = [[Alliance of Lordaeron]], [[Stromgarde|Kingdom of Stromgarde]]
 
  +
*[http://us.battle.net/wow/en/blog/2356431 Official PTR patch notes]
| faction = Alliance
 
  +
| api = 1
| occupation = King of Stromgarde
 
  +
| Prev = 4.0.6a
| status = Deceased
 
  +
| Current = 4.1.0
| location = Buried in [[Stromgarde]]
 
  +
| Next =
| relatives = [[Ignaeus Trollbane]] (Ancestor)<br/>[[Liam Trollbane]] (Father)<br/>[[Galen Trollbane]] (Son)<br/>[[Danath Trollbane]] (Nephew)}}
 
  +
}}
  +
'''Patch 4.1.0''' will be the first content patch for the Cataclysm expansion. It will feature the return of [[Zul'Aman]] and [[Zul'Gurub]] as 5-player dungeons. Rumors abound of the [[Firelands]] raid and the second [[Abyssal Maw]] dungeon<ref>http://wow.joystiq.com/2010/10/22/blizzcon-2010-patch-4-1-firelands-raid-and-abyssal-maw-dungeon</ref>, but they have yet to be listed in the official patch notes.
   
  +
Important: These patch notes are not final. Additional updates will be made, and all existing changes are subject to revision during the course of the testing process. More information regarding patch 4.1 can be found [http://us.battle.net/wow/en/blog/2356431 here]. Visit our Public Test Realm forum for more information about the testing process.
'''Thoras Trollbane''' was warrior king of the human Kingdom of [[Stromgarde]].{{Cite|APG|161}} {{Cite|ToD|45}} {{cite|W2Man|29}}
 
   
  +
{{tocright}}
==Biography==
 
  +
{{Patchnotesbox}}
Thoras Trollbane was a natural born warrior. His people's lands were in the heart of troll-populated areas, and so being ready for battle was simply a way of life. Due to this, he is easily the largest and physically the strongest human king in the Alliance. Thoras was a man of few words only speaking those needed. However, his gruff exterior hid a very sharp mind.{{cite|BtDP|97}} This often gives him an advantage when dealing with arrogant men. Trollbane was old friend of King [[Terenas]] of [[Lordaeron]], likely known each other since youths and was his closest ally. Though their relationship soured after the war, they still respect each other greatly. Trollbane was also a rival and an enemy of King [[Perenolde]] of Alterac. He wielded a mighty axe, which could be the [[Trollbane]] into battle during the siege of Lordaeron but he was also known to wield the dreaded sword [[Trol'kalar]].
 
   
==The Second War==
+
==Classes: General ==
  +
* All non-damaging interrupts off the global cooldown will now always hit the target. This includes [[Pummel]], [[Shield Bash]], [[Kick]], [[Mind Freeze]], [[Rebuke]], [[Skull Bash]], [[Counterspell]], [[Wind Shear]], [[Solar Beam]], [[Silencing Shot]], and related player pet abilities.
He was one of the human leaders who met at the councils to form the [[Alliance of Lordaeron]].{{cite|ToD|45}} Stromgarde was quick to join the Alliance, following the start of the [[Second War]],{{cite|ToD|71}} sending half of its standing army to the main Alliance forces,{{cite|ToD|260}} for Trollbane felt that battle was to be had with the [[orcs]] to stop their threat, he was one of the first in accept to form the [[Alliance of Lordaeron]].{{cite|ToD|71}} [[Greymane]] didn't want to form a combined army but Thoras and his friend [[Admiral Proudmoore]] accused him of cowardice so Greyman accepted to form the Alliance.{{cite|ToD|72}} Stromgarde had little chance to show its offensive capabilities, as the half of the army (the one that didn't went with [[Lothar]]) was defending the Northlands from the Horde's invasion through the dwarven realm of [[Khaz Modan]], which the [[Horde (pre-Thrall)|Horde]] led by the [[Blacktooth Grin]] had already expanded into.<ref>{{ref game |title=Warcraft II: Tides of Darkness |expansion= |campaign=Orc campaign |mission=[[Tol Barad (WC2 Horde)]] |zone= |npc= |quote= |quest= }}</ref>{{cite|W2Man|43}}
 
