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The World of Warcraft game client stores all of its configurations in the so-called console variables (CVars). These variables affect many aspects of the game, such as the graphics engine, the interface, and the sound system.

There are several ways of setting the configuration variables:

  • Config.wtf - The World of Warcraft directory contains a Config.wtf file in the WTF folder, which provides settings mostly relevant to game startup, such as gxResolution for the screen resolution to use and locale for the language.
  • /console command - Settings can be changed in-game using the /console command, which uses the same syntax as the file Config.wtf described above. Any modifications done using this command will be saved to this file.
  • Wow In-game User Interface - Wow's ingame interface - Hit Esc to get to it
  • WoW.exe -Console - This will allow you to call the debug console ingame by pressing ~.
  • SetCVar API command - for changing settings using addons

The syntax for the first two ways of changing a variable is:

SET variableName "value"
Red exclamation mark icon Manually changing a CVar may permanently override the settings made on the in-game configuration menu. For example, having cameraDistanceMax set in the file Config.wtf renders the "Max Camera Distance" slider useless. You will have to quit the game and manually remove the CVar line from the file.

List of CVars

This is a categorized list of console variables, along with a short explanation for each CVar.

The list is not complete; for a complete list, see Console variables/Complete list.

Startup

These are general variables that are only relevant for starting the game (or which are only read during startup).

accountList - Saves multiple account names for login screen
accountName - Saves 1 account name for login screen
accounttype - Saves what account type the user is playing on - Wow, BC, LK, CT
checkAddonVersion - Disable loading of out-of-date addons
CinematicJoystick
coresDetected - Number of CPU cores detected
decorateAccountName
expansionMovie - Display Burning Crusade intro at startup (This variable is reset to 0 after the video has been shown)
forceEnglishNames
heapAllocTracking - Enables/disables allocation tracking & dumping in SMemMalloc
installType - Retail/Beta/PTR
lastCharacterIndex - Number of last character that was used for logging in (initial selection for character screen)
locale - Game language code (e.g. "enGB", "enUS", "deDE", "frFR" ...)
movie - Display intro movie at startup (doesn't work in Burning Crusade game client)
movieSubtitle - Display subtitles for intro movies
patchlist - Address of wow patch server
processAffinityMask - Which processor core to start WoW on
readContest - Whether the user has accepted the PTR contest rules
readEULA - Whether the user has accepted the EULA
readScanning - Whether the user has accepted the system scanning terms
readTOS - Whether the user has accepted the Terms of Use
realmList - Realm list server to use (e.g. "eu.logon.worldofwarcraft.com" or "us.logon.worldofwarcraft.com")
realmListbn - Battle.net realm list server to use (default: "") - wow still uses realmList
realmName - Name of most recently used realm (displayed in the lower right corner)
showToolsUI - Enable the WoW Launcher
timingMethod - Sets the CPU timing method used. 0 is none, 1 is normal precision(fps limited to 64), 2 is high precision

Console

These are commands that only affect the drop down menu

bgcolor - Sets the Console Backdrop Color
clear - Clears all console text
closeconsole - Closes console
consolelines - How many lines to display on screen at once
cvar_default - Sets all cvars to their defaults
cvar_reset - Resets config.wtf file to the settings you use when you log in for the first time
cvarlist - Lists all cvars with their current & default settings
default - Returns console to default settings
fontcolor - Sets the Console font Color
fontsize - Sets the Console Font Size
font - Sets the Font to use in console (path must include .ttf)
heapUsage - Displays heaps in use
help - Displays help and information for any command. (Eg. help debug)
highlightcolor - Sets the Console text highlight color
ObjUsage - Displays the Object manager list status
proportionaltext - Spaces text out to cover the entire screen (E x a m p l e  !)
repeat - Repeats a command when entered
settings - Lists current console settings
spacing - Specifies inter-character spacing, in pixels
ver - Displays build number and build date

