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{{Stub/Ability}}
 
 
<onlyinclude>{{Infobox ability
 
<onlyinclude>{{Infobox ability
 
|name=Thunderstorm
 
|name=Thunderstorm
 
|image=Spell_Shaman_ThunderStorm.png
 
|image=Spell_Shaman_ThunderStorm.png
|description=
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|description=Calls down a bolt of lightning, dealing x Nature damage to all enemies within 10 yards, reducing their movement speed by 40% for 5 sec, and knocking them back from the Shaman. This spell is usable while stunned.
You call down a bolt of lightning, energizing you and damaging nearby enemies within 10 yards. Restores 8% mana to you and deals X Nature damage to all nearby enemies, knocking them back 20 yards. This spell is usable while stunned.
 
 
|class=[[Shaman]]
 
|class=[[Shaman]]
|type=Offensive
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|type=Offensive, Defensive
|school=Nature
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|school=[[Nature]]
|radius=10 yards
 
 
|cast_time=Instant
 
|cast_time=Instant
|cooldown=1.5 seconds
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|cooldown=45 sec
|talent_tree=Elemental
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|gcd=1.5 sec
|talent_req=None
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|level=10
|improvement=[[Concussion]], [[Glyph of Thunder]], [[Glyph of Thunderstorm]]
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|specialization=Elemental
|ranks=1
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|debuff_dur=5 seconds
  +
|debuff_desc=Movement speed reduced by 40%.
  +
|tcg=ThunderstormTCG.jpg
 
}}</onlyinclude>
 
}}</onlyinclude>
   
'''Thunderstorm''' is a [[shaman]] level 10 ability gained by specing into the Elemental talent tree.
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'''Thunderstorm''' is a [[shaman]] ability learned at level 10 for those with the elemental specialization. It deals an [[Area of Effect|AoE]] blast of lightning to all enemies within range while knocking them back and slowing their movement speed. It is usable while stunned.
   
== Uses ==
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== Modified by ==
Thunderstorm has multiple uses. First, it is a self defense mechanism that helps the elemental shaman to push melee attackers away and also damage them a bit in the process. Secondly, it is an instant mana restorative ability should the shaman encounter mana problems in long fights. Thirdly, Thunderstorm is one of the very few abilities in the game that has a [[knockback]] effect; this effect can be very useful in many situations in PvP (and select PvE Situations) because it can be used to push an enemy player off cliffs or higher elevated places resulting in fatal fall damage unless the opponent has some countermeasure to save themselves. Notable examples are the lifts in [[Thunder Bluff]], the [[Lumber Mill]] in [[Arathi Basin]], the zeppelin from [[Orgrimmar]] to [[Thunder Bluff]], or the [[Meeting Stone]] for [[Naxxramas]]. The flag spawn point in [[Eye of the Storm]] is perhaps the best place to use this ability in the game. Due to the layout of the area, a well timed Thunderstorm can easily kill crowds of enemy players and prevent the flag from being picked up.
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*{{wowhead tooltip|spell|63270|Glyph of Thunder}}
  +
*{{wowhead tooltip|item|44923|Glyph of Thunderstorm}}
   
=== PvE Uses ===
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;{{SpecIcon|Elemental}} Elemental abilities
Although the Knockback severely limits the spell's usefulness in raids and other PvE situations (Knockbacks are generally considered a nuisance to tanks), there are still places where the Knockback is welcomed:
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*{{wowhead tooltip|spell|170374|Mastery: Molten Earth}}
* In the [[Faction Champions]] encounter, the Knockback works against the enemies, and is a useful self defense mechanism in that fight. Throwing a champion back away from you decreases the amount of time they're hitting you before their aggro resets every few seconds.
 
* In the [[Deathbringer Saurfang]] fight, the Knockback is effective against the blood beasts (although the damage is still considered AoE, and thus negligible), giving you and other ranged DPS a few more seconds to beat on the beast before running around is required.
 
* [[Gluth]] of Naxxramas; using thunderstorm to knock back the Zombie Chows as they move towards Gluth can buy a few more seconds. However, '''extreme''' caution must be used, as a misplaced thunderstorm will throw the zombies straight into the jaws of Gluth instead.
 
   
In any case, adding [[Glyph of Thunderstorm]] adds 2% more mana to the mana given, and removes the knockback, making it a perfectly viable spell to use during AoE Trash pulls, along with the [[Magma Totem]]/[[Fire Nova]] combo.
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== Uses ==
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*It is a self defense mechanism that helps the elemental shaman push melee attackers away and also damage them a bit in the process.
The gained mana is always useful in long, hard burn fights.
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*It is one of the very few abilities in the game that has a [[knockback]] effect; this effect can be very useful in many situations in PvP (and select PvE Situations) because it can be used to push an enemy player off cliffs or higher elevated places resulting in fatal fall damage unless the opponent has some countermeasure to save themselves. Notable examples are the lifts in [[Thunder Bluff]], the [[Lumber Mill]] in [[Arathi Basin]], the zeppelin from [[Orgrimmar]] to [[Thunder Bluff]], or the [[Meeting Stone]] for [[Naxxramas]]. The flag spawn point in [[Eye of the Storm]] is perhaps the best place to use this ability in the game. Due to the layout of the area, a well timed Thunderstorm can easily kill crowds of enemy players and prevent the flag from being picked up.
 