   
  +
===Death Knights===
Stromgarde came under heavy assault and losses, they lost their island citadel of [[Tol Barad]] but continued to battle through, they tried to ambush Cho'gall and kill him but they failed.<ref>{{ref game |title=Warcraft II: Tides of Darkness |expansion= |campaign=Orc campaign |mission=[[The Badlands (WC2 Horde)]] |zone=[[Badlands]] |npc= |quote= |quest= }}</ref> The Horde manage to destroy a good deal of Trollbane's kingdom, and to continued its march towards the elven kingdom of [[Quel'Thalas]].<ref>{{ref game |title=Warcraft II: Tides of Darkness |expansion= |campaign=Orc campaign |mission=[[The Fall of Stromgarde]] |zone=[[Arathi Highlands]] |npc= |quote= |quest= }}</ref>
 
  +
* [[Dark Simulacrum]] now works on numerous additional spells in dungeon encounters.
  +
* Talent Specializations
  +
** Blood
  +
*** [[Death Strike]] self-healing no longer generates threat.
  +
** Frost
  +
*** [[Blood of the North]] (passive) now permanently converts both [[Blood Rune]]s into [[Death Rune]]s. There is no longer any proc interaction with Blood Strike required to activate Death Runes.
   
  +
===Druids ===
During the Siege of Lordaeron, Trollbane personally led his surviving troops to cut the Horde reinforcements through the [[Alterac Mountains]], preventing the entire Horde from overwhelming Lordaeron's [[Capital City]].{{cite|ToD|266, 267}}
 
  +
* [[Efflorescence]] has a new spell effect.
  +
* Talent Specializations
  +
** Balance
  +
*** [[Solar Beam]] is now more responsive when enemies move into or out of it.
   
  +
===Hunters ===
As the Alliance forces made their push to the South, he sent a Stromgarde force under his nephew [[Danath Trollbane]] to retake Khaz Modan.
 
  +
* [[Explosive Trap]] now has a new spell effect.
  +
* [[Master's Call]] now has a new spell effect.
  +
* [[Tame Beast]] now tames pets to match the hunter's level, rather than 5 levels below.
   
  +
===Mages ===
Following the destruction of [[Alterac]] after its deal with the Horde became known, Thoras Trollbane petitioned King Terenas to annex the eastern portion of Alterac's territory to [[Stromgarde]] in recognition of the latter's sacrifices and valor during the Second War.
 
  +
* Talent Specializations
  +
** Fire
  +
*** [[Ignite]] is no longer triggered from periodic critical effects.
   
  +
===Paladins ===
After the defeat of the orcs in the Second War, much of the Horde was wiped out, and most surviving orcs were placed in [[internment camp]]s. Trollbane, however, fervently disagreed this policy, believing that the orcs were simply too dangerous to be kept alive. He argued with Terenas which was bitter for both as it was an argument between very close friends. When [[Lordaeron]] refused to mass execute the orcs, Trollbane sadly withdrew his support from the Alliance.{{cite|W2BnetMan|85}}
 
  +
* [[Word of Glory]] now has a 20-second cooldown.
  +
* Talent Specializations
  +
** Holy
  +
*** [[Walk in the Light]] (passive) removes the cooldown of Word of Glory.
  +
** Protection
  +
*** [[Divine Guardian]] cooldown is now 3 minutes, up from 2.
  +
** Retribution
  +
*** [[Divine Storm]] now generates 1 point of Holy Power if it hits (i.e. successfully lands on) 4 or more targets.
  +
*** [[Sacred Shield]]'s internal cooldown has been increased to 60 seconds, up from 30.
   
==Death and legacy==
+
===Priests ===
  +
* [[Divine Aegis]] duration has been increased to 15 seconds, up from 12.
Thoras Trollbane met his end when he was assassinated under mysterious circumstances following the [[Third War]]. This was merely the beginning of Stromgarde's darkest hour, as the kingdom soon came under siege by forces of the [[Syndicate]] and [[Boulderfist]] [[ogres]]. Without the leadership of their feared warrior king, the armies of Stromgarde could not stop the Syndicate and Boulderfist and they now managed to occupy much of its terrain, including most of the capital city. Thoras was succeeded as Stromgarde's ruler by his son, Prince [[Galen Trollbane]].
 
