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Ironforge-tinkertown

Tinker Town

Tinker Town is a small quarter in the Dwarven city of Ironforge. It acts as the current Gnomish seat of court. High Tinker Mekkatorque can be found here along with his closest advisers. It is also home to a number of Alchemy and Engineering trainers, as well as the entrance to the famed Deeprun Tram.

HistoryEdit

Originally, Tinker Town was just a small quarter of the city for gnomes visiting from Gnomeregan to use.[citation needed] Since the fall of their clockwork city of Gnomeregan, it has become the center of the gnomish court in exile (the Gnomeregan Exiles). Tinker Town acts as a permanent home for the Gnomish race; however, ever since their exile from Gnomeregan, High Tinker Mekkatorque and other high gnome officials have been planning and preparing for a full invasion to retake their home. While their Dwarven cousins have given them shelter in their city, they haven't given them much support in the reclamation of Gnomeregan. After the events of the Cataclysm, Operation: Gnomeregan launched and High Tinker Mekkatorque and most of his advisors left the confines of Tinker Town and are now found at New Tinkertown, Operation Gnomeregan's main base of operations.

NPCsEdit

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