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Note: This is an early version of the missions and storyline seen in the retail game. It shares similar mission objectives, but the map designs and briefings are slightly different. The Alliance campaign follows the same route as in the retail version. However, while the Horde campaign leads to the similar outcome as in the retail version (the destruction of southern Lordaeron), the route the Horde takes to reach Lordaeron is different (through Khaz Modan rather than Zul'dare). The locations in Khaz Modan are different than areas established in the retail version and later sources of lore. However, the mission objectives for each Horde mission remains the same as in the retail.
Orc Campaign (game demo)
I. Tol Ronalhumans has come. Scouts report that there is an alliance base in the northlands of Khaz Modan. This base must be destroyed so that the Horde can pursue the cowardly humans.
You must establish an outpost near the humans' base to secure the area for the main Horde strikeforce that will follow. This outpost must consist of four farms, a Barracks, and a troll Lumbermill. Only after the area is secure can an attack against the humans be made.
II. Dun Argath
You must construct four Oil Derricks and guard them from the Alliance naval forces so that the construction of these transports can begin.
Alliance forces guard two strategic sites within a network of newly formed ice bridges that create a barrier our warships cannot pass.
In order to launch an attack against these Alliance towns you must claim one of these strategic sites and build up your forces.
Once your armies are in place, proceed to destroy all the defenders of Lordaeron.
Only then will you be able to command the rest of our mighty forces against the Alliance.
Only through practice and discipline can your dreams of domination be fulfilled - and to truly become proficient, you will need more than the shareware version...
Human Campaign (game demo)
I. HillsbradTerenas commands that you raise an outpost in the Hillsbrad foothills.
Your base will serve to give advance warning of Orcish troop movements in the area and is an essential part of securing Alliance operations.
II. SouthshoreHillsbrad outpost, the Alliance believes that the Orcs are operating from a hidden location in the southern islands.
III. Zul'dareAlliance scouts have reported that there is a secret Horde Stronghold nearby.
Having established some order in the region with an initial display of naval power, Admiral Proudmoore advises that the Alliance forces strike now, while the opportunity still exists.
This Stronghold is sure to be heavily guarded and prepared for even the greatest assault, so you must use all your available forces in the attack.
This should prove to be your most difficult assignment yet.
The Alliance has desperate need of trained generals to lead our forces into the battles that are sure to come against the Horde.
You must open the treasure troves of your kingdom to assist in the great struggle ahead.