  +
* [[Dispel Magic]] can only be used on the casting priest as a baseline effect.
  +
* [[Holy Word: Sanctuary]] has a new spell effect.
  +
* [[Power Word: Shield]] duration has been reduced to 15 seconds, down from 30.
  +
* Talent Specializations
  +
** Discipline
  +
*** [[Absolution]] (new passive) enables priests to use Dispel Magic on up to 2 harmful effects on friendly targets.
  +
** Holy
  +
*** Absolution (new passive) enables priests to use Dispel Magic on up to 2 harmful effects on friendly targets.
   
  +
===Rogues ===
Thoras' nephew, [[Danath Trollbane|Danath]], was the tactical adviser to the [[Alliance Expedition]] to [[Outland|Draenor]] during the Second War, and was believed to have died after Draenor was destroyed and the [[Dark Portal]] sealed off; however, Danath has recently been discovered alive at [[Honor Hold]], in the region now known as Outland.
 
  +
* [[Recuperate]] base effect now heals 3% per tick, up from 2%.
  +
* [[Stealth]] base cooldown has been reduced to 4 seconds, down from 10, and the movement penalty from being in Stealth has been removed.
  +
* [[Tricks of the Trade]] now has a 100-yard range, up from 20.
  +
* Talent Specializations
  +
** Combat
  +
*** [[Improved Recuperate]] now adds 0.5%/1% to the health restoration effect of Recuperate, down from 1%/2%.
  +
** Subtlety
  +
*** [[Nightstalker]] now reduces the cooldown of Stealth by 2/4 seconds, and instead of negating the movement penalty from Stealth, it adds a 5/10% movement speed bonus (stacking with other effects) while Stealthed.
   
===Dark Factions===
+
===Shaman ===
  +
* [[Fire Nova]] has been redesigned and decoupled from shaman Fire totems. Instead, it now pulses that same area-of-effect from each target that is afflicted by the shaman's own Flame Shock debuff. It now damages all enemies except the target hit by Flame Shock. The ability's cooldown has been reduced from 4 seconds, down from 10.
As of the period of [[Dark Factions]] (just before The Burning Crusade) the line of Igneas Trollbane is still alive and unbroken. It still seeks to reclaim Stromgarde from Syndicate control.{{cite|DF|158}}
 
  +
* [[Magma Totem]] now lasts for 60 seconds, up from 21.
  +
* [[Stoneclaw Totem]]'s area-of-effect threat pulse no longer affects critters.
  +
* Talent Specializations
  +
** Elemental Combat
  +
*** [[Earthquake]] is no longer a channeled spell. It now has a 2-second cast time, lasts for 10 seconds, and has a 10-second cooldown. Its damage has been reduced by 40% from its channeled version.
  +
** Enhancement
  +
*** [[Improved Fire Nova]] has been redesigned and replaced by a talent called [[Seasoned Winds]]. When an enemy spell cast is successfully prevented with [[Wind Shear]] or [[Grounding Totem]], the shaman gains magical resistance (in an amount equal to what a protection totem/aura would grant, stacking with such buffs) to the spell school(s) of the interrupted spell (except for Holy spells), lasting 10 seconds.
   
==Quotes==
+
===Warriors ===
  +
* [[Charge]] and [[Intercept]] no longer have diminishing returns on their stun effects.
*"We honor your memory, nephew, and your sacrifice. Since the founding of our glorious empire, the path to valor has always been drenched with the blood of heroes." - dedication to his nephew, Danath, in the Valley of Heroes in Stormwind
 
  +
* [[Colossus Smash]] now ignores 70% of an opponent's armor, down from 100%.
*"That fool! What did he do, let them through?" - upon learning of the Horde's passing through Alterac
 
  +
* [[Inner Rage]] is now available at level 56.
*"King! Bah. The word sits ill in my mouth. It's an outrage! He betrays us all, damn near destroys us, and this is all he gets? I say prison, if not outright execution!" - referring to Perenolde's house arrest after the Second War
 