Camera

Note
Note: This list is NOT complete due to the increasing number of cvars for this category. See Console_variables/Complete_list/Character for the full list of camera settings.
cameraBobbing
cameraBobbingFrequency
cameraBobbingLRAmplitude
cameraBobbingSmoothSpeed
cameraBobbingUDAmplitude
cameraCustomViewSmoothing
cameraDistance - Fixed value?
cameraDistanceD - Camera distance (zoom). May or may not show forced camera movements from camera-world collisions (untested).
cameraDistanceMax
cameraDistanceMaxFactor - Sets factor by which cameraDistanceMax is multiplied
cameraDistanceMoveSpeed - Default is 8.33.
cameraDistanceSmoothSpeed - Default is 8.33. Values range from 0.002778-50. Changes speed at which you scroll-wheel zoom in/out.
cameraDive - Default is 1.
cameraFlyingMountHeightSmoothSpeed
cameraFoVSmoothSpeed
cameraGroundSmoothSpeed
cameraHeightIgnoreStandState
cameraHeightSmoothSpeed
cameraPitch - Fixed value?
cameraPitchD - Camera pitch. Doesn't seem to take forced camera movements because of camera-world collisions into consideration.
cameraPitchMoveSpeed
cameraPitchSmoothSpeed
cameraPitchSmoothMin
cameraPitchSmoothMax
cameraPivot - Default is 1. (no idea what it does)
cameraPivotDXMax
cameraPivotDYMin
camerasmooth
cameraSmoothPitch
cameraSmoothStyle - Default is 0. Possible values 0-2.
cameraSmoothTrackingStyle
cameraSmoothYaw
cameraSmoothTimeMin
cameraSmoothTimeMax
cameraSubmergeFinalPitch
cameraSubmergePitch
cameraSurfacePitch
cameraSurfaceFinalPitch
cameraTargetSmoothSpeed
cameraTerrainTilt
cameraTerrainTiltTimeMin
cameraTerrainTiltTimeMax
cameraView
cameraViewBlendStyle - Default is 1. Possible values 1-2. Camera moves from saved positions smoothly or instantly.
cameraWaterCollision
cameraYaw - Fixed value?
cameraYawD - Camera yaw. May or may not show forced camera movements from camera-world collisions (untested).
cameraYawMoveSpeed - Default is 230. Possible values 1-360. Changes the speed at which the camera can spin.
cameraYawSmoothMax
cameraYawSmoothMin
cameraYawSmoothSpeed

Controls

assistAttack - Start attacking automatically after using /assist
autoClearAFK - Clear AFK upon movement
autoDismount - Dismount when trying to use an ability
autoDismountFlying - ...even when flying
AutoInteract - Right-click to move
autoRangedCombat - Automatically switch between ranged and meelee attack
autoSelfCast - Automatic self-casting
autoStand - Stand up when trying to use an ability [Introduced in Patch 2.3]
autoUnshift - Unshift/Unstealth/Leave shadowform when using an ability only usable "unshifted" [Introduced in Patch 2.3]
deselectOnClick - Sticky targetting
enableWowMouse - Enables the Steelseries Gaming Mouse
Joystick - Enable Joysticks
mouseInvertPitch - Invert up-down mouse motion
mouseInvertYaw - Invert left-right mouse motion
mouseSpeed - Mouse speed
stopAutoAttackOnTargetChange - Stop attacking when switching targets

Engine

asyncHandlerTimeout - A test of the engine - aka you're loading into instance, click out of wow, click back & wow has stopped responding.
asyncThreadSleep - Engine option: Set based on asyncHandlerTimeout
dbCompress - Database compression (?)
ErrorFileLog
ErrorFilter
ErrorLevelMax
ErrorLevelMin
Errors
MemUsage
ShowErrors - Enables/Disables errors from being shown
timingTestError