==Improvements==
 
 
*{{Ability|Concussion}}: Increases critical strike chance by 1/2/3%
 
*{{Item|Glyph of Thunder}}: Reduces the cooldown by 10 seconds.
 
*{{Item|Glyph of Thunderstorm}}: Increases the mana recharged by 2% but removes the knockback.
 
   
 
== Patch changes ==
 
== Patch changes ==
* {{Patch 3.0.3|note=Mana gain has been increased to 8%.|comment=Was 5%.}}
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* {{Patch 6.0.2|note=Thunderstorm no longer regenerates Mana.}}
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* {{Patch 4.2.0|note=Thunderstorm now reduces the movement speed of players it knocks back by 40% for 5 seconds.}}
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* {{Patch 3.3.0|note=It is no longer possible to use this ability while under the effects of the Druid spell Cyclone.}}
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* {{Patch 3.2.2|note=Thunderstorm and Shamanistic Rage can no longer be used while Frozen, Cycloned, Sapped, or Incapacitated.}}
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* {{Patch 3.1.0|note=Thunderstorm can now be cast while stunned.}}
  +
* {{Patch 3.0.8|note=Fixed a bug where Thunderstorm (Elemental) was knocking back 15 yards, instead of 20. It should now roughly knockback the correct length of 20 yards.}}
  +
* {{Patch 3.0.3|note=Mana gain has been increased to 8%. Was 5%.}}
 
* {{Patch 3.0.2|note=Added.}}
 
* {{Patch 3.0.2|note=Added.}}
   
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Have a nice day. :) -->
 
Have a nice day. :) -->
 
{{Elinks-spell|51490}}
 
{{Elinks-spell|51490}}
  +
   
 
{{Classfooter|Shaman}}
 
{{Classfooter|Shaman}}
 
[[Category:Shaman abilities]]
 
[[Category:Shaman abilities]]
[[Category:Shaman talents]]
 
 
[[Category:Nature spells]]
 
[[Category:Nature spells]]

Latest revision as of 23:30, April 18, 2015

Thunderstorm
Spell shaman thunderstorm
  • Thunderstorm
  • 45 sec cooldown
  • Instant cast
  • Calls down a bolt of lightning, dealing x Nature damage to all enemies within 10 yards, reducing their movement speed by 40% for 5 sec, and knocking them back from the Shaman. This spell is usable while stunned.
Usable by
ClassShaman
Properties
TypeOffensive, Defensive
SchoolNature
Cooldown45 sec (GCD 1.5 sec)
Talents
SpecializationElemental
Level required10
Related debuff
Spell shaman thunderstorm
  • Thunderstorm
  • Movement speed reduced by 40%.
  • Duration: 5 seconds
TCG image
ThunderstormTCG

Thunderstorm is a shaman ability learned at level 10 for those with the elemental specialization. It deals an AoE blast of lightning to all enemies within range while knocking them back and slowing their movement speed. It is usable while stunned.

Modified by Edit

Spell nature lightning Elemental abilities

Uses Edit

  • It is a self defense mechanism that helps the elemental shaman push melee attackers away and also damage them a bit in the process.
  • It is one of the very few abilities in the game that has a knockback effect; this effect can be very useful in many situations in PvP (and select PvE Situations) because it can be used to push an enemy player off cliffs or higher elevated places resulting in fatal fall damage unless the opponent has some countermeasure to save themselves. Notable examples are the lifts in Thunder Bluff, the Lumber Mill in Arathi Basin, the zeppelin from Orgrimmar to Thunder Bluff, or the Meeting Stone for Naxxramas. The flag spawn point in Eye of the Storm is perhaps the best place to use this ability in the game. Due to the layout of the area, a well timed Thunderstorm can easily kill crowds of enemy players and prevent the flag from being picked up.

Patch changes Edit

  • Warlords-Logo-Small Patch 6.0.2 (14-October-2014): Thunderstorm no longer regenerates Mana.
  • Cataclysm-Logo-Small Patch 4.2.0 (28-Jun-2011): Thunderstorm now reduces the movement speed of players it knocks back by 40% for 5 seconds.
  • Wrath-Logo-Small Patch 3.3.0 (08-Dec-2009): It is no longer possible to use this ability while under the effects of the Druid spell Cyclone.
  • Wrath-Logo-Small Patch 3.2.2 (2009-09-22): Thunderstorm and Shamanistic Rage can no longer be used while Frozen, Cycloned, Sapped, or Incapacitated.
  • Wrath-Logo-Small Patch 3.1.0 (14-Apr-2009): Thunderstorm can now be cast while stunned.
  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): Fixed a bug where Thunderstorm (Elemental) was knocking back 15 yards, instead of 20. It should now roughly knockback the correct length of 20 yards.
  • Wrath-Logo-Small Patch 3.0.3 (04-Nov-2008): Mana gain has been increased to 8%. Was 5%.
  • Bc icon/Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Added.

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