  +
* [[Intercept]] now has a 1.5-second stun, down from 3 seconds.
  +
* [[Overpower]] damage has been increased to 140% weapon damage, up from 125%.
  +
* [[Rallying Cry]] (new ability) is available from trainers at level 83. It temporarily grants the warrior and all party or raid members within 30 yards 20% of maximum health for 10 seconds. After the effect expires, the health is lost. It has no cost, no stance requirements, and is not on the global cooldown. It has a 3-minute cooldown, but also shares a cooldown with [[Last Stand]].
  +
* [[Whirlwind]] now has its cooldown reduced by 6 seconds when it deals damage to 4 or more targets. The Whirlwind effect caused by [[Bladestorm]] remains unchanged.
  +
* Talent Specializations
  +
** Arms
  +
*** [[Improved Hamstring]] now reduces the global cooldown on [[Hamstring]] by 0.5/1 seconds in addition to its current effects.
  +
*** [[Improved Slam]] increases [[Slam]] damage by 20/40%, up from 10/20%.
  +
*** [[Juggernaut (warrior talent)]] no longer adds 2 seconds to the [[Charge]] stun, but instead lowers the cooldown of Charge by 3 seconds (to 12 seconds total).
  +
*** [[Mortal Strike]] damage has been increased to 175% weapon damage, up from 150%.
  +
** Fury
  +
*** [[Raging Blow]] damage has been increased back up to 120% weapon damage (up from 100%).
   
  +
==Dungeons & Raids ==
==Reference==
 
  +
* New dungeons available for partial testing.
{{reflist}}
 
  +
** [[Zul'Aman]] has returned as a level-85 5-player Heroic dungeon featuring a revamp of the original dungeon and improved loot!
*[[Beyond the Dark Portal]] (game and novel)
 
  +
** [[Zul'Gurub]] has returned as a level-85 5-player Heroic dungeon featuring all-new encounters, achievements, and improved loot!
*[[Day of the Dragon]]
 
  +
** Both dungeons will be in a new [[Dungeon Finder]] difficulty tier above the current level-85 Heroic dungeons and offer epic-quality item level 353 loot.
  +
** These dungeons may only partially be available for testing at this time. Stay tuned for additional updates.
  +
* [[Blackwing Descent]]
  +
** Flash Bomb ([[Golem Sentry]] ability) now has a more clear warning visual.
  +
** [[Magmaw]] now triggers a raid emote when summoning Lava Parasites.
  +
** Further improvements have been made in the [[Maloriak]] encounter to avoid Flash Freeze targeting the tanks.
   
  +
==Guilds ==
  +
* The [[Guild Perk]], [[Cash Flow]], no longer prints out text to the Chat Log. Instead, the daily amount deposited is shown in the Guild Vault Money Log. In addition, players can view the weekly contribution in a new window at the bottom of the Money Log.
  +
* We have added two new custom guild tabards as Guild Rewards. The tabards are account bound and offer a bonus to gaining guild reputation.
   
  +
==Items ==
{{Succession|[[Liam Trollbane]]|King of Stromgarde|[[Galen Trollbane]]}}
 
  +
* The PvP Horde and Alliance trinkets have a new spell effect.
   
  +
==Professions ==
{{DEFAULTSORT:Trollbane, Thoras}}
 
  +
* All major cities will now have every type of profession trainer and their associated trade supply vendors.
   
  +
==PvP ==
  +
* Battlegrounds
  +
** [[Twin Peaks]]
  +
*** Graveyard Changes
  +
**** Players will now only spawn at their base graveyard when they die in the enemy base.
  +
**** Defending players will respawn at the middle graveyard.
  +
**** Midfield players will respawn at the middle graveyard.
  +
**** Attacking players will respawn at their base graveyard.
   
  +
==Races==
[[es:Thoras Trollbane]]
 
  +
* The gnomish racial ability, [[Escape Artist]], is no longer affected by the global cooldowns triggered by other abilities.
[[Category:Deceased characters]]
 
  +
* The human racial ability, [[Every Man for Himself]], has a new spell effect.
[[Category:Humans]]
 
  +
[[Category:Lore characters]]
 
  +
==User Interface==
[[Category:Major characters]]
 
  +
* Work has begun on a new Looking for Guild system. Further details will be provided when we are ready for feedback.
[[Category:Warcraft: Day of the Dragon characters]]
 
  +
* Spells bound to a key now start to be cast when the button is pressed down by default, instead of waiting for the key to go up. This is an option that can be turned off in the Interface menu under Combat. Mouse clicking has not changed and operates on mouse click up.
[[Category:World of Warcraft: Tides of Darkness characters]]
 
  +
[[Category:World of Warcraft: Beyond the Dark Portal characters]]
 