Graphics

baseMip - base level for mip mapping ("Texture Resolution" slider)
bspcache - Binary Space Partition node caching
componentCompress - Fixes issues with characters being fully black caused by bad/old drivers.
componentTextureLevel - Number of mip levels used for character component textures
componentThread - Multi thread character component processing
DesktopGamma - Matches Windows' Gamma Settings
environmentDetail - Controls model draw distance for doodads (WoW 3.0)
farclip - Sets the view distance of the 3D environment. Anything past this distance will be covered in fog.
ffxDeath - Enable full screen death effect
ffxGlow - Enable full screen glow effect
ffxNetherWorld - Enable full screen "nether world" effect, e.g. for a Mage's Ability mage invisibility [Invisibility]
ffxRectangle - Enables Widescreen Framebuffer
ffxSpecial - Enables alternative on screen effects (WoW 3.0 File:Wrath-Logo-Small.PNG)
ffx - Enable all pixel shaders
fixedFunction - Force fixed function pixel and vertex processing
Gamma - Gamma level
groundEffectDensity - Set the density of small ground objects.
groundEffectDist - Set the maximum distance from the player at which to render small ground objects.
gxApi - Graphics API to use
gxAspect - Preserve aspect ratio for windowed mode
gxColorBits - Color bits
gxCursor - Enable hardware cursors
gxDepthBits - Depth bits
gxFixLag - Smooth mouse cursor
gxMaximize - When using windowed mode, maximize the window
gxMultisample - Enable anti-aliasing (e.g. "4" for 4x multisampling)
gxMultisampleQuality - Quality for anti-aliasing (?)
gxOverride
gxRefresh - Refresh rate in Hz
gxResolution - Screen resolution (e.g. "1280x1024")
gxRestart - Restarts the graphics engine
gxTextureCacheSize - Set the cache size
gxTripleBuffer - Enable Triple Buffering
gxVSync - Enable VSync
gxWindow - Windowed mode
hwDetect - Perform hardware detection for best values
hwPCF - Use hardware based Percentage Closer Filtering for shadows (Default on)
M2BatchDoodads - Enable handling of Detail Doodads in batches (combine doodads to reduce batch count)
M2BatchParticles - combine particle emitters to reduce batch count
M2FasterDebug - Enables developer dynamic control (programmer control of scene optimization mode)
M2Faster - end user control of scene optimization mode - (0-3)
M2UseClipPlanes - use clip planes for sorting transparent objects
M2UseThreads - multithread model animations
M2UseZFill - Enabled Z-Fill on transparent objects
mapShadows - Toggle map shadows
MaxFPS - Framerate Limitation
maxFPSBk - Framerate Limitation while Wow isn't in focus
MaxLights - Maximum number of hardware lights
nearclip - Clipping range for small detail doodads
ObjectFadeZFill - Fade objects using ZFill pass
objectFade - Enables the smooth fading of objects after a certain distance
particleDensity - Particle density
shadowcull
shadowinstancing - Shadow optimization which prevents flickering
shadowLOD - Enables or Disables Blob Shadows
shadowscissor - Enables scissoring when rendering shadowmaps
showfootprintparticles - Shows smal dirt particles beneath the player's feet
showfootprints - Enable footprints
SkyCloudLOD - Level of detail for Sky
SkySunGlare - Toggles Sun Glare
SplineOpt - Loading Screen Spline for travel
textureCacheSize - Caches in memory textures when they are not in use for quick loading. (Min: 8388608, Max: 536870912, Default: 33554432)
textureFilteringMode - Texture filtering mode (?)
UIFaster - UI acceleration level
unitHighlights - Enable model highlighting with Interface hidden (Alt-Z)
useWeatherShaders - Enable weather shaders
violenceLevel - Changes the violence level of the game
weatherDensity - Level of weather effects
windowResizeLock - Locks so the game can't be resized while in windowed mode - see gxWindow