  +
==References==
  +
{{Reflist}}
  +
  +
{{patches}}
  +
 
[[Category:World of Warcraft patches|4.1.0]]

Revision as of 03:41, 25 February 2011

Icon-patch-22x22 Patch 4.1.0
Release date 2011-02-24
Initial version 13682
Interface .toc 40100 (changes)
Highlights & notes
Official links

Patch chronology
← Previous Next →
Patch 4.0.6a
(Undocumented changes)
Useful links
PatchesPatches category

Patch 4.1.0 will be the first content patch for the Cataclysm expansion. It will feature the return of Zul'Aman and Zul'Gurub as 5-player dungeons. Rumors abound of the Firelands raid and the second Abyssal Maw dungeon[1], but they have yet to be listed in the official patch notes.

Important: These patch notes are not final. Additional updates will be made, and all existing changes are subject to revision during the course of the testing process. More information regarding patch 4.1 can be found here. Visit our Public Test Realm forum for more information about the testing process.

Template:Patchnotesbox

Classes: General

Death Knights

Druids

  • Inv misc herb talandrasrose [Efflorescence] has a new spell effect.
  • Talent Specializations
    • Balance
      • Ability vehicle sonicshockwave [Solar Beam] is now more responsive when enemies move into or out of it.

Hunters

Mages

  • Talent Specializations
    • Fire
      • Ignite is no longer triggered from periodic critical effects.

Paladins

  • Inv helmet 96 [Word of Glory] now has a 20-second cooldown.
  • Talent Specializations
    • Holy
    • Protection
    • Retribution
      • Ability paladin divinestorm [Divine Storm] now generates 1 point of Holy Power if it hits (i.e. successfully lands on) 4 or more targets.
      • Ability paladin blessedmending [Sacred Shield]'s internal cooldown has been increased to 60 seconds, up from 30.

Priests

  • Spell holy devineaegis [Divine Aegis] duration has been increased to 15 seconds, up from 12.
  • Spell nature nullifydisease [Dispel Magic] can only be used on the casting priest as a baseline effect.
  • Spell holy divineprovidence [Holy Word: Sanctuary] has a new spell effect.
  • Spell holy powerwordshield [Power Word: Shield] duration has been reduced to 15 seconds, down from 30.
  • Talent Specializations
    • Discipline
      • Ability paladin savedbythelight [Absolution] (new passive) enables priests to use Dispel Magic on up to 2 harmful effects on friendly targets.
    • Holy
      • Absolution (new passive) enables priests to use Dispel Magic on up to 2 harmful effects on friendly targets.

Rogues

  • Ability rogue recuperate [Recuperate] base effect now heals 3% per tick, up from 2%.
  • Ability stealth [Stealth] base cooldown has been reduced to 4 seconds, down from 10, and the movement penalty from being in Stealth has been removed.
  • Ability rogue tricksofthetrade [Tricks of the Trade] now has a 100-yard range, up from 20.
  • Talent Specializations
    • Combat
    • Subtlety
      • Ability stealth [Nightstalker] now reduces the cooldown of Stealth by 2/4 seconds, and instead of negating the movement penalty from Stealth, it adds a 5/10% movement speed bonus (stacking with other effects) while Stealthed.

Shaman

  • Spell shaman firenova [Fire Nova] has been redesigned and decoupled from shaman Fire totems. Instead, it now pulses that same area-of-effect from each target that is afflicted by the shaman's own Flame Shock debuff. It now damages all enemies except the target hit by Flame Shock. The ability's cooldown has been reduced from 4 seconds, down from 10.
  • Spell fire selfdestruct [Magma Totem] now lasts for 60 seconds, up from 21.
  • Spell nature stoneclawtotem [Stoneclaw Totem]'s area-of-effect threat pulse no longer affects critters.
  • Talent Specializations
    • Elemental Combat
      • Spell shaman earthquake [Earthquake] is no longer a channeled spell. It now has a 2-second cast time, lasts for 10 seconds, and has a 10-second cooldown. Its damage has been reduced by 40% from its channeled version.
    • Enhancement
      • Spell fire sealoffire [Improved Fire Nova] has been redesigned and replaced by a talent called Spell nature elementalabsorption [Seasoned Winds]. When an enemy spell cast is successfully prevented with Spell nature cyclone [Wind Shear] or Spell nature groundingtotem [Grounding Totem], the shaman gains magical resistance (in an amount equal to what a protection totem/aura would grant, stacking with such buffs) to the spell school(s) of the interrupted spell (except for Holy spells), lasting 10 seconds.

Warriors

  • Ability warrior charge [Charge] and Ability warrior victoryrush [Intercept] no longer have diminishing returns on their stun effects.
  • Ability warrior colossussmash [Colossus Smash] now ignores 70% of an opponent's armor, down from 100%.
  • Ability warrior innerrage [Inner Rage] is now available at level 56.
  • Ability warrior victoryrush [Intercept] now has a 1.5-second stun, down from 3 seconds.
  • Ability meleedamage [Overpower] damage has been increased to 140% weapon damage, up from 125%.
  • Ability warrior rallyingcry [Rallying Cry] (new ability) is available from trainers at level 83. It temporarily grants the warrior and all party or raid members within 30 yards 20% of maximum health for 10 seconds. After the effect expires, the health is lost. It has no cost, no stance requirements, and is not on the global cooldown. It has a 3-minute cooldown, but also shares a cooldown with Spell holy ashestoashes [Last Stand].
  • Ability whirlwind [Whirlwind] now has its cooldown reduced by 6 seconds when it deals damage to 4 or more targets. The Whirlwind effect caused by Ability warrior bladestorm [Bladestorm] remains unchanged.
  • Talent Specializations
    • Arms
      • Ability shockwave [Improved Hamstring] now reduces the global cooldown on Ability shockwave [Hamstring] by 0.5/1 seconds in addition to its current effects.
      • Ability warrior decisivestrike [Improved Slam] increases Ability warrior decisivestrike [Slam] damage by 20/40%, up from 10/20%.
      • Juggernaut (warrior talent) no longer adds 2 seconds to the Ability warrior charge [Charge] stun, but instead lowers the cooldown of Charge by 3 seconds (to 12 seconds total).
      • Ability warrior savageblow [Mortal Strike] damage has been increased to 175% weapon damage, up from 150%.
    • Fury
      • Warrior wild strike [Raging Blow] damage has been increased back up to 120% weapon damage (up from 100%).

Dungeons & Raids

  • New dungeons available for partial testing.
    • Zul'Aman has returned as a level-85 5-player Heroic dungeon featuring a revamp of the original dungeon and improved loot!
    • Zul'Gurub has returned as a level-85 5-player Heroic dungeon featuring all-new encounters, achievements, and improved loot!
    • Both dungeons will be in a new Dungeon Finder difficulty tier above the current level-85 Heroic dungeons and offer epic-quality item level 353 loot.
    • These dungeons may only partially be available for testing at this time. Stay tuned for additional updates.
  • Blackwing Descent
    • Flash Bomb (Golem Sentry ability) now has a more clear warning visual.
    • Magmaw now triggers a raid emote when summoning Lava Parasites.
    • Further improvements have been made in the Maloriak encounter to avoid Flash Freeze targeting the tanks.

Guilds

  • The Guild Perk, Achievement guildperk cashflow [Cash Flow], no longer prints out text to the Chat Log. Instead, the daily amount deposited is shown in the Guild Vault Money Log. In addition, players can view the weekly contribution in a new window at the bottom of the Money Log.
  • We have added two new custom guild tabards as Guild Rewards. The tabards are account bound and offer a bonus to gaining guild reputation.

Items

  • The PvP Horde and Alliance trinkets have a new spell effect.

Professions

  • All major cities will now have every type of profession trainer and their associated trade supply vendors.

PvP

  • Battlegrounds
    • Twin Peaks
      • Graveyard Changes
        • Players will now only spawn at their base graveyard when they die in the enemy base.
        • Defending players will respawn at the middle graveyard.
        • Midfield players will respawn at the middle graveyard.
        • Attacking players will respawn at their base graveyard.

Races

  • The gnomish racial ability, Ability rogue trip [Escape Artist], is no longer affected by the global cooldowns triggered by other abilities.
  • The human racial ability, Every Man for Himself, has a new spell effect.

User Interface

  • Work has begun on a new Looking for Guild system. Further details will be provided when we are ready for feedback.
  • Spells bound to a key now start to be cast when the button is pressed down by default, instead of waiting for the key to go up. This is an option that can be turned off in the Interface menu under Combat. Mouse clicking has not changed and operates on mouse click up.

References