Interface

bloatnameplates - Increases size of nameplates based on threat percentage
bloattest - Seems to shrink nameplates for any value greater than zero, probably bugged as of 4.0.3
bloatthreat - Makes nameplates larger depending on gaining/losing threat. Only active when a mob has multiple units on its threat table
BlockTrades - Block trade requests
chatBubbles - Enable chat bubbles
chatBubblesParty - Enable party chat bubbles
CombatDamage - Enable damage display over target
CombatHealing - Enable healing display over target
combatLogOn - Enable combat log (?)
CombatLogPeriodicSpells - Enable periodic spells in combat log (?)
flaggedTutorials - Enable/Disable tutorials for new players
gameTip - Determine which Loading Screen tip will display next (increments per character Login)
guildMemberNotify - Display notification when guild members log in or out
maxSpellStartRecoveryoffset - Sets the time in milliseconds before a global cooldown finishes in which a new spell can be queued up (0 - 400)
minimapZoom - The current outdoor minimap zoom level
minimapInsideZoom - Minimap inside zoom level (returns the same zoom level as Minimap:GetZoom() when indoors)
ObjectSelectionCircle - Show the target selection circle underneath the current target
PetMeleeDamage - Show pet meelee damage
PetSpellDamage - Show pet spell damage
predictedHealth - Whether or not to use predicted health values in the UI
predictedPower - Whether or not to use predicted power values in the UI
profanityFilter - Enables chat profanity filter
reducedLagTolerance - Enables the use of a user-defined value for the spell queuing system introduced in 4.0.3
rotateMinimap - Rotate minimap with the character's orientation
screenshotFormat - Screenshot format (png | tga | jpeg)
screenshotQuality - Screenshot quality (0-10)
scriptErrors - Enables the display of LUA errors ingame
scriptProfile - Enables CPU profiling for lua scripts, needs a UI reload to take effect
secureAbilityToggle - Keeps players from accidentally toggling off by hitting the button more than once in a short (~1 sec) period of time
showGameTips - Toggles displaying of loading screen game tips
showLootSpam - Show a message in the combat log with the amount of money looted when auto-looting
showNewbieTips - Toggles the display of simplified ability tooltips
ShowTargetCastbar - Show your target's cast bar
ShowVKeyCastbar - Show target's cast bar under nameplates
spamFilter - Enable spam filter
spreadnameplates - Animates nameplate movement on screen when multiple nameplates collide. Enabling this setting removes the ability for nameplates to overlap
statusBarText - Show the Player status bar values as text on top of the normal HP/MP/Energy/Rage bars
synchronizeBindings - Toggles the saving of key bindings to the server
synchronizeConfig -- Toggles the saving of CVars to the server (?)
synchronizeMacros - Toggles the saving of macros to the server
synchronizeSettings - Toggles the saving of UI settings to the server
UberTooltips - Show enhanced spell tooltips
uiScale - User Interface scale, only works when useUiScale is enabled
UnitNameCompanionName - Toggle Companion Names
UnitNameEnemyCreationName - Toggle Enemy Creation Names
UnitNameEnemyPetName - Toggle Enemy Pet Names
UnitNameEnemyPlayerName - Toggle Enemy Player Names
UnitNameFriendlyCreationName - Toggle Friendly Creation Names
UnitNameFriendlyPetName - Toggle Friendly Pet Names
UnitNameFriendlyPlayerName - Toggle Friendly Player Names
UnitNameNPC - Toggle NPC Name
UnitNameOwn - Toggle Own Name
UnitNamePlayerGuild - Toggle Guild Tags
UnitNamePlayerPVPTitle - Toggle Titles
UnitNameRenderMode
useUiScale - Enable interface scaling

Sound

ChatAmbienceVolume - Volume setting for surroundings while in voice chat
ChatMusicVolume - Volume setting for game music while in voice chat
ChatSoundVolume - Volume setting for voice chat
EnableMicrophone - Enables the Microphone
EnableVoiceChat - Enables Voice Chat
FootstepSounds - Enables/Disables footstep sound
InboundChatVolume
OutboundChatVolume
Sound_ChaosMode - Plays random sounds depending on what it is set to (needs to be enabled)
Sound_DSPBufferSize - Sound buffer size
Sound_EnableAllSound - Enables All Sound
Sound_EnableArmorFoleySoundForOthers - Enable armor damage sounds for NPCs and other PCs
Sound_EnableArmorFoleySoundForSelf - Enable armor damage sounds for player
Sound_EnableEmoteSounds - Enable emote voices
Sound_EnableErrorSpeech - Enable error sounds ("Can't cast that yet!")
Sound_EnableHardware - Enable Audio Hardware Acceleration
Sound_EnableMixMode2 - Enables and controls PCM Audio Quality
Sound_EnableMode2 - Enables Alternate sound processing
Sound_EnableMusic - Enables Music
Sound_EnableSFX - Enables SoundFX
Sound_EnableSoftwareHRTF - Enables headphone designed sound subsystem
Sound_ListenerAtCharacter - Set sound center to player
Sound_MaxCacheableSizeInBytes - Max sound size that will be cached, larger files will be streamed instead
Sound_OutputDriverIndex - Audio Device Selected
Sound_VoiceChatInputDriverIndex - Device for voice input (Microphone)
Sound_VoiceChatOutputDriverIndex - Device for voice output (Headset or secondary speakers)
SoundMemoryCache - Sound cache memory size in MB
useEnglishAudio - override the locale and use English audio

Deprecated/Removed

Please see Category:Console variables/Removed CVars for the deprecated/removed cvars.

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